Index of /vault/VRChat/Unity Projects/Boxer PC/Assets/_PoiyomiShaders/Examples/01 - Lighting & Reflections/05 - Rim Lighting/


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M_000.mat                                          19-Oct-2020 02:05               30601
M_000.mat.meta                                     16-Oct-2020 16:44                 188
M_001.mat                                          16-Oct-2020 18:45               30595
M_001.mat.meta                                     16-Oct-2020 16:44                 188
M_002.mat                                          19-Oct-2020 02:05               30539
M_002.mat.meta                                     16-Oct-2020 16:44                 188
M_003.mat                                          19-Oct-2020 02:05               30547
M_003.mat.meta                                     16-Oct-2020 16:44                 188
M_004.mat                                          19-Oct-2020 02:05               30536
M_004.mat.meta                                     16-Oct-2020 16:44                 188
M_005.mat                                          19-Oct-2020 02:05               30542
M_005.mat.meta                                     16-Oct-2020 16:44                 188
M_006.mat                                          19-Oct-2020 02:05               30547
M_006.mat.meta                                     16-Oct-2020 16:44                 188
M_007.mat                                          19-Oct-2020 02:05               30536
M_007.mat.meta                                     16-Oct-2020 16:44                 188
M_008.mat                                          19-Oct-2020 02:05               30602
M_008.mat.meta                                     16-Oct-2020 16:44                 188
M_009.mat                                          16-Oct-2020 18:45               30659
M_009.mat.meta                                     16-Oct-2020 16:44                 188
M_010.mat                                          19-Oct-2020 02:05               30669
M_010.mat.meta                                     16-Oct-2020 16:44                 188
M_011.mat                                          19-Oct-2020 02:05               30662
M_011.mat.meta                                     16-Oct-2020 16:44                 188
M_012.mat                                          19-Oct-2020 02:05               30546
M_012.mat.meta                                     16-Oct-2020 16:44                 188
M_013.mat                                          16-Oct-2020 18:45               30545
M_013.mat.meta                                     16-Oct-2020 16:44                 188
M_014.mat                                          16-Oct-2020 18:45               30545
M_014.mat.meta                                     16-Oct-2020 16:44                 188
M_015.mat                                          16-Oct-2020 18:45               30538
M_015.mat.meta                                     16-Oct-2020 16:44                 188
M_016.mat                                          16-Oct-2020 18:45               30544
M_016.mat.meta                                     16-Oct-2020 16:44                 188
M_017.mat                                          16-Oct-2020 18:45               30545
M_017.mat.meta                                     16-Oct-2020 16:44                 188
M_018.mat                                          16-Oct-2020 18:45               30544
M_018.mat.meta                                     16-Oct-2020 16:44                 188
M_019.mat                                          16-Oct-2020 18:45               30544
M_019.mat.meta                                     16-Oct-2020 16:44                 188
M_Floor.mat                                        06-Oct-2020 18:27               36043
M_Floor.mat.meta                                   16-Oct-2020 16:44                 188
SC_BaseScene.unity                                 19-Oct-2020 02:05               52448
SC_BaseScene.unity.meta                            16-Oct-2020 16:44                 155