;; RENAME - GRUNT ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle enter ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; c_dropship_d enter = ghost_d enter c_dropship_p_l01 enter = ghost_d enter c_dropship_p_l02 enter = ghost_d enter c_dropship_p_l03 enter = ghost_d enter c_dropship_p_l04 enter = ghost_d enter c_dropship_p_r01 enter = ghost_d enter c_dropship_p_r02 enter = ghost_d enter c_dropship_p_r03 enter = ghost_d enter c_dropship_p_r04 enter = ghost_d enter c_dropship_g enter = ghost_d enter c_dropship_sc_01 enter = ghost_d enter c_dropship_sc_02 enter = ghost_d enter c_dropship_sc_03 enter = ghost_d enter c_dropship_lc enter = ghost_d enter h_turret_ap_d enter = ghost_d enter longsword_d enter = ghost_d enter mongoose_d enter = ghost_d enter pelican_d enter = ghost_d enter pelican_p_l01 enter = ghost_d enter pelican_p_l02 enter = ghost_d enter pelican_p_l03 enter = ghost_d enter pelican_p_l04 enter = ghost_d enter pelican_p_l05 enter = ghost_d enter pelican_p_r01 enter = ghost_d enter pelican_p_r02 enter = ghost_d enter pelican_p_r03 enter = ghost_d enter pelican_p_r04 enter = ghost_d enter pelican_p_r05 enter = ghost_d enter pelican_g enter = ghost_d enter pelican_lc enter = ghost_d enter throne_d enter = ghost_d enter creep_g enter = creep_p_r02 enter creep_p_l01 enter = creep_p_r02 enter creep_p_l02 enter = creep_p_r02 enter creep_p_l03 enter = creep_p_r02 enter creep_p_l04 enter = creep_p_r02 enter creep_p_r01 enter = creep_p_r02 enter creep_p_r03 enter = creep_p_r02 enter creep_p_r04 enter = creep_p_r02 enter creep_p_m01 enter = creep_p_r02 enter phantom_d enter = ghost_d enter phantom_p_copilot enter = ghost_d enter phantom_p_l01 enter = ghost_d enter phantom_p_l02 enter = ghost_d enter phantom_p_l03 enter = ghost_d enter phantom_p_l04 enter = ghost_d enter phantom_p_l05 enter = ghost_d enter phantom_p_l06 enter = ghost_d enter phantom_p_r01 enter = ghost_d enter phantom_p_r02 enter = ghost_d enter phantom_p_r03 enter = ghost_d enter phantom_p_r04 enter = ghost_d enter phantom_p_r05 enter = ghost_d enter phantom_p_r06 enter = ghost_d enter scorpion_d enter = ghost_d enter scorpion_p_l01 enter = ghost_d enter scorpion_p_l02 enter = ghost_d enter scorpion_p_r01 enter = ghost_d enter scorpion_p_r02 enter = ghost_d enter shadow_d enter = ghost_d enter shadow_g enter = ghost_d enter shadow_p_l enter = ghost_d enter shadow_p_r enter = ghost_d enter warthog_d enter = ghost_d enter warthog_g enter = ghost_d enter warthog_p enter = ghost_d enter warthog_b_hood enter = ghost_d enter wraith_d enter = ghost_d enter ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle exit ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; banshee_d exit = ghost_d enter c_dropship_d exit = ghost_d enter c_dropship_p_l01 exit = ghost_d enter c_dropship_p_l02 exit = ghost_d enter c_dropship_p_l03 exit = ghost_d enter c_dropship_p_l04 exit = ghost_d enter c_dropship_p_r01 exit = ghost_d enter c_dropship_p_r02 exit = ghost_d enter c_dropship_p_r03 exit = ghost_d enter c_dropship_p_r04 exit = ghost_d enter c_dropship_g exit = ghost_d enter c_dropship_sc_01 exit = ghost_d enter c_dropship_sc_02 exit = ghost_d enter c_dropship_sc_03 exit = ghost_d enter c_dropship_lc exit = ghost_d enter h_turret_ap_d exit = ghost_d enter longsword_d exit = ghost_d enter mongoose_d exit = ghost_d enter pelican_d exit = ghost_d enter pelican_p_l01 exit = ghost_d enter pelican_p_l02 exit = ghost_d enter pelican_p_l03 exit = ghost_d enter pelican_p_l04 exit = ghost_d enter pelican_p_l05 exit = ghost_d enter pelican_p_r01 exit = ghost_d enter pelican_p_r02 exit = ghost_d enter pelican_p_r03 exit = ghost_d enter pelican_p_r04 exit = ghost_d enter pelican_p_r05 exit = ghost_d enter