$0:1:6:30:200: Wow! You're smack in the middle of the battlefield. You'll find the Power Stars that Bowser stole inside the painting worlds. First, talk to the Bob-omb Buddy. (Press } to talk.) He'll certainly help you out, and so will his comrades in other areas. To read signs, stop, face them and press }. Press { or } to scroll ahead. You can talk to some other characters by facing them and pressing }.* $1:1:4:95:200: Watch out! If you wander around here, you're liable to be plastered by a water bomb! Those enemy Bob-ombs love to fight, and they're always finding ways to attack. This meadow has become a battlefield ever since the Big Bob-omb got his paws on the Power Star. Can you recover the Star for us? Cross the bridge and go left up the path to find the Big Bob-omb. Please come back to see me after you've retrieved the Power Star!* $2:1:4:95:200: Hey, you! It's dangerous ahead, so listen up! Take my advice. Cross the two bridges ahead, then watch for falling water bombs. The Big Bob-omb at the top of the mountain is very powerful--don't let him grab you! We're Bob-omb Buddies, and we're on your side. You can talk to us whenever you'd like to!* $3:1:5:95:200: Thank you, Mario! The Big Bob-omb is nothing but a big dud now! But the battle for the castle has just begun. Other enemies are holding the other Power Stars. If you recover more Stars, you can open new doors that lead to new worlds! My Bob-omb Buddies are waiting for you. Be sure to talk to them--they'll set up cannons for you.* $4:1:3:95:200: We're peace-loving Bob-ombs, so we don't use cannons. But if you'd like to blast off, we don't mind. Help yourself. We'll prepare all of the cannons in this course for you to use. Bon Voyage!* $5:1:3:30:200: Hey, Mario! Is it true that you beat the Big Bob-omb? Cool! You must be strong. And pretty fast. So, how fast are you, anyway? Fast enough to beat me... Koopa the Quick? I don't think so. Just try me. How about a race to the mountaintop, where the Big Bob-omb was? Whaddya say? When I say #Go," let the race begin! Ready.... Go! Don't Go* $6:1:3:30:200: Hey!!! Don't try to scam ME. You've gotta run the whole course. Later. Look me up when you want to race for real.* $7:1:5:30:200: Hufff...fff...pufff... Whoa! You...really...are... fast! A human blur! Here you go--you've won it, fair and square!* $8:1:4:30:200: BEWARE OF CHAIN CHOMP Extreme Danger! Get close and press ^\ for a better look. Scary, huh? See the Red Coin on top of the stake? When you collect eight of them, a Power Star will appear in the meadow across the bridge.* $9:1:5:30:200: Long time, no see! Wow, have you gotten fast! Have you been training on the sly, or is it the power of the Stars? I've been feeling down about losing the last race. This is my home course--how about a rematch? The goal is in Windswept Valley. Ready? Go Don't Go* $10:1:4:30:200: You've stepped on the Wing Cap Switch. Wearing the Wing Cap, you can soar through the sky. Now Wing Caps will pop out of all the red blocks you find. Would you like to Save? Yes No* $11:1:4:30:200: You've just stepped on the Metal Cap Switch! The Metal Cap makes Mario invincible. Now Metal Caps will pop out of all of the green blocks you find. Would you like to Save? Yes No* $12:1:4:30:200: You've just stepped on the Vanish Cap Switch. The Vanish Cap makes Mario disappear. Now Vanish Caps will pop from all of the blue blocks you find. Would you like to Save? Yes No* $13:1:5:30:200: You've collected 100 coins! Mario gains more power from the castle. Do you want to Save? Yes No* $14:1:4:30:200: Wow! Another Power Star! Mario gains more courage from the power of the castle. Do you want to Save? You Bet Not Now* $15:1:4:30:200: You can punch enemies to knock them down. Press { to jump, } to punch. Press { then } to Kick. To pick something up, press }, too. To throw something you're holding, press } again.* $16:1:3:30:200: Hop on the shiny shell and ride wherever you want to go! Shred those enemies!* $17:1:4:30:200: I'm the Big Bob-omb, lord of all blasting matter, king of ka-booms the world over! How dare you scale my mountain? By what right do you set foot on my imperial mountaintop? You may have eluded my guards, but you'll never escape my grasp... ...and you'll never take away my Power Star. I hereby challenge you, Mario! If you want the Star I hold, you must prove yourself in battle. Can you pick me up from the back and hurl me to this royal turf? I think that you cannot!* $18:1:4:30:200: I'm sleeping because... ...I'm sleepy. I don't like being disturbed. Please walk quietly.* $19:1:2:30:200: Shhh! Please walk quietly in the hallway!