/* 
 * 変換日付 Wed Aug 30 10:38:55 2000
 * 2000/6/28 var2.04
 * パレット有効
 * XXコードの頂点破棄
 * 使用テキスチャ─チェック
 * 頂点カラーを評価しない
 * ビュア─の設定対応
 */
#include <mbi.h>
#include <u64macro.h>

extern unsigned char hi_light_txt[];
extern Mtx	softsprite_mtx;

extern u64	act_m_tukutuku_start = 0;

/* ビュア─設定のパレット */
/* ビュア─設定のテキスチャ─ */
/* vretex = 22 */
static Vtx act_m_tukutuku_v[] = {
/* 0番目 */ {-625,    0,  625,    0, 1024,    0,  -72,   96,    0,  170},
/* 1番目 */ {   0,  469,  625,    0,  512,    0,    0,  120,    0,  255},
/* 2番目 */ {   0,  469, -625,    0,  512, 1024,    0,  120,    0,  255},
/* 3番目 */ {-625,    0, -625,    0, 1024, 1024,  -72,   96,    0,  170},
/* 4番目 */ { 625,    0,  625,    0,    0,    0,   72,   96,    0,  255},
/* 5番目 */ { 625,    0, -625,    0,    0, 1024,   72,   96,    0,  255},
/* 6番目 */ { 547,  234,  156,    0,    0, 1024,   53,  107,    0,  255},
/* 7番目 */ { 547,  234, -1094,    0,    0, 2048,   53,  107,    0,  255},
/* 8番目 */ { -78,  547, -1094,    0,  572, 2048,   53,  107,    0,  255},
/* 9番目 */ { -78,  547,  156,    0,  572, 1024,   53,  107,    0,  255},
/* 10番目 */ {  78,  547, -1094,    0,  512, 2048,  -53,  107,    0,  208},
/* 11番目 */ {-547,  234, -1094,    0,  -60, 2048,  -53,  107,    0,  208},
/* 12番目 */ {-547,  234,  156,    0,  -60, 1024,  -53,  107,    0,  208},
/* 13番目 */ {  78,  547,  156,    0,  512, 1024,  -53,  107,    0,  208},
/* 14番目 */ {1406,  313,  469,    0,    0, 2048,    0,  120,    0,  255},
/* 15番目 */ {1406,  313, -156,    0,  512, 2048,    0,  120,    0,  255},
/* 16番目 */ { 156,  313, -156,    0,  512, 1024,    0,  120,    0,  255},
/* 17番目 */ { 156,  313,  469,    0,    0, 1024,    0,  120,    0,  255},
/* 18番目 */ {-156,  313, -156,    0,  512, 1024,    0,  120,    0,  255},
/* 19番目 */ {-1406,  313, -156,    0,  512, 2048,    0,  120,    0,  255},
/* 20番目 */ {-1406,  313,  469,    0,    0, 2048,    0,  120,    0,  255},
/* 21番目 */ {-156,  313,  469,    0,    0, 1024,    0,  120,    0,  255},

};

