%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: DiverseSpaceMaterial
  m_Shader: {fileID: 104, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BackTex:
        m_Texture: {fileID: 2800000, guid: 5aaf7cd74552c9440b96748a185216d0, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DownTex:
        m_Texture: {fileID: 2800000, guid: fa631bed8c5ce2043816f9b7e09bc255, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _FrontTex:
        m_Texture: {fileID: 2800000, guid: 52915f992843f8247b7efd2a65b1b998, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _LeftTex:
        m_Texture: {fileID: 2800000, guid: 608a51bfce29a174aa86b692c9ff38b3, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _RightTex:
        m_Texture: {fileID: 2800000, guid: b83ed05e17bb80a4d960bfc607d24c45, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _UpTex:
        m_Texture: {fileID: 2800000, guid: bccfe129d6c46dd42a2332a24a0ea3cc, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats: []
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