* $20:1:6:95:150: Dear Mario: Please come to the castle. I've baked a cake for you. Yours truly-- Princess Toadstool* $21:1:5:95:200: Welcome. No one's home! Now scram-- and don't come back! Gwa ha ha!* $22:1:2:95:200: You need a key to open this door.* $23:1:3:95:200: This key doesn't fit! Maybe it's for the basement...* $24:1:5:95:200: You need Star power to open this door. Recover a Power Star from an enemy inside one of the castle's paintings.* $25:1:4:95:200: It takes the power of 3 Stars to open this door. You need @ more Stars.* $26:1:4:95:200: It takes the power of 8 Stars to open this door. You need @ more Stars.* $27:1:4:95:200: It takes the power of 30 Stars to open this door. You need @ more Stars.* $28:1:4:95:200: It takes the power of 50 Stars to open this door. You need @ more Stars.* $29:1:5:95:200: To open the door that leads to the #endless" stairs, you need 70 Stars. Bwa ha ha!* $30:1:6:30:200: Hello! The Lakitu Bros., cutting in with a live update on Mario's progress. He's about to learn a technique for sneaking up on enemies. The trick is this: He has to walk very slowly in order to walk quietly. And wrapping up filming techniques reported on earlier, you can take a look around using ^] and ^[. Press ^/ to view the action from a distance. When you can't move the camera any farther, the buzzer will sound. This is the Lakitu Bros., signing off.* $31:1:5:30:200: No way! You beat me... again!! And I just spent my entire savings on these new Koopa Mach 1 Sprint shoes! Here, I guess I have to hand over this Star to the winner of the race. Congrats, Mario!* $32:1:5:30:200: If you get the Wing Cap, you can fly! Put the cap on, then do a Triple Jump--jump three times in a row--to take off. You can fly even higher if you blast out of a cannon wearing the Wing Cap! Use the ^ Buttons to look around while flying, and press < to land.* $33:1:6:30:200: Ciao! You've reached Princess Toadstool's castle via a warp pipe. Using the controller is a piece of cake. Press { to jump and } to attack. Press } to read signs, too. Use the Control Stick in the center of the controller to move Mario around. Now, head for the castle.* $34:1:6:30:200: Good afternoon. The Lakitu Bros., here, reporting live from just outside the Princess's castle. Mario has just arrived on the scene, and we'll be filming the action live as he enters the castle and pursues the missing Power Stars. As seasoned cameramen, we'll be shooting from the recommended angle, but you can change the camera angle by pressing the ^ Buttons. If we can't adjust the view any further, we'll buzz. To take a look at the surroundings, stop and press ^\. Press { to resume play. Switch camera modes with the > Button. Signs along the way will review these instructions. For now, reporting live, this has been the Lakitu Bros.* $35:1:5:30:200: There are four camera, or #^," Buttons. Press ^\ to look around using the Control Stick. You'll usually see Mario through Lakitu's camera. It is the camera recommended for normal play. You can change angles by pressing ^]. If you press >, the view switches to Mario's camera, which is directly behind him. Press > again to return to Lakitu's camera. Press ^/ to see Mario from afar, using either Lakitu's or Mario's view.* $36:1:5:30:200: OBSERVATION PLATFORM Press ^\ to take a look around. Don't miss anything! Press > to switch to Mario's camera. It always follows Mario. Press > again to switch to Lakitu's camera. Pause the game and switch the mode to #fix" the camera in place while holding >. Give it a try!* $37:1:2:30:200: I win! You lose! Ha ha ha ha! You're no slouch, but I'm a better sledder! Better luck next time!* $38:1:3:95:200: Reacting to the Star power, the door slowly opens.* $39:1:4:30:200: No visitors allowed, by decree of the Big Bob-omb I shall never surrender my Stars, for they hold the power of the castle in their glow. They were a gift from Bowser, the Koopa King himself, and they lie well hidden within my realm. Not a whisper of their whereabouts shall leave my lips. Oh, all right, perhaps one hint: Heed the Star names at the beginning of the course. --The Big Bob-omb* $40:1:3:30:200: Warning! Cold, Cold Crevasse Below!* $41:1:3:30:200: I win! You lose! Ha ha ha! That's what you get for messin' with Koopa the Quick. Better luck next time!* $42:1:4:30:200: Caution! Narrow Bridge! Cross slowly! You can jump to the edge of the cliff and hang on, and you can climb off the edge if you move slowly. When you want to let go, either press < or press the Control Stick in the direction of Mario's back. To climb up, press Up on the Control Stick. To scurry up quickly, press the { Button.