CIC6105.h PreRender.h assert64.h audio.h camera_param_data.h count.h debug.h game.h gbi.h gfxalloc.h gfxprint.h gs2dex.h loadfragment.h os.h os_internal.h padmgr.h rom_d/version_data.h rom_f/version_data.h rom_x/version_data.h sleep.h ssSRAMrdwt.h sys_leoemu.h sys_segment.h sys_ucode.h system.h ucode.h version.h version_data.h yama.c z_actor.h z_actor_dlftbls.h z_actor_files.h z_arms_hook.h z_basic.h z_bgcheck.h z_bgcheck_collection.h z_bgcheck_movebg.h z_bgcheck_poly_param.h z_cheap_proc.c z_collision_check.h z_collision_param.h z_common.c z_common_data.h z_define1.h z_eff_spark_flash.h z_eff_ss_dead.h z_eff_ss_dust.h z_eff_ss_g_ripple.h z_eff_ss_g_splash.h z_effect.h z_effect_soft_sprite.h z_en_bom.h z_en_horse.h z_en_in.h z_en_item00.h z_en_mag.h z_en_part.h z_en_zl3_dousa.h z_event.h z_file_choose.h z_file_choose_data.h z_file_choose_h.h z_file_choose_parameterd.h z_file_copy_del.h z_file_nameset.h z_fishing.h z_fishing_oyaji.c z_hilite.h z_horse.h z_kaleido_moji.h z_kaleido_scope_h.h z_kanfont.h z_kankyo.h z_lifemeter.h z_lmap_mark.h z_locale.h z_malloc.h z_map_exp.h z_map_exp_data.h z_map_mark.h z_message_h.h z_message_tbl.h z_n64dd.h z_n64dd_function.h z_n64dd_keep.h z_opening.h z_parameter.h z_parameter_h.h z_parameterd.h z_play.h z_player.h z_player_item.h z_player_lib.h z_player_macro.h z_player_shape.h z_quake.h z_rcp.h z_room.h z_save_area_h.h z_scene_table.h z_select.h z_shrink_window.h z_skelanime.h z_skin_matrix.h z_sram.h z_sram_h.h z_vibctl.h z_wipe.h zurumode.h