%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Leaf
  m_Shader: {fileID: 4800000, guid: c019b66c7a57c7c498823e3439197ee8, type: 3}
  m_ShaderKeywords: _COLOR_ON
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Cubemap:
        m_Texture: {fileID: 8900000, guid: e3195af7e5fb6324cacf5f076f29009c, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Diffuse:
        m_Texture: {fileID: 2800000, guid: d71ea411d26727442b46ffa2705e54c3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _HighlightFunc:
        m_Texture: {fileID: 2800000, guid: d71ea411d26727442b46ffa2705e54c3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Occlusion:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _SkinFunc:
        m_Texture: {fileID: 2800000, guid: d71ea411d26727442b46ffa2705e54c3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _Albedo: 0
    - _BumpScale: 1
    - _Color: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _Emission: 1.3
    - _FuncEffect: 0.44
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _GlowPower: 10
    - _LightDesaturate: 1
    - _Metal: 1
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionPower: 0.4
    - _OcclusionStrength: 1
    - _Outline: 0
    - _Parallax: 0.02
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    - _highlightint: 1
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _GlowColor: {r: 1, g: 0.58, b: 0, a: 1}
    - _MainColor: {r: 1, g: 1, b: 1, a: 1}
    - _SkinSubsurf: {r: 0, g: 0, b: 0, a: 1}
    - _color: {r: 1, g: 0.83426464, b: 0.48584908, a: 1}