* $43:1:5:30:200: If you jump and hold the { Button, you can hang on to some objects overhead. It's the same as grabbing a flying bird!* $44:1:5:95:200: Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me? Press and hold { to grab on. Release { to let go. I'll take you wherever you want to go, as long as my wings hold out. Watch my shadow, and grab on.* $45:1:6:95:200: Whew! I'm just about flapped out. You should lay off the pasta, Mario! That's it for now. Press { to let go. Okay, bye byyyyyyeeee!* $46:1:5:30:200: You have to master three important jumping techniques. First try the Triple Jump. Run fast, then jump three times, one, two, three. If you time the jumps right, you'll hop, skip, then jump really high. Next, go for distance with the Long Jump. Run, press < to crouch then { to jump really far. To do the Wall Kick, press { to jump at a wall, then jump again when you hit the wall. Got that? Triple Jump, Long Jump, Wall Kick. Practice, practice, practice. You don't stand a chance without them.* $47:1:2:95:200: Hi! I'll prepare the cannon for you!* $48:1:4:30:200: Snow Mountain Summit Watch for slippery conditions! Please enter the cottage first.* $49:1:5:30:200: Remember that tricky Wall Kick jump? It's a technique you'll have to master in order to reach high places. Use it to jump from wall to wall. Press the Control Stick in the direction you want to bounce to gain momentum. Practice makes perfect!* $50:1:4:30:200: Hold < to crouch and slide down a slope. Or press < while in the air to Pound the Ground! If you stop, crouch, then jump, you'll do a Backward Somersault! Got that? There's more. Crouch and then jump to do a Long Jump! Or crouch and walk to...never mind.* $51:1:6:30:200: Climbing's easy! When you jump at trees, poles or pillars, you'll grab them automatically. Press { to jump off backward. To rotate around the object, press Right or Left on the Control Stick. When you reach the top, press Up to do a handstand! Jump off from the handstand for a high, stylin' dismount.* $52:1:5:30:200: Stop and press < to crouch, then press { to do a high, Backward Somersault! To perform a Side Somersault, run, do a sharp U-turn and jump. You can catch lots of air with both jumps.* $53:1:5:30:200: Sometimes, if you pass through a coin ring or find a secret point in a course, a red number will appear. If you trigger five red numbers, a secret Star will show up.* $54:1:5:30:200: Welcome to the snow slide! Hop on! To speed up, press forward on the Control Stick. To slow down, pull back.* $55:1:4:30:200: Hey-ey, Mario, buddy, howzit goin'? Step right up. You look like a fast sleddin' kind of guy. I know speed when I see it, yes siree--I'm the world champion sledder, you know. Whaddya say? How about a race? Ready... Go Don't Go* s $56:1:6:30:200: You brrrr-oke my record! Unbelievable! I knew that you were the coolest. Now you've proven that you're also the fastest! I can't award you a gold medal, but here, take this Star instead. You've earned it!* $57:1:4:30:200: Egad! My baby!! Have you seen my baby??? She's the most precious baby in the whole wide world. (They say she has my beak...) I just can't remember where I left her. Let's see...I stopped for herring and ice cubes, then I...oohh! I just don't know!* $58:1:4:30:200: You found my precious, precious baby! Where have you been? How can I ever thank you, Mario? Oh, I do have this... ...Star. Here, take it with my eternal gratitude.* $59:1:4:30:200: That's not my baby! She looks nothing like me! Her parents must be worried sick!* $60:1:4:30:200: ATTENTION! Read Before Diving In! If you stay under the water for too long, you'll run out of oxygen. Return to the surface for air or find an air bubble or coins to breathe while underwater. Press { to swim. Hold { to swim slow and steady. Tap { with smooth timing to gain speed. Press Up on the Control Stick and press { to dive. Press Down on the Control Stick and press { to return to the surface. Hold Down and press { while on the surface near the edge of the water to jump out.* $61:1:4:30:200: BRRR! Frostbite Danger! Do not swim here. I'm serious. --The Penguin* $62:1:3:30:200: Hidden inside the green block is the amazing Metal Cap. Wearing it, you won't catch fire or be hurt by enemy attacks. You don't even have to breathe while wearing it. The only problem: You can't swim in it.* $63:1:5:30:200: The Vanish Cap is inside the blue block. Mr. I. will be surprised, since you'll be invisible when you wear it! Even the Big Boo will be fooled--and you can walk through secret walls, too.* $64:1:5:30:200: When you put on the Wing Cap that comes from a red block, do the Triple Jump to soar high into the sky. Use the Control Stick to guide Mario. Pull back to to fly up, press forward to nose down, and press < to land.