//==============================================================================
/**
 * @file		msg_debug_fight.h
 * @brief		メッセージID参照用ヘッダファイル
 *
 * このファイルはコンバータにより自動生成されています
 */
//==============================================================================
#ifndef __MSG_DEBUG_FIGHT_H__
#define __MSG_DEBUG_FIGHT_H__

#define	DF_MINE		(0)
#define	DF_ENEMY		(1)
#define	DF_KIND		(2)
#define	DF_LEVEL		(3)
#define	DF_EXP		(4)
#define	DF_IDNO		(5)
#define	DF_PER_RND		(6)
#define	DF_SEX		(7)
#define	DF_CHR		(8)
#define	DF_NO_RARE		(9)
#define	DF_RARE		(10)
#define	DF_CONDITION		(11)
#define	DF_FRIEND		(12)
#define	DF_POKERUS		(13)
#define	DF_WAZA1		(14)
#define	DF_WAZA2		(15)
#define	DF_WAZA3		(16)
#define	DF_WAZA4		(17)
#define	DF_ITEM		(18)
#define	DF_SPEABI		(19)
#define	DF_SPEABI_SET		(20)
#define	DF_DEFAULT_HP		(21)
#define	DF_HPRND		(22)
#define	DF_HPEXP		(23)
#define	DF_POWRND		(24)
#define	DF_POWEXP		(25)
#define	DF_DEFRND		(26)
#define	DF_DEFEXP		(27)
#define	DF_AGIRND		(28)
#define	DF_AGIEXP		(29)
#define	DF_SPEPOWRND		(30)
#define	DF_SPEPOWEXP		(31)
#define	DF_SPEDEFRND		(32)
#define	DF_SPEDEFEXP		(33)
#define	DF_PARAM_POW		(34)
#define	DF_PARAM_DEF		(35)
#define	DF_PARAM_AGI		(36)
#define	DF_PARAM_SPEPOW		(37)
#define	DF_PARAM_SPEDEF		(38)
#define	DF_PARAM_HP		(39)
#define	DF_PARAM_MPP		(40)
#define	DF_PARAM_MPT		(41)
#define	DF_STYLE		(42)
#define	DF_BEAUTIFUL		(43)
#define	DF_CUTE		(44)
#define	DF_CLEVER		(45)
#define	DF_STRONG		(46)
#define	DF_FUR		(47)
#define	DF_GETPLACE		(48)
#define	DF_GETLEVEL		(49)
#define	DF_GETCASSETTE		(50)
#define	DF_GETBALL		(51)
#define	DF_FORMNO		(52)
#define	DF_EGG_OFF		(53)
#define	DF_EGG_ON		(54)
#define	DF_CURSOR		(55)
#define	DF_GROUND		(56)
#define	DF_MYSEX		(57)
#define	DF_FIGHTTYPE		(58)
#define	DF_TRAINER_ID		(59)
#define	DF_FT_1VS1		(60)
#define	DF_FT_1VS1_TR		(61)
#define	DF_FT_2VS2_TR		(62)
#define	DF_FT_1VS1_SIO_P		(63)
#define	DF_FT_1VS1_SIO_C		(64)
#define	DF_FT_2VS2_SIO_P		(65)
#define	DF_FT_2VS2_SIO_C		(66)
#define	DF_FT_MULTI_P		(67)
#define	DF_FT_MULTI_C		(68)
#define	DF_FT_1VS1_WIFI_P		(69)
#define	DF_FT_1VS1_WIFI_C		(70)
#define	DF_FT_SAFARI		(71)
#define	DF_FT_POKE_PARK		(72)
#define	DF_FT_GET_DEMO		(73)
#define	DF_FT_2VS2_YASEI		(74)
#define	DF_FT_AI_MULTI		(75)
#define	DF_FT_BT_SIO_MULTI_P		(76)
#define	DF_FT_BT_SIO_MULTI_C		(77)
#define	DF_BOY_NAME		(78)
