NDEBUG	=	1
ifndef NDEBUG
SRC_ARC = libgame_debug.a
else  #NDEBUG
SRC_ARC = libgame_release.a
endif #NDEBUG

TARGET_ARC =	../libgame.a

$(TARGET_ARC): $(SRC_ARC)
	cp $(SRC_ARC) $(TARGET_ARC)

.PHONY: all clean

all:	clean $(TARGET_ARC)

clean:
	-rm $(TARGET_ARC)