* $65:1:6:30:200: Swimming Lessons! Tap { to do the breast stroke. If you time the taps right, you'll swim fast. Press and hold { to do a slow, steady flutter kick. Press Up on the Control Stick to dive, and pull back on the stick to head for the surface. To jump out of the water, hold Down on the Control Stick, then press {. Easy as pie, right? But remember: Mario can't breathe under the water! Return to the surface for air when the Power Meter runs low. And one last thing: You can't open doors that are underwater.* $66:1:5:30:200: Mario, it's Peach! Please be careful! Bowser is so wicked! He will try to burn you with his horrible flame breath. Run around behind and grab him by the tail with the } Button. Once you grab hold, swing him around in great circles. Rotate the Control Stick to go faster and faster. The faster you swing him, the farther he'll fly. Use the ^ Buttons to look around, Mario. You have to throw Bowser into one of the bombs in the four corners. Aim well, then press } again to launch Bowser. Good luck, Mario! Our fate is in your hands.* $67:1:5:30:200: Tough luck, Mario! Princess Toadstool isn't here...Gwa ha ha!! Go ahead--just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you won't throw me out of here! Never! Ha!* $68:1:5:30:200: It's Lethal Lava Land! If you catch fire or fall into a pool of flames, you'll be hopping mad, but don't lose your cool. You can still control Mario--just try to keep calm!* $69:1:6:30:200: Sometimes you'll bump into invisible walls at the edges of the painting worlds. If you hit a wall while flying, you'll bounce back.* $70:1:5:30:200: You can return to the castle's main hall at any time from the painting worlds where the enemies live. Just stop, stand still, press Start to pause the game, then select #Exit Course." You don't have to collect all Power Stars in one course before going on to the next. Return later, when you're more experienced, to pick up difficult ones. Whenever you find a Star, a hint for finding the next one will appear on the course's start screen. You can, however, collect any of the remaining Stars next. You don't have to recover the one described by the hint.* $71:1:3:30:200: Danger Ahead! Beware of the strange cloud! Don't inhale! If you feel faint, run for higher ground and fresh air! Circle: Shelter Arrow: Entrance-Exit* $72:1:5:30:200: High winds ahead! Pull your Cap down tight. If it blows off, you'll have to find it on this mountain.* $73:1:4:95:200: Aarrgh! Ahoy, matey. I have sunken treasure, here, I do. But to pluck the plunder, you must open the Treasure Chests in the right order. What order is that, ye say? I'll never tell! --The Cap'n* $74:1:5:30:200: You can grab on to the edge of a cliff or ledge with your fingertips and hang down from it. To drop from the edge, either press the Control Stick in the direction of Mario's back or press the < Button. To get up onto the ledge, either press Up on the Control Stick or press { as soon as you grab the ledge to climb up quickly.* $75:1:5:30:200: Mario!! My castle is in great peril. I know that Bowser is the cause...and I know that only you can stop him! The doors in the castle that have been sealed by Bowser can be opened only with Star Power. But there are secret paths in the castle, paths that Bowser hasn't found. One of those paths is in this room, and it holds one of the castle's Secret Stars! Find that Secret Star, Mario! It will help you on your quest. Please, Mario, you have to help us! Retrieve all of the Power Stars in the castle and free us from this awful prison! Please!* $76:1:6:30:200: Thanks to the power of the Stars, life is returning to the castle. Please, Mario, you have to give Bowser the boot! Here, let me tell you a little something about the castle. In the room with the mirrors, look carefully for anything that's not reflected in the mirror. And when you go to the water town, you can flood it with a high jump into the painting. Oh, by the way, look what I found!* $77:1:2:150:200: It is decreed that one shall pound the pillars.* $78:1:5:30:200: Break open the Blue Coin Block by Pounding the Ground with the < Button. One Blue Coin is worth five Yellow Coins. But you have to hurry! The coins will disappear if you're not quick to collect them! Too bad.* $79:1:4:30:200: Owwwuu! Let me go! Uukee-kee! I was only teasing! Can't you take a joke? I'll tell you what, let's trade. If you let me go, I'll give you something really good. So, how about it? Free him Hold on* $80:1:1:30:200: Eeeh hee hee hee!