
//============================================================================
/**
 *
 *@file		sub_148.s
 *@brief	戦闘シーケンス
 *			くすぐるシーケンス
 *@author	HisashiSogabe
 *@data		2006.02.09
 *
 */
//============================================================================
	.text

	.include	"waza_seq_def.h"

SUB_148:
	IF_PSP			IF_FLAG_NE,SIDE_TSUIKA,ID_PSP_abiritycnt_pow,0,SUB_148_NEXT
	IF_PSP			IF_FLAG_EQ,SIDE_TSUIKA,ID_PSP_abiritycnt_def,0,NoDownMsg
SUB_148_NEXT:
	IF				IF_FLAG_BIT,BUF_PARA_WAZA_STATUS_FLAG,WAZA_STATUS_FLAG_NOHIT_CHG,Umakukimaran
	VALUE			VAL_BIT,BUF_PARA_SERVER_STATUS_FLAG2,SERVER_STATUS_FLAG2_ABICNT_EFF_CHECK
	//攻撃を1段階下げるをセット
	VALUE			VAL_SET,BUF_PARA_TSUIKA_PARA,ADD_COND2_POWDOWN
	GOSUB			SUB_SEQ_ABICNT_CALC
	//アサートメッセージ非表示フラグをON
	VALUE			VAL_BIT,BUF_PARA_SERVER_STATUS_FLAG,SERVER_STATUS_FLAG_NO_DIRECT_MSG
	//防御を1段階下げるをセット
	VALUE			VAL_SET,BUF_PARA_TSUIKA_PARA,ADD_COND2_DEFDOWN
	GOSUB			SUB_SEQ_ABICNT_CALC
	VALUE			VAL_NBIT,BUF_PARA_SERVER_STATUS_FLAG2,SERVER_STATUS_FLAG2_ABICNT_EFF_FLAG
	VALUE			VAL_NBIT,BUF_PARA_SERVER_STATUS_FLAG2,SERVER_STATUS_FLAG2_ABICNT_EFF_CHECK
	SEQ_END

Umakukimaran:
	VALUE			VAL_BIT,BUF_PARA_WAZA_STATUS_FLAG,WAZA_STATUS_FLAG_UMAKUKIMARAN
	SEQ_END

NoDownMsg:
	ATTACK_MESSAGE
	SERVER_WAIT
	WAIT			MSG_WAIT
	MESSAGE			NouryokuNoDownMineMsg,TAG_NICK,SIDE_TSUIKA
	SERVER_WAIT
	WAIT			MSG_WAIT
	//VALUE			VAL_BIT,BUF_PARA_WAZA_STATUS_FLAG,WAZA_STATUS_FLAG_SIPPAI_RENZOKU_CHECK
	VALUE			VAL_BIT,BUF_PARA_WAZA_STATUS_FLAG,WAZA_STATUS_FLAG_SIPPAI
	SEQ_END

