;; RENAME - MARINE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle enter ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; c_dropship_d enter = warthog_d enter c_dropship_p_l01 enter = warthog_d enter c_dropship_p_l02 enter = warthog_d enter c_dropship_p_l03 enter = warthog_d enter c_dropship_p_l04 enter = warthog_d enter c_dropship_p_r01 enter = warthog_d enter c_dropship_p_r02 enter = warthog_d enter c_dropship_p_r03 enter = warthog_d enter c_dropship_p_r04 enter = warthog_d enter c_dropship_g enter = warthog_d enter c_dropship_sc_01 enter = warthog_d enter c_dropship_sc_02 enter = warthog_d enter c_dropship_sc_03 enter = warthog_d enter c_dropship_lc enter = warthog_d enter h_turret_ap_d enter = warthog_d enter ghost_d enter = warthog_d enter longsword_d enter = warthog_d enter mongoose_d enter = warthog_d enter pelican_d enter = warthog_d enter ;;pelican_p_l01 enter = warthog_d enter ;;pelican_p_l02 enter = warthog_d enter ;;pelican_p_l03 enter = warthog_d enter ;;pelican_p_l04 enter = warthog_d enter ;;pelican_p_l05 enter = warthog_d enter ;;pelican_p_r01 enter = warthog_d enter ;;pelican_p_r02 enter = warthog_d enter ;;pelican_p_r03 enter = warthog_d enter ;;pelican_p_r04 enter = warthog_d enter ;;pelican_p_r05 enter = warthog_d enter pelican_g enter = warthog_d enter pelican_lc enter = warthog_d enter throne_d enter = warthog_d enter creep_d enter = warthog_d enter creep_g enter = warthog_d enter creep_p_l01 enter = warthog_d enter creep_p_l02 enter = warthog_d enter creep_p_l03 enter = warthog_d enter creep_p_l04 enter = warthog_d enter creep_p_r01 enter = warthog_d enter creep_p_r02 enter = warthog_d enter creep_p_r03 enter = warthog_d enter creep_p_r04 enter = warthog_d enter creep_p_m01 enter = warthog_d enter phantom_d enter = warthog_d enter phantom_g_r enter = warthog_d enter phantom_g_l enter = warthog_d enter phantom_p_copilot enter = warthog_d enter phantom_p_l01 enter = warthog_d enter phantom_p_l02 enter = warthog_d enter phantom_p_l03 enter = warthog_d enter phantom_p_l04 enter = warthog_d enter phantom_p_l05 enter = warthog_d enter phantom_p_l06 enter = warthog_d enter phantom_p_r01 enter = warthog_d enter phantom_p_r02 enter = warthog_d enter phantom_p_r03 enter = warthog_d enter phantom_p_r04 enter = warthog_d enter phantom_p_r05 enter = warthog_d enter phantom_p_r06 enter = warthog_d enter scorpion_d enter = warthog_d enter scorpion_p_l02 enter = warthog_d enter scorpion_p_r01 enter = warthog_d enter scorpion_p_r02 enter = warthog_d enter shadow_d enter = warthog_d enter shadow_g enter = warthog_d enter shadow_p_l enter = warthog_d enter shadow_p_r enter = warthog_d enter wraith_d enter = warthog_d enter ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle exit ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; banshee_d exit = warthog_d exit c_dropship_d exit = warthog_d exit c_dropship_p_l01 exit = warthog_d exit c_dropship_p_l02 exit = warthog_d exit c_dropship_p_l03 exit = warthog_d exit c_dropship_p_l04 exit = warthog_d exit c_dropship_p_r01 exit = warthog_d exit c_dropship_p_r02 exit = warthog_d exit c_dropship_p_r03 exit = warthog_d exit c_dropship_p_r04 exit = warthog_d exit c_dropship_g exit = warthog_d exit c_dropship_sc_01 exit = warthog_d exit c_dropship_sc_02 exit = warthog_d exit c_dropship_sc_03 exit = warthog_d exit c_dropship_lc exit = warthog_d exit h_turret_ap_d exit = warthog_d exit longsword_d exit = warthog_d exit mongoose_d exit = warthog_d exit pelican_d exit = warthog_d exit ;;pelican_p_l01 exit = warthog_d exit ;;pelican_p_l02 exit = warthog_d exit ;;pelican_p_l03 exit = warthog_d exit ;;pelican_p_l04 exit = warthog_d exit ;;pelican_p_l05 exit = warthog_d exit ;;pelican_p_r01 exit = warthog_d exit ;;pelican_p_r02 exit = warthog_d exit ;;pelican_p_r03 exit = warthog_d exit ;;pelican_p_r04 exit = warthog_d exit ;;pelican_p_r05 exit = warthog_d exit pelican_g exit = warthog_d exit pelican_lc exit = warthog_d exit throne_d exit = warthog_d exit creep_d exit = warthog_d exit creep_g exit = warthog_d exit creep_p_l01 exit = warthog_d exit creep_p_l02 exit = warthog_d exit creep_p_l03 exit = warthog_d exit creep_p_l04 exit = warthog_d exit creep_p_r01 exit = warthog_d exit creep_p_r02 exit = warthog_d exit creep_p_r03 exit = warthog_d exit creep_p_r04 exit = warthog_d exit creep_p_m01 exit = warthog_d exit phantom_d exit = warthog_d exit phantom_g_r exit = warthog_d