* $81:1:4:30:200: The mystery is of Wet or Dry. And where does the solution lie? The city welcomes visitors with the depth they bring as they enter.* $82:1:4:30:200: Hold on to your hat! If you lose it, you'll be injured easily. If you do lose your Cap, you'll have to find it in the course where you lost it. Oh, boy, it's not looking good for Peach. She's still trapped somewhere inside the walls. Please, Mario, you have to help her! Did you know that there are enemy worlds inside the walls? Yup. It's true. Bowser's troops are there, too. Oh, here, take this. I've been keeping it for you.* $83:1:6:30:200: There's something strange about that clock. As you jump inside, watch the position of the big hand. Oh, look what I found! Here, Mario, catch!* $84:1:3:30:200: Yeeoww! Unhand me, brute! I'm late, so late, I must make haste! This shiny thing? Mine! It's mine. Finders, keepers, losers... Late, late, late... Ouch! Take it then! A gift from Bowser, it was. Now let me be! I have a date! I cannot be late for tea!* $85:1:5:30:200: You don't stand a ghost of a chance in this house. If you walk out of here, you deserve... ...a Ghoul Medal...* $86:1:3:30:200: Running around in circles makes some bad guys roll their eyes.* $87:1:4:30:200: Santa Claus isn't the only one who can go down a chimney! Come on in! --Cabin Proprietor* $88:1:5:30:200: Work Elevator For those who get off here: Grab the pole to the left and slide carefully down.* $89:1:5:95:200: Both ways fraught with danger! Watch your feet! Those who can't do the Long Jump, tsk, tsk. Make your way to the right. Right: Work Elevator Cloudy Maze Left: Black Hole Underground Lake Red Circle: Elevator 2 Underground Lake Arrow: You are here* $90:1:6:30:200: Bwa ha ha ha! You've stepped right into my trap, just as I knew you would! I warn you, #Friend," watch your step!* $91:2:2:30:200: Danger! Strong Gusts! But the wind makes a comfy ride.* $92:1:5:30:200: Pestering me again, are you, Mario? Can't you see that I'm having a merry little time, making mischief with my minions? Now, return those Stars! My troops in the walls need them! Bwa ha ha!* $93:1:5:30:200: Mario! You again! Well that's just fine--I've been looking for something to fry with my fire breath! Your Star Power is useless against me! Your friends are all trapped within the walls... And you'll never see the Princess again! Bwa ha ha ha!* $94:1:4:30:200: Get a good run up the slope! Do you remember the Long Jump? Run, press <, then jump!* $95:1:4:30:200: To read a sign, stand in front of it and press }, like you did just now. When you want to talk to a Koopa Troopa or other animal, stand right in front of it. Please recover the Stars that were stolen by Bowser in this course.* $96:1:4:30:200: The path is narrow here. Easy does it! No one is allowed on top of the mountain! And if you know what's good for you, you won't wake anyone who's sleeping! Move slowly, tread lightly.* $97:1:5:30:200: Don't be a pushover! If anyone tries to shove you around, push back! It's one-on-one, with a fiery finish for the loser!* $98:1:2:95:200: Come on in here... ...heh, heh, heh...* $99:1:5:95:200: Eh he he... You're mine, now, hee hee! I'll pass right through this wall. Can you do that? Heh, heh, heh!* $100:1:3:95:200: Ukkiki...Wakkiki...kee kee! Ha! I snagged it! It's mine! Heeheeheeee!* $101:1:3:95:200: Ackk! Let...go... You're...choking...me... Cough...I've been framed! This Cap? Oh, all right, take it. It's a cool Cap, but I'll give it back. I think it looks better on me than it does on you, though! Eeeee! Kee keee!* $102:1:5:30:200: Pssst! The Boos are super shy. If you look them in the eyes, they fade away, but if you turn your back, they reappear. It's no use trying to hit them when they're fading away. Instead, sneak up behind them and punch.* $103:1:4:95:200: Upon four towers one must alight... Then at the peak shall shine the light...* $104:1:5:30:200: The shadowy star in front of you is a #Star Marker." When you collect all 8 Red Coins, the Star will appear here.* $105:1:3:95:200: Ready for blastoff! Come on, hop into the cannon! You can reach the Star on the floating island by using the four cannons. Use the Control Stick to aim, then press { to fire. If you're handy, you can grab on to trees or poles to land.* $106:1:2:95:200: Ready for blastoff! Come on, hop into the cannon!* $107:1:3:95:200: Ghosts... ...don't... ...DIE! Heh, heh, heh! Can you get out of here... ...alive?* $108:1:2:95:200: Boooooo-m! Here comes the master of mischief, the tower of terror, the Big Boo! Ka ha ha ha...* $109:1:4:95:200: Ooooo Nooooo! Talk about out-of-body experiences--my body has melted away! Have you run in to any headhunters lately?? I could sure use a new body! Brrr! My face might freeze like this!