static unsigned short act_m_tukutuku_pal[] = {
0x2948,0x2949,0x530f,0x6415,0x7cdb,0xfd29,0x4a93,0x840f,
0xb599,0xdee5,0xdef7,0x6307,0x5b15,0x6145,0xfd29,0xfd29,
};
static unsigned char act_m_tukutuku[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xb1,
0x00,0x00,0x00,0x01,0x00,0x00,0x21,0x6b,0x00,0x00,0x00,0x20,0x00,0x0a,0xd6,0x18,
0x00,0x00,0x02,0x30,0x00,0x0d,0xd1,0xc1,0x00,0x00,0x02,0x40,0x00,0x01,0xb8,0x68,
0x00,0x00,0x02,0x42,0x00,0x18,0x19,0x81,0x00,0x00,0x00,0x24,0x20,0x28,0x1b,0x98,
0x00,0x00,0x00,0x02,0x22,0x1b,0x81,0x77,0x00,0x00,0x00,0x00,0x00,0x27,0x11,0x18,
0x00,0x00,0x00,0x00,0x02,0x71,0xb1,0x81,0x00,0x00,0x00,0x00,0x02,0x71,0x81,0xb1,
0x00,0x00,0x00,0x02,0x32,0x71,0x81,0x11,0x00,0x00,0x00,0x24,0x00,0xb1,0x18,0x11,
0x00,0x00,0x00,0x42,0x00,0xcb,0x17,0x11,0x00,0x00,0x02,0x20,0x00,0x23,0xbb,0x89,
0x00,0x00,0x02,0x00,0x00,0x23,0x61,0x11,0x00,0x00,0x01,0x00,0x00,0x23,0xb1,0x11,
0x00,0x00,0x10,0x00,0x00,0x23,0x36,0x11,0x00,0x01,0x00,0x00,0x22,0x1c,0xcc,0x33,
0x00,0x00,0x00,0x02,0x40,0x23,0x61,0x11,0x00,0x00,0x00,0x04,0x20,0x02,0x36,0x11,
0x00,0x00,0x00,0x23,0x00,0x01,0x6c,0x33,0x00,0x00,0x00,0x22,0x00,0x02,0x3b,0x11,
0x00,0x00,0x00,0x20,0x00,0x00,0x23,0x61,0x00,0x00,0x00,0x10,0x00,0x00,0x1c,0x33,
0x00,0x00,0x01,0x00,0x00,0x00,0x23,0xb1,0x00,0x00,0x10,0x00,0x00,0x00,0x01,0xc3,
0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x31,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x21,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
0x00,0x00,0x00,0x02,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0x83,0x00,0x00,0x00,
0x00,0x00,0x00,0x2a,0x3a,0x30,0x00,0x00,0x00,0x00,0x02,0x8a,0x3a,0x30,0x00,0x00,
0x00,0x00,0x02,0xaa,0x3a,0x83,0x00,0x00,0x00,0x00,0x02,0xa3,0xaa,0x33,0x00,0x00,
0x00,0x00,0x23,0xa3,0xa3,0xa3,0x00,0x00,0x00,0x00,0x2a,0x3a,0xa3,0xa8,0x30,0x00,
0x00,0x00,0xca,0x38,0xa3,0xaa,0x30,0x00,0x00,0x02,0x8a,0x33,0xa3,0xaa,0x30,0x00,
0x00,0x02,0x3a,0x3a,0x3a,0x3a,0x30,0x00,0x00,0x02,0xa3,0x8a,0x3a,0xa3,0x83,0x00,
0x00,0x02,0xa3,0xaa,0x3a,0xa3,0xa3,0x00,0x00,0x02,0xa3,0xaa,0x38,0xa3,0xa3,0x00,
0x00,0x02,0xa3,0xa8,0xa3,0xa3,0xa3,0x00,0x00,0x02,0xa3,0xa3,0xa3,0x83,0xa3,0x00,
0x00,0x02,0xa3,0xa3,0xaa,0x3a,0xa3,0x00,0x00,0x02,0xa3,0x33,0xaa,0x3a,0x83,0x00,
0x00,0x02,0x33,0xa3,0x8a,0x38,0x30,0x00,0x00,0x02,0xa3,0xaa,0x3a,0xa3,0x30,0x00,
0x00,0x02,0xa3,0xaa,0x38,0xa3,0x00,0x00,0x00,0x02,0x8a,0x3a,0xa3,0xa3,0x00,0x00,
0x00,0x00,0x2a,0x3a,0xaa,0x33,0x00,0x00,0x00,0x00,0x2a,0xa3,0xaa,0x30,0x00,0x00,
0x00,0x00,0x28,0xa3,0xaa,0x30,0x00,0x00,0x00,0x00,0x02,0xaa,0x3a,0x30,0x00,0x00,
0x00,0x00,0x02,0x9a,0xa3,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0x30,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
}; /* act_m_tukutuku */

