﻿using UnityEngine;
using System.Collections;

namespace PavoStudio.MAE
{
	class PSLogger
	{
		public const int LOG = 1;
		public const int WARNING = 2;
		public const int ERROR = 3;

		public const int LOG_LEVEL = 1;

		#pragma warning disable 0162
		public static void Log (string log)
		{
			if (LOG_LEVEL <= LOG)
				Debug.Log (log);
		}

		public static void Warning (string log)
		{
			if (LOG_LEVEL <= WARNING)
				Debug.LogWarning (log);
		}

		public static void Error (string log)
		{
			if (LOG_LEVEL <= ERROR)
				Debug.LogError (log);
		}
	}
}