* $110:1:5:95:200: I need a good head on my shoulders. Do you know of anybody in need of a good body? Please! I'll follow you if you do!* $111:1:4:95:200: Perfect! What a great new body! Here--this is a present for you. It's sure to warm you up.* $112:1:4:30:200: Collect as many coins as possible! They'll refill your Power Meter. You can check to see how many coins you've collected in each of the 15 enemy worlds. You can also recover power by touching the Spinning Heart. The faster you run through the heart, the more power you'll recover.* $113:1:6:30:200: There are special Caps in the red, green and blue blocks. Step on the switches in the hidden courses to activate the Cap Blocks.* $114:1:5:95:200: It makes me so mad! We build your houses, your castles. We pave your roads, and still you walk all over us. Do you ever say thank you? No! Well, you're not going to wipe your feet on me! I think I'll crush you just for fun! Do you have a problem with that? Just try to pound me, wimp! Ha!* $115:1:5:95:200: No! Crushed again! I'm just a stepping stone, after all. I won't gravel, er, grovel. Here, you win. Take this with you!* $116:1:5:95:200: Whaaa....Whaaat? Can it be that a pipsqueak like you has defused the Bob-omb king???? You might be fast enough to ground me, but you'll have to pick up the pace if you want to take King Bowser by the tail. Methinks my troops could learn a lesson from you! Here is your Star, as I promised, Mario. If you want to see me again, select this Star from the menu. For now, farewell.* $117:1:1:95:200: Who...walk...here? Who...break...seal? Wake..ancient..ones? We no like light... Rrrrummbbble... We no like...intruders! Now battle... ...hand... ...to... ...hand!* $118:1:6:95:200: Grrrrumbbble! What...happen? We...crushed like pebble. You so strong! You rule ancient pyramid! For today... Now, take Star of Power. We...sleep...darkness.* $119:1:6:30:200: Grrr! I was a bit careless. This is not as I had planned...but I still hold the power of the Stars, and I still have Peach. Bwa ha ha! You'll get no more Stars from me! I'm not finished with you yet, but I'll let you go for now. You'll pay for this... later!* $120:1:4:30:200: Ooowaah! Can it be that I've lost??? The power of the Stars has failed me... this time. Consider this a draw. Next time, I'll be in perfect condition. Now, if you want to see your precious Princess, come to the top of the tower. I'll be waiting! Gwa ha ha ha!* $121:1:5:30:200: Nooo! It can't be! You've really beaten me, Mario?!! I gave those troops power, but now it's fading away! Arrgghh! I can see peace returning to the world! I can't stand it! Hmmm... It's not over yet... C'mon troops! Let's watch the ending together! Bwa ha ha!* $122:1:4:30:200: The Black Hole Right: Work Elevator Cloudy Maze Left: Underground Lake* $123:1:4:30:200: Metal Cavern Right: To Waterfall Left: Metal Cap Switch* $124:1:4:30:200: Work Elevator Danger!! Read instructions thoroughly! Elevator continues in the direction of the arrow activated.* $125:1:3:30:200: Hazy Maze-Exit Danger! Closed. Turn back now.* $126:2:3:30:200: Up: Black Hole Right: Work Elevator Hazy Maze* $127:3:4:30:200: Underground Lake Right: Metal Cave Left: Abandoned Mine (Closed) A gentle sea dragon lives here. Pound on his back to make him lower his head. Don't become his lunch.* $128:1:4:95:200: You must fight with honor! It is against the royal rules to throw the king out of the ring!* $129:1:5:30:200: Welcome to the Vanish Cap Switch Course! All of the blue blocks you find will become solid once you step on the Cap Switch. You'll disappear when you put on the Vanish Cap, so you'll be able to elude enemies and walk through many things. Try it out!* $130:1:5:30:200: Welcome to the Metal Cap Switch Course! Once you step on the Cap Switch, the green blocks will become solid. When you turn your body into metal with the Metal Cap, you can walk underwater! Try it!* $131:1:5:30:200: Welcome to the Wing Cap Course! Step on the red switch at the top of the tower, in the center of the rainbow ring. When you trigger the switch, all of the red blocks you find will become solid. Try out the Wing Cap! Do the Triple Jump to take off and press < to land. Pull back on the Control Stick to go up and push forward to nose down, just as you would when flying an airplane.* $132:1:4:30:200: Whoa, Mario, pal, you aren't trying to cheat, are you? Shortcuts aren't allowed. Now, I know that you know better. You're disqualified! Next time, play fair!