/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "log_win_tm_tex.rgb".
 *
 *   Size: 16 x 16
 *   Number of channels: 1
 *   Number of bits per texel: 4 (G_IM_SIZ_4b)
 *   Format of texel: G_IM_FMT_IA
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock_4b (log_win_tm_tex, G_IM_FMT_IA, 16, 16, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+----------------+
	|................|
	|................|
	|................|
	|................|
	|................|
	|.######.##~.~##.|
	|.######.###*###.|
	|...##...#######.|
	|...##...##*#*##.|
	|...##...##.~.##.|
	|...##...##...##.|
	|...##...##...##.|
	|................|
	|................|
	|................|
	|................|
	+----------------+
#endif

unsigned char log_win_tm_tex[] = {
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0xf, 0xff, 0xff, 0xf0, 0xff, 0x50, 0x5f, 0xf0, 
	0xf, 0xff, 0xff, 0xf0, 0xff, 0xfb, 0xff, 0xf0, 
	0x0, 0xf, 0xf0, 0x0, 0xff, 0xff, 0xff, 0xf0, 
	0x0, 0xf, 0xf0, 0x0, 0xff, 0xbf, 0xbf, 0xf0, 
	0x0, 0xf, 0xf0, 0x0, 0xff, 0x5, 0xf, 0xf0, 
	0x0, 0xf, 0xf0, 0x0, 0xff, 0x0, 0xf, 0xf0, 
	0x0, 0xf, 0xf0, 0x0, 0xff, 0x0, 0xf, 0xf0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
	0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
};

