9/17/2002 15:56 tg All fear tag_changes.txt Deleted obsolete styles: styles\all.style styles\idle.style styles\chicken_shit.style styles\suicidal.style -------------------TAG_CHANGES_STAMP(9/24/2002) 11:22:33------------------- 10/18/2002 17:04 tg rifle_battle now shoots regular bullets added rifle_battle_lightball, which shoots faeries for shadow testing added a player starting point to test/beavercreek/beavercreek_empty 11/1/2002 10:58 tg grenades are functional again (at least, content-wise) -------------------TAG_CHANGES_STAMP(11/1/2002) 11:52:53------------------- 11/01/2002 14:58 butcher battle rifle light was attached to the wrong marker name -------------------TAG_CHANGES_STAMP(11/1/2002) 14:58:23------------------- 11/06/2002 12:27 butcher frag grenade doesn't double-explode on dirt and sand any more -------------------TAG_CHANGES_STAMP(11/6/2002) 12:28:41------------------- 11/08/2002 10:26 msn all the objects from Halo2 post merge have been moved into the content database no tag references anything in the sound directory 11/19/2002 12:12 tg assorted changes to styles (activated vehicle behaviors, enabled autoenable) 11/19/2002 16:07 tg flashlight works properly again -------------------TAG_CHANGES_STAMP(11/19/2002) 16:28:22------------------- 11/19/2002 17:36 tg grunts (minor and major) actors/actor variants have been ported over -------------------TAG_CHANGES_STAMP(11/19/2002) 17:37:19------------------- 11/20/2002 12:15 tg hunters and jackals live again! -------------------TAG_CHANGES_STAMP(11/20/2002) 12:16:27------------------- 11/27/2002 14:25 msn fixed some more dangling references 11/28/2002 14:03 tg smg and shotgun marine variants are in, and kick appropriate amounts of ass while it was amusing, grenades no longer hurl bodies quite so far -------------------TAG_CHANGES_STAMP(12/2/2002) 10:12:34------------------- 12/5/2002 13:37 tg smg and battle rifle bullets leave decals where they strike smg and shotgun muzzle flashes are no longer green -------------------TAG_CHANGES_STAMP(12/5/2002) 13:53:39------------------- 1/23/2003 18:17 tg ghosts guns are more interesting, more powerful ghost pilots are a bit better suited the task now cleaned up some obsolete ghost tags, you should delete your ghost directory -------------------TAG_CHANGES_STAMP(1/24/2003) 17:33:34------------------- 2/28/2003 14:02 tg if you shoehorn an AI into a Covenant dropship, he can actually fly it -------------------TAG_CHANGES_STAMP(2/28/2003) 14:3:19------------------- 3/4/2003 11:04 tg pelican now has a seat, "w_driver", which marines can enter and use to drive it likewise for the covenant dropship, which has seat "g_driver" which elites can use no more need for free actors, yay! -------------------TAG_CHANGES_STAMP(3/4/2003) 11:7:20-------------------