
include $(ROOT)/usr/include/make/PRdefs

APP =		tex_viewer	

#FINAL =

ifdef FINAL
OPTIMIZER       = -O2
LCDEFS          = -DNDEBUG -D_FINALROM -DF3DEX_GBI_2
N64LIB          = -lultra_rom
else
OPTIMIZER       = -g
LCDEFS          = -DDEBUG -DF3DEX_GBI_2
N64LIB          = -lultra_d
endif

TARGETS =	rom 

TEXHFILES =     ./wr.h 

HFILES =	$(TEXHFILES) tile_rect.h controller.h

CODEFILES   =	main.c tile_rectangle.c controller.c dram_stack.c

CODEOBJECTS =	$(CODEFILES:.c=.o)

DATAFILES   =	static.c cfb.c rsp_cfb.c

DATAOBJECTS =	$(DATAFILES:.c=.o)

TEXTUREFILES = tex.c

TEXTUREOBJECTS = $(TEXTUREFILES:.c=.o)

CODESEGMENT =	codesegment.o

OBJECTS =	$(CODESEGMENT) $(DATAOBJECTS) ${TEXTUREOBJECTS}

LCDEFS +=	$(HW_FLAGS)
LCINCS =	-I. -I$(ROOT)/usr/include/PR
LCOPTS =	-Wall -non_shared -G 0 -mips2
LDFLAGS =	$(MKDEPOPT) -L$(ROOT)/usr/lib $(N64LIB) -lgcc

LDIRT  =	$(APP) 

default:	$(TARGETS)

include $(COMMONRULES)

#install:	default
#		$(INSTALL) -m 444 -F tex_viewer \
#			$(HFILES) $(CODEFILES) $(DATAFILES) Makefile spec README

$(CODESEGMENT):	$(CODEOBJECTS)
		$(LD) -o $(CODESEGMENT) -r $(CODEOBJECTS) $(LDFLAGS)

ifdef FINAL
$(TARGETS) $(APP):      spec $(OBJECTS)
	$(MAKEROM) -s 9 -r $(TARGETS) spec
	makemask $(TARGETS)
else
$(TARGETS) $(APP):      spec $(OBJECTS)
	$(MAKEROM) -m -r $(TARGETS) spec > rom.map
endif
