VRCLens version 1.7.5 - Copyright (c) 2020-2021 Hirabiki. All rights reserved.

DO NOT MOVE OR DELETE THIS FILE OTHERWISE SETUP MAY NOT WORK.
必ずこのreadmeを移動、削除しないでください。

Terms of Use／利用規約
- Commercial usage, including usage in monetized videos or live streams is allowed.
- Modification of VRCLens package is allowed.
- Redistribution or resale, modified or not, is prohibited, regardless of being standalone or as part of an avatar.
- Embedding this product into public avatars, including for avatar worlds, is prohibited.
- The copyright of VRCLens product belongs to Hirabiki.
- The copyright of Avatars 3.0 Manager script included in VRCLens belongs to VRLabs, licensed under MIT license.
- The creator is not responsible for any damages caused by using this product.

・商用利用は許可
・改変は許可します
・改変の有無に関わらずでの再配布・販売禁止
・改変の有無に関わらずVRCのアバターペデスタル等への組み込みは禁止します
・本商品の著作権はHirabikiに帰属する。
・本商品に含まれるMITライセンスで運用されるAvatars 3.0 Managerの著作権はVRLabsに帰属する。
・本商品を利用したことによって生じるいかなる損害に対して当方は一切責任を負いません


---- Credits／権利関連 ----

- Avatars 3.0 Manager (AnimatorCloner.cs)
Copyright (c) 2020-2021 VRLabs
MIT License. See LICENSE.txt in Lib folder

- A portion of this package includes EVILS tone mapper used in Filament PBR engine
by Android Open Source Project under Apache License, Version 2.0

- Depth of Field code adapted from Dennis Gustafsson
http://tuxedolabs.blogspot.com/2018/05/bokeh-depth-of-field-in-single-pass.html

- Method to save VRCSDK3 avatar assets permanantly discovered by Haï~

- Direct render-to-screen camera idea suggested by Phasedragon