%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4339373933365691190
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4336079019887462965}
  - component: {fileID: 4344382418917195493}
  - component: {fileID: 4352845935953629598}
  - component: {fileID: 4424933877426002646}
  m_Layer: 0
  m_Name: Zonnebril
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4336079019887462965
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4339373933365691190}
  m_LocalRotation: {x: 7.911217e-16, y: 0, z: 1, w: 0.0000001192093}
  m_LocalPosition: {x: -0.4201919, y: 0.02221673, z: 1.014105}
  m_LocalScale: {x: 0.2776987, y: 0.2776986, z: 0.2776985}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 1.080702e-20, y: 9.065587e-14, z: -180}
--- !u!33 &4344382418917195493
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4339373933365691190}
  m_Mesh: {fileID: 4300000, guid: b952f8287c2353c4ca3a108f3a807434, type: 2}
--- !u!23 &4352845935953629598
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4339373933365691190}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: ef0bf9aacc563924e83d55823de52fd9, type: 2}
  - {fileID: 2100000, guid: 2b782e27a3f3a5f45a4d3b2ea82dcc3d, type: 2}
  - {fileID: 2100000, guid: 74e20aaf6d1fa3c43ae2ab09cf12165e, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!95 &4424933877426002646
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4339373933365691190}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: f7660224dfca68c408c3bdcbc97f651c, type: 2}
  m_Controller: {fileID: 0}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
