




; objects for game over display

	ifeq	0
;	mapobj	0,-100,-30,0200,font_w,kstrat_istrat
;	mapobj	0,0000,-30,0200,font_o,kstrat_istrat
;	mapobj	0,0100,-30,0200,font_n,kstrat_istrat
;
;	mapobj	0,2000,000,0500,font_l,kstrat_istrat
;	mapobj	0,2100,000,0500,font_o,kstrat_istrat
;	mapobj	0,2200,000,0500,font_s,kstrat_istrat
;	mapobj	0,2300,000,0500,font_t,kstrat_istrat

	endc
.forever	mapwait	5000
	mapgoto	.forever