* $133:1:6:30:200: Am I glad to see you! The Princess...and I...and, well, everybody...we're all trapped inside the castle walls. Bowser has stolen the castle's Stars, and he's using their power to create his own world in the paintings and walls. Please recover the Power Stars! As you find them, you can use their power to open the doors that Bowser has sealed. There are four rooms on the first floor. Start in the one with the painting of Bob-omb inside. It's the only room that Bowser hasn't sealed. When you collect eight Power Stars, you'll be able to open the door with the big star. The Princess must be inside!* $134:1:5:30:200: The names of the Stars are also hints for finding them. They are displayed at the beginning of each course. You can collect the Stars in any order. You won't find some Stars, enemies or items unless you select a specific Star. After you collect some Stars, you can try another course. We're all waiting for your help!* $135:1:5:30:200: It was Bowser who stole the Stars. I saw him with my own eyes! He's hidden six Stars in each course, but you won't find all of them in some courses until you press the Cap Switches. The Stars you've found will show on each course's starting screen. If you want to see some of the enemies you've already defeated, select the Stars you recovered from them.* $136:1:6:30:200: Wow! You've already recovered that many Stars? Way to go, Mario! I'll bet you'll have us out of here in no time! Be careful, though. Bowser and his band wrote the book on #bad." Take my advice: When you need to recover from injuries, collect coins. Yellow Coins refill one piece of the Power Meter, Red Coins refill two pieces, and Blue Coins refill five. To make Blue Coins appear, pound on Blue Coin Blocks. Also, if you fall from high places, you'll minimize damage if you Pound the Ground as you land.* $137:1:6:30:200: Thanks, Mario! The castle is recovering its energy as you retrieve Power Stars, and you've chased Bowser right out of here, on to some area ahead. Oh, by the by, are you collecting coins? Special Stars appear when you collect 100 coins in each of the 15 courses!* $138:1:3:30:200: Down: Underground Lake Left: Black Hole Right: Hazy Maze (Closed)* $139:1:6:30:200: Above: Automatic Elevator Elevator begins automatically and follows pre-set course. It disappears automatically, too.* $140:1:6:30:200: Elevator Area Right: Hazy Maze Entrance Left: Black Hole Elevator 1 Arrow: You are here* $141:1:5:150:200: You've recovered one of the stolen Power Stars! Now you can open some of the sealed doors in the castle. Try the Princess's room on the second floor and the room with the painting of Whomp's Fortress on Floor 1. Bowser's troops are still gaining power, so you can't give up. Save us, Mario! Keep searching for Stars!* $142:1:5:150:200: You've recovered three Power Stars! Now you can open any door with a 3 on its star. You can come and go from the open courses as you please. The enemies ahead are even meaner, so be careful!* $143:1:6:150:200: You've recovered eight of the Power Stars! Now you can open the door with the big Star! But Bowser is just ahead...can you hear the Princess calling?* $144:1:6:150:200: You've recovered 30 Power Stars! Now you can open the door with the big Star! But before you move on, how's it going otherwise? Did you pound the two columns down? You didn't lose your hat, did you? If you did, you'll have to stomp on the condor to get it back! They say that Bowser has sneaked out of the sea and into the underground. Have you finally cornered him?* $145:1:6:150:200: You've recovered 50 Power Stars! Now you can open the Star Door on the third floor. Bowser's there, you know. Oh! You've found all of the Cap Switches, haven't you? Red, green and blue? The Caps you get from the colored blocks are really helpful. Hurry along, now. The third floor is just ahead.* $146:1:6:150:200: You've found 70 Power Stars! The mystery of the endless stairs is solved, thanks to you--and is Bowser ever upset! Now, on to the final bout!* $147:1:5:30:200: Are you using the Cap Blocks? You really should, you know. To make them solid so you can break them, you have to press the colored Cap Switches in the castle's hidden courses. You'll find the hidden courses only after regaining some of the Power Stars. The Cap Blocks are a big help! Red for the Wing Cap, green for the Metal Cap, blue for the Vanish Cap.* $148:1:6:30:200: Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter. If you fall into the freezing pond, your power decreases quickly, and you won't recover automatically. --The Snowman* $149:1:3:30:200: Welcome to Princess Toadstool's secret slide! There's a Star hidden here that Bowser couldn't find. When you slide, press forward to speed up, pull back to slow down. If you slide really fast, you'll win the Star!