exit phantom_g_l exit = warthog_d exit phantom_p_copilot exit = warthog_d exit phantom_p_l01 exit = warthog_d exit phantom_p_l02 exit = warthog_d exit phantom_p_l03 exit = warthog_d exit phantom_p_l04 exit = warthog_d exit phantom_p_l05 exit = warthog_d exit phantom_p_l06 exit = warthog_d exit phantom_p_r01 exit = warthog_d exit phantom_p_r02 exit = warthog_d exit phantom_p_r03 exit = warthog_d exit phantom_p_r04 exit = warthog_d exit phantom_p_r05 exit = warthog_d exit phantom_p_r06 exit = warthog_d exit scorpion_d exit = warthog_d exit scorpion_p_l02 exit = warthog_d exit scorpion_p_r01 exit = warthog_d exit scorpion_p_r02 exit = warthog_d exit shadow_d exit = warthog_d exit shadow_g exit = warthog_d exit shadow_p_l exit = warthog_d exit shadow_p_r exit = warthog_d exit wraith_d exit = warthog_d exit ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; OLD RENAME ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; crouch rifle ar fire-1=stand rifle ar fire-1 crouch rifle ar reload-1=stand rifle ar reload-1 ;;P-riderLB rifle idle=P-riderLM rifle idle ;;P-riderRM rifle idle=P-riderLM rifle idle ;;P-riderRB rifle idle=P-riderLM rifle idle ;;P-riderRB01 rifle idle=P-riderLM rifle idle ;;P-riderRB02 rifle idle=P-riderLM rifle idle ;;P-riderLB01 rifle idle=P-riderLM rifle idle ;;P-riderLB02 rifle idle=P-riderLM rifle idle ;;P-riderLB rifle idle=P-riderLM rifle idle ;;P-riderRM rifle aim-still=P-riderLM rifle aim-still ;;P-riderRB rifle aim-still=P-riderLM rifle aim-still ;;P-riderRB01 rifle aim-still=P-riderLM rifle aim-still ;;P-riderRB02 rifle aim-still=P-riderLM rifle aim-still ;;P-riderLB rifle aim-still=P-riderLM rifle aim-still ;;P-riderLB01 rifle aim-still=P-riderLM rifle aim-still ;;P-riderLB02 rifle aim-still=P-riderLM rifle aim-still crouch rifle land-hard=stand rifle land-hard crouch rifle land-soft=stand rifle land-soft crouch rifle airborne=stand rifle airborne stand unarmed idle=alert pistol idle alert unarmed idle=alert pistol idle alert unarmed aim-still=alert pistol aim-still alert unarmed move-front=alert pistol move-front alert unarmed turn-left=alert pistol turn-left alert unarmed turn-right=alert pistol turn-right crouch unarmed idle=crouch pistol idle stand unarmed turn-left=alert pistol turn-left stand unarmed turn-right=alert pistol turn-right stand unarmed move-front=stand pistol move-front stand unarmed aim-still=alert pistol aim-still flee pistol move-front=stand pistol move-front flee unarmed move-front=stand pistol move-front flee pistol idle=alert pistol idle flee pistol turn-right=alert pistol turn-right flee pistol turn-left=alert pistol turn-left flee unarmed idle=alert pistol idle flee unarmed turn-right=alert pistol turn-right flee unarmed turn-left=alert pistol turn-left flaming rifle stunned-front=stand rifle stunned-front crouch pistol turn-left=crouch unarmed turn-left crouch pistol turn-right=crouch unarmed turn-right stand rifle dive-left=stand rifle evade-left stand rifle dive-right=stand rifle evade-right stand unarmed dive-front=stand pistol dive-front flee rifle turn-left=stand rifle turn-left flee rifle turn-right=stand rifle turn-right flee rifle idle=stand rifle idle ;;scorpionLB rifle idle=scorpionLF rifle idle ;;scorpionRB rifle idle=scorpionLF rifle idle ;;scorpionRF rifle idle=scorpionLF rifle idle ;;scorpionLB enter=scorpionLF enter ;;scorpionRB enter=scorpionLF enter ;;scorpionRF enter=scorpionLF enter ;;scorpionLB exit=scorpionLF exit ;;scorpionRB exit=scorpionLF exit ;;scorpionRF exit=scorpionLF exit ;;scorpionLB acc-front-back=scorpionLF acc-front-back ;;scorpionRB acc-front-back=scorpionLF acc-front-back ;;scorpionRF acc-front-back=scorpionLF acc-front-back ;;scorpionLB acc-left-right=scorpionLF acc-left-right ;;scorpionRB acc-left-right=scorpionLF acc-left-right ;;scorpionRF acc-left-right=scorpionLF acc-left-right ;;scorpionLB acc-up-down=scorpionLF acc-up-down ;;scorpionRB acc-up-down=scorpionLF acc-up-down ;;scorpionRF acc-up-down=scorpionLF acc-up-down ;;scorpionLB rifle aim-still=scorpionLF rifle aim-still ;;scorpionRB rifle aim-still=scorpionLF rifle aim-still ;;scorpionRF rifle aim-still=scorpionLF rifle aim-still ;;scorpionLF rifle ar fire-1=stand rifle ar fire-1 ;;scorpionLB rifle ar fire-1=stand rifle ar fire-1 ;;scorpionRF rifle ar fire-1=stand rifle ar fire-1 ;;scorpionRB rifle ar fire-1=stand rifle ar fire-1 crouch rifle ar fire-1=stand rifle ar fire-1 stand