extern Gfx act_m_tukutuku1_1T_model[] = {
	gsSPTexture( 0xffff, 0xffff, 0, 0, G_ON),
	gsDPPipeSync(),
	gsDPSetCombineLERP(
		TEXEL0, 0, PRIMITIVE, 0,
		TEXEL0, 0, ENVIRONMENT, 0,
		COMBINED, 0, SHADE, 0,
		0, 0, 0, COMBINED
	),
	gsDPSetPrimColor(0, 255, 255, 255, 255, 255),
//	gsDPSetEnvColor(255, 255, 255, 255),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A,G_RM_ZB_XLU_SURF2),
/* repeat = (1,1)  mirror = (1,1) clamp = (0,1) */
	gsDPPipeSync(),
	gsDPSetTextureLUT(G_TT_RGBA16),
	gsDPLoadTLUT_pal16(15,act_m_tukutuku_pal),
	gsDPLoadTextureBlock_4b(
			act_m_tukutuku,
			G_IM_FMT_CI,
			16, 64, 15,
			G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_CLAMP,
			4, 6, 0, 0),
/* act_m_tukutuku1_1T_1 */
	gsSPLoadGeometryMode(G_LIGHTING | G_FOG | G_SHADE | G_SHADING_SMOOTH | G_ZBUFFER),
	gsSPVertex(&act_m_tukutuku_v[0],6,0),
	gsSP2Triangles( 0, 1, 2, 0, 0, 2, 3, 0 ),
	gsSP2Triangles( 1, 4, 5, 0, 1, 5, 2, 0 ),
	gsSPEndDisplayList(),
};

extern Gfx act_m_tukutuku1_2T_model[] = {
	gsSPTexture( 0xffff, 0xffff, 0, 0, G_ON),
	gsDPPipeSync(),
	gsDPSetCombineLERP(
		TEXEL0, 0, PRIMITIVE, 0,
		TEXEL0, 0, PRIMITIVE, 0,
		COMBINED, 0, SHADE, 0,
		COMBINED, 0, ENVIRONMENT, 0
	),
	gsDPSetPrimColor(0, 255, 255, 255, 255, 160),
//	gsDPSetEnvColor(255, 255, 255, 255),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A,G_RM_ZB_XLU_SURF2),
/* repeat = (1,1)  mirror = (1,1) clamp = (0,1) */
	gsDPPipeSync(),
	gsDPSetTextureLUT(G_TT_RGBA16),
	gsDPLoadTLUT_pal16(15,act_m_tukutuku_pal),
	gsDPLoadTextureBlock_4b(
			act_m_tukutuku,
			G_IM_FMT_CI,
			16, 64, 15,
			G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_CLAMP,
			4, 6, 0, 0),
/* act_m_tukutuku1_2T_1 */
	gsSPLoadGeometryMode(G_LIGHTING | G_FOG | G_SHADE | G_SHADING_SMOOTH | G_ZBUFFER),
	gsSPVertex(&act_m_tukutuku_v[6],8,0),
	gsSP2Triangles( 0, 1, 2, 0, 0, 2, 3, 0 ),
	gsSP2Triangles( 4, 5, 6, 0, 4, 6, 7, 0 ),
	gsSPEndDisplayList(),
};

extern Gfx act_m_tukutuku2_2T_model[] = {
	gsSPTexture( 0xffff, 0xffff, 0, 0, G_ON),
	gsDPPipeSync(),
	gsDPSetCombineLERP(
		TEXEL0, 0, PRIMITIVE, 0,
		TEXEL0, 0, PRIMITIVE, 0,
		COMBINED, 0, SHADE, 0,
		COMBINED, 0, ENVIRONMENT, 0
	),
	gsDPSetPrimColor(0, 255, 255, 255, 255, 160),
//	gsDPSetEnvColor(255, 255, 255, 255),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A,G_RM_ZB_XLU_SURF2),
/* repeat = (1,1)  mirror = (1,1) clamp = (0,1) */
	gsDPPipeSync(),
	gsDPSetTextureLUT(G_TT_RGBA16),
	gsDPLoadTLUT_pal16(15,act_m_tukutuku_pal),
	gsDPLoadTextureBlock_4b(
			act_m_tukutuku,
			G_IM_FMT_CI,
			16, 64, 15,
			G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_CLAMP,
			4, 6, 0, 0),
/* act_m_tukutuku2_2T_1 */
	gsSPLoadGeometryMode(G_LIGHTING | G_FOG | G_SHADE | G_SHADING_SMOOTH | G_ZBUFFER),
	gsSPVertex(&act_m_tukutuku_v[14],8,0),
	gsSP2Triangles( 0, 1, 2, 0, 0, 2, 3, 0 ),
	gsSP2Triangles( 4, 5, 6, 0, 4, 6, 7, 0 ),
	gsSPEndDisplayList(),
};


extern u64	act_m_tukutuku_end = 0;