pelican_g exit = ghost_d enter pelican_lc exit = ghost_d enter throne_d exit = ghost_d enter creep_g exit = creep_p_r02 exit creep_p_l01 exit = creep_p_r02 exit creep_p_l02 exit = creep_p_r02 exit creep_p_l03 exit = creep_p_r02 exit creep_p_l04 exit = creep_p_r02 exit creep_p_r01 exit = creep_p_r02 exit creep_p_r03 exit = creep_p_r02 exit creep_p_r04 exit = creep_p_r02 exit creep_p_m01 exit = creep_p_r02 exit phantom_d exit = ghost_d enter phantom_p_copilot exit = ghost_d enter phantom_p_l01 exit = ghost_d enter phantom_p_l02 exit = ghost_d enter phantom_p_l03 exit = ghost_d enter phantom_p_l04 exit = ghost_d enter phantom_p_l05 exit = ghost_d enter phantom_p_l06 exit = ghost_d enter phantom_p_r01 exit = ghost_d enter phantom_p_r02 exit = ghost_d enter phantom_p_r03 exit = ghost_d enter phantom_p_r04 exit = ghost_d enter phantom_p_r05 exit = ghost_d enter phantom_p_r06 exit = ghost_d enter phantom_d unarmed idle = ghost_d unarmed idle scorpion_d exit = ghost_d enter scorpion_p_l01 exit = ghost_d enter scorpion_p_l02 exit = ghost_d enter scorpion_p_r01 exit = ghost_d enter scorpion_p_r02 exit = ghost_d enter shadow_d exit = ghost_d enter shadow_g exit = ghost_d enter shadow_p_l exit = ghost_d enter shadow_p_r exit = ghost_d enter warthog_d exit = ghost_d enter warthog_g exit = ghost_d enter warthog_p exit = ghost_d enter warthog_b_hood exit = ghost_d enter wraith_d exit = ghost_d enter ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; CREEP IDLES ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; creep_p_l01 pistol idle = creep_p idle%0 creep_p_l02 pistol idle = creep_p idle%0 creep_p_l03 pistol idle = creep_p idle%0 creep_p_l04 pistol idle = creep_p idle%0 creep_p_r01 pistol idle = creep_p idle%0 creep_p_r02 pistol idle = creep_p idle%0 creep_p_r03 pistol idle = creep_p idle%0 creep_p_r04 pistol idle = creep_p idle%0 creep_p_m01 pistol idle = creep_p idle%0 ; copy the idle to the unarmed slot for the driver creep_d unarmed idle = creep_d idle%0 ; use a temporary idle for the gunner creep_g fixed idle = c_turret_ap_d unarmed idle ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; OLD RENAME ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; h-kill left gut=s-kill left gut h-kill right gut=s-kill front gut%0 stand pistol land-soft=stand pistol land-hard ;;CD-passengerL02 exit%1=CD-passengerL01 exit%1 ;;CD-passengerL03 exit%1=CD-passengerL01 exit%1 ;;CD-passengerL04 exit%1=CD-passengerL01 exit%1 ;;CD-passengerR01 exit%1=CD-passengerL01 exit%1 ;;CD-passengerR02 exit%1=CD-passengerL01 exit%1 ;;CD-passengerR03 exit%1=CD-passengerL01 exit%1 ;;CD-passengerR04 exit%1=CD-passengerL01 exit%1 ;;CD-passengerL02 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerL03 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerL04 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerR01 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerR02 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerR03 pistol idle=CD-passengerL01 pistol idle ;;CD-passengerR04 pistol idle=CD-passengerL01 pistol idle crouch pistol ne fire-1=stand pistol ne fire-1 crouch pistol pr fire-1=stand pistol pr fire-1 crouch pistol pp fire-1=stand pistol pp fire-1 stand pistol ne reload-1=stand pistol pp reload-1 crouch pistol ne reload-1=stand pistol pp reload-1 crouch pistol pr reload-1=stand pistol pp reload-1 crouch pistol pp reload-1=stand pistol pp reload-1 stand pistol pr reload-1=stand pistol pp reload-1 crouch pistol aim-move=stand pistol aim-still crouch pistol move-back=stand pistol move-back flee pistol move-back=stand pistol move-back flee pistol idle=stand pistol idle flaming pistol move-front=flee pistol move-front stunned pistol pp reload-1=stand pistol pp reload-1