rifle sr fire-1=stand rifle ar fire-1 stand rifle sr reload-1=stand rifle sg reload-1 stand rifle ne fire-1=stand rifle ar fire-1 flaming pistol idle=flaming rifle idle flaming pistol move-front=flaming rifle move-front flaming unarmed idle=flaming rifle idle flaming unarmed move-front=flaming rifle move-front flee rifle stunned-front=stand rifle stunned-front flee rifle stunned-back=stand rifle stunned-back flee rifle stunned-left=stand rifle stunned-left flee rifle stunned-right=stand rifle stunned-right crouch rifle stunned-front=stand rifle stunned-front crouch rifle stunned-back=stand rifle stunned-back crouch rifle stunned-left=stand rifle stunned-left crouch rifle stunned-right=stand rifle stunned-right flaming rifle stunned-front=stand rifle stunned-front flaming rifle stunned-back=stand rifle stunned-back flaming rifle stunned-left=stand rifle stunned-left flaming rifle stunned-right=stand rifle stunned-right ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle idle ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; c_dropship_d unarmed idle = warthog_d unarmed idle c_dropship_p_l01 unarmed idle = warthog_d unarmed idle c_dropship_p_l02 unarmed idle = warthog_d unarmed idle c_dropship_p_l03 unarmed idle = warthog_d unarmed idle c_dropship_p_l04 unarmed idle = warthog_d unarmed idle c_dropship_p_r01 unarmed idle = warthog_d unarmed idle c_dropship_p_r02 unarmed idle = warthog_d unarmed idle c_dropship_p_r03 unarmed idle = warthog_d unarmed idle c_dropship_p_r04 unarmed idle = warthog_d unarmed idle c_dropship_g unarmed idle = warthog_d unarmed idle c_dropship_sc_01 unarmed idle = warthog_d unarmed idle c_dropship_sc_02 unarmed idle = warthog_d unarmed idle c_dropship_sc_03 unarmed idle = warthog_d unarmed idle c_dropship_lc unarmed idle = warthog_d unarmed idle ;h_turret_ap_d unarmed idle = warthog_d unarmed idle longsword_d unarmed idle = warthog_d unarmed idle pelican_p_l01 unarmed idle = warthog_d unarmed idle pelican_p_l02 unarmed idle = warthog_d unarmed idle pelican_p_l03 unarmed idle = warthog_d unarmed idle pelican_p_l04 unarmed idle = warthog_d unarmed idle pelican_p_r01 unarmed idle = warthog_d unarmed idle pelican_p_r02 unarmed idle = warthog_d unarmed idle pelican_p_r03 unarmed idle = warthog_d unarmed idle pelican_p_r04 unarmed idle = warthog_d unarmed idle pelican_g unarmed idle = warthog_d unarmed idle pelican_lc unarmed idle = warthog_d unarmed idle throne_d unarmed idle = warthog_d unarmed idle creep_d unarmed idle = warthog_d unarmed idle creep_g unarmed idle = warthog_d unarmed idle creep_p_l01 unarmed idle = warthog_d unarmed idle creep_p_l02 unarmed idle = warthog_d unarmed idle creep_p_l03 unarmed idle = warthog_d unarmed idle creep_p_l04 unarmed idle = warthog_d unarmed idle creep_p_r01 unarmed idle = warthog_d unarmed idle creep_p_r02 unarmed idle = warthog_d unarmed idle creep_p_r03 unarmed idle = warthog_d unarmed idle creep_p_r04 unarmed idle = warthog_d unarmed idle creep_p_m01 unarmed idle = warthog_d unarmed idle phantom_d unarmed idle = warthog_d unarmed idle phantom_g_r unarmed idle = warthog_d unarmed idle phantom_g_l unarmed idle = warthog_d unarmed idle phantom_p_copilot unarmed idle = warthog_d unarmed idle phantom_p_l01 unarmed idle = warthog_d unarmed idle phantom_p_l02 unarmed idle = warthog_d unarmed idle phantom_p_l03 unarmed idle = warthog_d unarmed idle phantom_p_l04 unarmed idle = warthog_d unarmed idle phantom_p_l05 unarmed idle = warthog_d unarmed idle phantom_p_l06 unarmed idle = warthog_d unarmed idle phantom_p_r01 unarmed idle = warthog_d unarmed idle phantom_p_r02 unarmed idle = warthog_d unarmed idle phantom_p_r03 unarmed idle = warthog_d unarmed idle phantom_p_r04 unarmed idle = warthog_d unarmed idle phantom_p_r05 unarmed idle = warthog_d unarmed idle phantom_p_r06 unarmed idle = warthog_d unarmed idle scorpion_p_l02 unarmed idle = warthog_d unarmed idle scorpion_p_r01 unarmed idle = warthog_d unarmed idle scorpion_p_r02 unarmed idle = warthog_d unarmed idle shadow_d unarmed idle = warthog_d unarmed idle shadow_g unarmed idle = warthog_d unarmed idle shadow_p_l unarmed idle = warthog_d unarmed idle shadow_p_r unarmed idle = warthog_d unarmed idle wraith_d unarmed idle = warthog_d unarmed idle pelican_p_l02 rifle idle = pelican_p_l01 rifle idle pelican_p_l03 rifle idle = pelican_p_l01 rifle idle pelican_p_l04 rifle idle = pelican_p_l01 rifle idle pelican_p_l05 