
//============================================================================
/**
 *
 *@file		sub_146.s
 *@brief	戦闘シーケンス
 *			よこどりシーケンス

 *@author	HisashiSogabe
 *@data		2006.02.09
 *
 */
//============================================================================
	.text

	.include	"waza_seq_def.h"

SUB_146:
	ATTACK_MESSAGE
	SERVER_WAIT
	WAIT			MSG_WAIT/2
	VALUE_WORK		VAL_SET,BUF_PARA_ATTACK_CLIENT_WORK,BUF_PARA_ATTACK_CLIENT
	VALUE_WORK		VAL_SET,BUF_PARA_DEFENCE_CLIENT,BUF_PARA_ATTACK_CLIENT
	VALUE_WORK		VAL_SET,BUF_PARA_ATTACK_CLIENT,BUF_PARA_CLIENT_WORK
	//よこどるエフェクトを出す
	VALUE			VAL_SET,BUF_PARA_WAZA_EFF_CNT,1
	VALUE			VAL_SET,BUF_PARA_WAZA_WORK,WAZANO_YOKODORI
	WAZA_EFFECT		SIDE_WORK
	SERVER_WAIT
	MESSAGE			YokodoriM2MMsg,TAG_NICK_NICK,SIDE_WORK,SIDE_ATTACK_WORK
	SERVER_WAIT
	WAIT			MSG_WAIT
	//エフェクトカウントを元に戻す
	VALUE			VAL_SET,BUF_PARA_WAZA_EFF_CNT,0
	//技エフェクトを起動するようにフラグを落とす
	VALUE			VAL_NBIT,BUF_PARA_SERVER_STATUS_FLAG,SERVER_STATUS_FLAG_NO_WAZA_EFFECT
	IF				IF_FLAG_EQ,BUF_PARA_WAZA_NO_NOW,WAZANO_TUBOWOTUKU,Tubowotuku
Normal:
	VALUE_WORK		VAL_SET,BUF_PARA_DEFENCE_CLIENT,BUF_PARA_ATTACK_CLIENT_WORK
	SEQ_END

Tubowotuku:
	VALUE_WORK		VAL_SET,BUF_PARA_DEFENCE_CLIENT,BUF_PARA_ATTACK_CLIENT
	SEQ_END
