# Conversion file for Mario Kart 64 to ZH execute /usr/X11R6/bin/convert sgi:$GAMEROOT/$ASSETDIR/zh/textures/raw/titleLogo-modified.sgi rgba:$MK64ROOT/$ASSETDIR/thing.converted slienc-type-2 thing image/titlelogo_kw_zh.c titlelogo_kw N rgb2c-type-2 zh/textures/raw/sel_alpha_S006_zh.sgi TMP -m sel_alpha_S006 -F -o C stripGFX TMP select/zh/pushstart_S_zh.c rgb2c-type-2 zh/textures/raw/sel_alpha_S007_zh.sgi TMP -m sel_alpha_S007 -F -o C stripGFX TMP select/zh/nintendo96_S_zh.c slienc-type-1 zh/textures/raw/total_zh.sgi image/zh/total_zh.c total N slienc-type-1 zh/textures/raw/time_zh.sgi image/zh/time_zh.c time N execute cd ../../; i10n/tools/doOtherThings.sh