rifle idle = pelican_p_l01 rifle idle pelican_p_r01 rifle idle = pelican_p_l01 rifle idle pelican_p_r02 rifle idle = pelican_p_l01 rifle idle pelican_p_r03 rifle idle = pelican_p_l01 rifle idle pelican_p_r04 rifle idle = pelican_p_l01 rifle idle pelican_p_r05 rifle idle = pelican_p_l01 rifle idle ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; vehicle look (no gunner seats) ;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; c_dropship_d look = stand look c_dropship_p_l01 look = stand look c_dropship_p_l02 look = stand look c_dropship_p_l03 look = stand look c_dropship_p_l04 look = stand look c_dropship_p_r01 look = stand look c_dropship_p_r02 look = stand look c_dropship_p_r03 look = stand look c_dropship_p_r04 look = stand look c_dropship_sc_01 look = stand look c_dropship_sc_02 look = stand look c_dropship_sc_03 look = stand look c_dropship_lc look = stand look longsword_d look = stand look pelican_d look = stand look pelican_p_l01 look = stand look pelican_p_l02 look = stand look pelican_p_l03 look = stand look pelican_p_l04 look = stand look pelican_p_r01 look = stand look pelican_p_r02 look = stand look pelican_p_r03 look = stand look pelican_p_r04 look = stand look pelican_lc look = stand look throne_d look = stand look creep_d look = stand look creep_p_l01 look = stand look creep_p_l02 look = stand look creep_p_l03 look = stand look creep_p_l04 look = stand look creep_p_r01 look = stand look creep_p_r02 look = stand look creep_p_r03 look = stand look creep_p_r04 look = stand look creep_p_m01 look = stand look phantom_d look = stand look phantom_p_copilot look = stand look phantom_p_l01 look = stand look phantom_p_l02 look = stand look phantom_p_l03 look = stand look phantom_p_l04 look = stand look phantom_p_l05 look = stand look phantom_p_l06 look = stand look phantom_p_r01 look = stand look phantom_p_r02 look = stand look phantom_p_r03 look = stand look phantom_p_r04 look = stand look phantom_p_r05 look = stand look phantom_p_r06 look = stand look scorpion_p_l02 look = stand look scorpion_p_r01 look = stand look scorpion_p_r02 look = stand look shadow_d look = stand look shadow_p_l look = stand look shadow_p_r look = stand look wraith_d look = stand look warthog_d look = stand look warthog_p look = stand look ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; copy assault rifle to SMG ;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; stand rifle smg reload-1 = stand rifle ar reload-1 stand rifle smg fire-1 = stand rifle ar fire-1 stand rifle smg fire-2 = stand rifle ar fire-2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; enable assault rifle,smg & pistol on warthog passenger seat ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; warthog_p rifle smg reload-1 = stand rifle ar reload-1 warthog_p rifle smg fire-1 = stand rifle ar fire-1 warthog_p rifle smg fire-2 = stand rifle ar fire-2 warthog_p rifle ar reload-1 = stand rifle ar reload-1 warthog_p rifle ar fire-1 = stand rifle ar fire-1 warthog_p rifle ar fire-2 = stand rifle ar fire-2 warthog_p pistol hp reload-1 = stand pistol hp reload-1 warthog_p pistol hp fire-1 = stand pistol hp fire-1 warthog_p pistol hp fire-2 = stand pistol hp fire-2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; enable assault rifle & smg on pelican passenger seats ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; pelican_p_l01 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_l01 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_l01 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_l01 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_l01 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_l01 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_l01 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_l01 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_l02 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_l02 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_l02 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_l02 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_l02 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_l02 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_l02 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_l02 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_l03 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_l03 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_l03 