* $150:1:5:30:200: Waaaa! You've flooded my house! Wh-why?? Look at this mess! What am I going to do now? The ceiling's ruined, the floor is soaked...what to do, what to do? Huff... huff...it makes me so... MAD!!! Everything's been going wrong ever since I got this Star...It's so shiny, but it makes me feel... strange...* $151:1:4:30:200: I can't take this anymore! First you get me all wet, then you stomp on me! Now I'm really, really, REALLY mad! Waaaaaaaaaaaaaaaaa!!!* $152:1:3:30:200: Owwch! Uncle! Uncle! Okay, I give. Take this Star! Whew! I feel better now. I don't really need it anymore, anyway-- I can see the stars through my ceiling at night. They make me feel... ...peaceful. Please, come back and visit anytime.* $153:1:4:30:200: Hey! Who's there? What's climbing on me? Is it an ice ant? A snow flea? Whatever it is, it's bugging me! I think I'll blow it away!* $154:1:5:30:200: Hold on to your hat! If you lose it, you'll be easily injured. If you lose it, look for it in the course where you lost it. Speaking of lost, the Princess is still stuck in the walls somewhere. Please help, Mario! Oh, you know that there are secret worlds in the walls as well as in the paintings, right?* $155:1:6:30:200: Thanks to the power of the Stars, life is returning to the castle. Please, Mario, you have to give Bowser the boot! Here, let me tell you a little something about the castle. In the room with the mirrors, look carefully for anything that's not reflected in the mirror. And when you go to the water town, you can flood it with a high jump into the painting.* $156:1:5:30:200: The world inside the clock is so strange! When you jump inside, watch the position of the big hand!* $157:1:5:30:200: Watch out! Don't let yourself be swallowed by quicksand. If you sink into the sand, you won't be able to jump, and if your head goes under, you'll be smothered. The dark areas are bottomless pits.* $158:1:6:30:200: 1. If you jump repeatedly and time it right, you'll jump higher and higher. If you run really fast and time three jumps right, you can do a Triple Jump. 2. Jump into a solid wall, then jump again when you hit the wall. You can bounce to a higher level using this Wall Kick.* $159:1:6:30:200: 3. If you stop, press < to crouch, then jump, you can perform a Backward Somersault. To do a Long Jump, run fast, press <, then jump.* $160:1:4:30:200: Press } while running fast to do a Body Slide attack. To stand while sliding, press { or }.* $161:1:4:30:200: Mario!!! It that really you??? It has been so long since our last adventure! They told me that I might see you if I waited here, but I'd just about given up hope! Is it true? Have you really beaten Bowser? And restored the Stars to the castle? And saved the Princess? I knew you could do it! Now I have a very special message for you. #Thanks for playing Super Mario 64! This is the end of the game, but not the end of the fun. We want you to keep on playing, so we have a little something for you. We hope that you like it! Enjoy!!!" The Super Mario 64 Team* $162:1:4:30:200: No, no, no! Not you again! I'm in a great hurry, can't you see? I've no time to squabble over Stars. Here, have it. I never meant to hide it from you... It's just that I'm in such a rush. That's it, that's all. Now, I must be off. Owww! Let me go!* $163:1:5:30:200: Noooo! You've really beaten me this time, Mario! I can't stand losing to you! My troops...worthless! They've turned over all the Power Stars! What?! There are 120 in all??? Amazing! There were some in the castle that I missed??!! Now I see peace returning to the world... Oooo! I really hate that! I can't watch-- I'm outta here! Just you wait until next time. Until then, keep that Control Stick smokin'! Buwaa ha ha!* $164:1:4:30:200: Mario! What's up, pal? I haven't been on the slide lately, so I'm out of shape. Still, I'm always up for a good race, especially against an old sleddin' buddy. Whaddya say? Ready...set... Go Don't Go* $165:1:5:30:200: I take no responsibility whatsoever for those who get dizzy and pass out from running around this post.* $166:1:4:30:200: I'll be back soon. I'm out training now, so come back later. --Koopa the Quick* $167:1:4:30:200: Princess Toadstool's castle is just ahead. Press { to jump, < to crouch, and } to punch, read a sign, or grab something. Press } again to throw something you're holding.* $168:1:5:30:200: Hey! Knock it off! That's the second time you've nailed me. Now you're asking for it, linguine breath!* $169:1:4:30:200: Keep out! That means you! Arrgghh! Anyone entering this cave without permission will meet certain disaster.* --The Cap'n