#define	DF_GIRL_NAME		(79)
#define	DF_RIVAL_NAME		(80)
#define	DF_BTFIVE1_NAME		(81)
#define	DF_BTFIVE2_NAME		(82)
#define	DF_BTFIVE3_NAME		(83)
#define	DF_BTFIVE4_NAME		(84)
#define	DF_BTFIVE5_NAME		(85)
#define	DF_MALE		(86)
#define	DF_FEMALE		(87)
#define	DF_NONE		(88)
#define	DF_COND_NORMAL		(89)
#define	DF_COND_NEMURI		(90)
#define	DF_COND_DOKU		(91)
#define	DF_COND_YAKEDO		(92)
#define	DF_COND_MAHI		(93)
#define	DF_COND_KOORI		(94)
#define	DF_COND_DOKUDOKU		(95)
#define	DF_GROUND_GRAVEL		(96)
#define	DF_GROUND_SANDS		(97)
#define	DF_GROUND_LAWN		(98)
#define	DF_GROUND_POOL		(99)
#define	DF_GROUND_ROCK		(100)
#define	DF_GROUND_CAVE		(101)
#define	DF_GROUND_SNOW		(102)
#define	DF_GROUND_WATER		(103)
#define	DF_GROUND_ICE		(104)
#define	DF_GROUND_FLOOR		(105)
#define	DF_GROUND_BOG		(106)
#define	DF_LOAD		(107)
#define	DF_SAVE		(108)
#define	DF_BG_SOUGEN		(109)
#define	DF_BG_UMI		(110)
#define	DF_BG_CITY		(111)
#define	DF_BG_MORI		(112)
#define	DF_BG_YAMA		(113)
#define	DF_BG_YUKI		(114)
#define	DF_BG_ROOMA		(115)
#define	DF_BG_ROOMB		(116)
#define	DF_BG_ROOMC		(117)
#define	DF_BG_CAVEA		(118)
#define	DF_BG_CAVEB		(119)
#define	DF_BG_CAVEC		(120)
#define	DF_TIMEZONE_MORNING		(121)
#define	DF_TIMEZONE_NOON		(122)
#define	DF_TIMEZONE_EVENING		(123)
#define	DF_TIMEZONE_NIGHT		(124)
#define	DF_TIMEZONE_MIDNIGHT		(125)
#define	DF_RULE_IREKAE		(126)
#define	DF_RULE_KACHINUKI		(127)
#define	DF_EFFECT_ON		(128)
#define	DF_EFFECT_OFF		(129)
#define	DF_MSG_SPEED_SLOW		(130)
#define	DF_MSG_SPEED_NORMAL		(131)
#define	DF_MSG_SPEED_FAST		(132)
#define	DF_AI_OFF		(133)
#define	DF_AI_ON		(134)
#define	DF_BASIC_AI		(135)
#define	DF_STRONG_AI		(136)
#define	DF_EXPERT_AI		(137)
#define	DF_HOJO_AI		(138)
#define	DF_GAMBLE_AI		(139)
#define	DF_DAMAGE_AI		(140)
#define	DF_RELAY_AI		(141)
#define	DF_DOUBLE_AI		(142)
#define	DF_HP_AI		(143)
#define	DF_WEATHER_AI		(144)
#define	DF_HARASS_AI		(145)
#define	DF_WEATHER_NORMAL		(146)
#define	DF_WEATHER_RAIN		(147)
#define	DF_WEATHER_STRAIN		(148)
#define	DF_WEATHER_SPARK		(149)
#define	DF_WEATHER_SNOW		(150)
#define	DF_WEATHER_SNOWSTORM		(151)
#define	DF_WEATHER_SNOWSTORM_H		(152)
#define	DF_WEATHER_SANDSTORM		(153)
#define	DF_WEATHER_MIST1		(154)
#define	DF_WEATHER_MIST2		(155)
#define	DF_PP_NO_DEC		(156)
#define	DF_HP_NO_DEC		(157)
#define	DF_AUTO_BATTLE		(158)
#define	DF_BT_TRAINER_ID		(159)

#endif