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_l03 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_l03 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_l03 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_l03 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_l03 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_l04 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_l04 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_l04 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_l04 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_l04 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_l04 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_l04 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_l04 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_l05 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_l05 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_l05 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_l05 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_l05 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_l05 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_l05 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_l05 pistol hp fire-1 = stand pistol hp fire-1 ;right side pelican_p_r01 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_r01 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_r01 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_r01 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_r01 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_r01 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_r01 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_r01 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_r02 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_r02 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_r02 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_r02 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_r02 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_r02 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_r02 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_r02 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_r03 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_r03 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_r03 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_r03 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_r03 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_r03 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_r03 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_r03 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_r04 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_r04 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_r04 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_r04 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_r04 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_r04 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_r04 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_r04 pistol hp fire-1 = stand pistol hp fire-1 pelican_p_r05 rifle smg reload-1 = stand rifle ar reload-1 pelican_p_r05 rifle smg fire-1 = stand rifle ar fire-1 pelican_p_r05 rifle smg fire-2 = stand rifle ar fire-2 pelican_p_r05 rifle ar reload-1 = stand rifle ar reload-1 pelican_p_r05 rifle ar fire-1 = stand rifle ar fire-1 pelican_p_r05 rifle ar fire-2 = stand rifle ar fire-2 pelican_p_r05 pistol hp reload-1 = stand pistol hp reload-1 pelican_p_r05 pistol hp fire-1 = stand pistol hp fire-1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; PELCIAN GUNNER ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;pelican_g acc-front-back = h_turret_ap_d acc-front-back ;pelican_g acc-left-right = h_turret_ap_d acc-left-right ;pelican_g acc-up-down = h_turret_ap_d acc-up-down ;pelican_g fixed aim-still = h_turret_ap_d fixed aim-still pelican_g fixed idle = h_turret_ap_d fixed idle ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; TALKING ANIMATIONS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; alert talk = stand talk pelican_d talk = stand talk pelican_p talk = stand talk crouch talk = stand talk warthog_d talk = stand talk warthog_p talk = stand talk warthog_g talk = stand talk scorpion_p talk = stand talk h_turret_ap_d talk = stand talk c_turret_ap talk = stand talk banshee_d talk = stand talk