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              <p class="caption"><span class="caption-text">Contents:</span></p>
<ul class="current">
<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../VRCSDK3/index.html">VRCSDK3</a></li>
<li class="toctree-l1"><a class="reference internal" href="../../System/index.html">System</a></li>
<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsScaleConstraint/index.html">AnimationsScaleConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationState/index.html">AnimationState</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorClipInfo/index.html">AnimatorClipInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorControllerParameter/index.html">AnimatorControllerParameter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorStateInfo/index.html">AnimatorStateInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorTransitionInfo/index.html">AnimatorTransitionInfo</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimatorUtility/index.html">AnimatorUtility</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AreaEffector2D/index.html">AreaEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioChorusFilter/index.html">AudioChorusFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioClip/index.html">AudioClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioEchoFilter/index.html">AudioEchoFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioHighPassFilter/index.html">AudioHighPassFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioLowPassFilter/index.html">AudioLowPassFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioReverbFilter/index.html">AudioReverbFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioReverbZone/index.html">AudioReverbZone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AudioSource/index.html">AudioSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Avatar/index.html">Avatar</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarBuilder/index.html">AvatarBuilder</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AvatarMask/index.html">AvatarMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BillboardRenderer/index.html">BillboardRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Camera/index.html">Camera</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Component/index.html">Component</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Mathf/index.html">Mathf</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Matrix4x4/index.html">Matrix4x4</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystem/index.html">ParticleSystem</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLightsModule/index.html">ParticleSystemLightsModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxCurve/index.html">ParticleSystemMinMaxCurve</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeBySpeedModule/index.html">ParticleSystemSizeBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeOverLifetimeModule/index.html">ParticleSystemSizeOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSubEmittersModule/index.html">ParticleSystemSubEmittersModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTextureSheetAnimationModule/index.html">ParticleSystemTextureSheetAnimationModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTrailModule/index.html">ParticleSystemTrailModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTriggerModule/index.html">ParticleSystemTriggerModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemVelocityOverLifetimeModule/index.html">ParticleSystemVelocityOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PhysicMaterial/index.html">PhysicMaterial</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Physics2D/index.html">Physics2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PhysicsMaterial2D/index.html">PhysicsMaterial2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Physics/index.html">Physics</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PlatformEffector2D/index.html">PlatformEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PointEffector2D/index.html">PointEffector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../PolygonCollider2D/index.html">PolygonCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../QualitySettings/index.html">QualitySettings</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Quaternion/index.html">Quaternion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Random/index.html">Random</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Ray/index.html">Ray</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RaycastHit2D/index.html">RaycastHit2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../RaycastHit/index.html">RaycastHit</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">RectTransform</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-add-reapplydrivenproperties">RectTransform add_reapplyDrivenProperties</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-detachchildren">RectTransform DetachChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-equals">RectTransform Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-find">RectTransform Find</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-forceupdaterecttransforms">RectTransform ForceUpdateRectTransforms</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-anchoredposition">RectTransform get_anchoredPosition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-anchoredposition3d">RectTransform get_anchoredPosition3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-anchormax">RectTransform get_anchorMax</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-anchormin">RectTransform get_anchorMin</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-childcount">RectTransform get_childCount</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-eulerangles">RectTransform get_eulerAngles</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-forward">RectTransform get_forward</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-gameobject">RectTransform get_gameObject</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-haschanged">RectTransform get_hasChanged</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-hierarchycapacity">RectTransform get_hierarchyCapacity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-hierarchycount">RectTransform get_hierarchyCount</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-localeulerangles">RectTransform get_localEulerAngles</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-localposition">RectTransform get_localPosition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-localrotation">RectTransform get_localRotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-localscale">RectTransform get_localScale</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-localtoworldmatrix">RectTransform get_localToWorldMatrix</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-lossyscale">RectTransform get_lossyScale</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-name">RectTransform get_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-offsetmax">RectTransform get_offsetMax</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-offsetmin">RectTransform get_offsetMin</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-parent">RectTransform get_parent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-pivot">RectTransform get_pivot</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-position">RectTransform get_position</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-rect">RectTransform get_rect</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-right">RectTransform get_right</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-root">RectTransform get_root</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-rotation">RectTransform get_rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-sizedelta">RectTransform get_sizeDelta</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-transform">RectTransform get_transform</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-up">RectTransform get_up</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-get-worldtolocalmatrix">RectTransform get_worldToLocalMatrix</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getchild">RectTransform GetChild</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponent">RectTransform GetComponent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponentinchildren">RectTransform GetComponentInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponentinparent">RectTransform GetComponentInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponents">RectTransform GetComponents</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponentsinchildren">RectTransform GetComponentsInChildren</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getcomponentsinparent">RectTransform GetComponentsInParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getenumerator">RectTransform GetEnumerator</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-gethashcode">RectTransform GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getinstanceid">RectTransform GetInstanceID</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getlocalcorners">RectTransform GetLocalCorners</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getsiblingindex">RectTransform GetSiblingIndex</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-gettype">RectTransform GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-getworldcorners">RectTransform GetWorldCorners</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-inversetransformdirection">RectTransform InverseTransformDirection</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-inversetransformpoint">RectTransform InverseTransformPoint</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-inversetransformvector">RectTransform InverseTransformVector</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-ischildof">RectTransform IsChildOf</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-lookat">RectTransform LookAt</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-remove-reapplydrivenproperties">RectTransform remove_reapplyDrivenProperties</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-rotate">RectTransform Rotate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-rotatearound">RectTransform RotateAround</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-anchoredposition">RectTransform set_anchoredPosition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-anchoredposition3d">RectTransform set_anchoredPosition3D</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-anchormax">RectTransform set_anchorMax</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-anchormin">RectTransform set_anchorMin</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-eulerangles">RectTransform set_eulerAngles</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-forward">RectTransform set_forward</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-haschanged">RectTransform set_hasChanged</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-hierarchycapacity">RectTransform set_hierarchyCapacity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-localeulerangles">RectTransform set_localEulerAngles</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-localposition">RectTransform set_localPosition</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-localrotation">RectTransform set_localRotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-localscale">RectTransform set_localScale</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-name">RectTransform set_name</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-offsetmax">RectTransform set_offsetMax</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-offsetmin">RectTransform set_offsetMin</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-parent">RectTransform set_parent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-pivot">RectTransform set_pivot</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-position">RectTransform set_position</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-right">RectTransform set_right</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-rotation">RectTransform set_rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-sizedelta">RectTransform set_sizeDelta</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-set-up">RectTransform set_up</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setasfirstsibling">RectTransform SetAsFirstSibling</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setaslastsibling">RectTransform SetAsLastSibling</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setinsetandsizefromparentedge">RectTransform SetInsetAndSizeFromParentEdge</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setparent">RectTransform SetParent</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setpositionandrotation">RectTransform SetPositionAndRotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setsiblingindex">RectTransform SetSiblingIndex</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-setsizewithcurrentanchors">RectTransform SetSizeWithCurrentAnchors</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-tostring">RectTransform ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-transformdirection">RectTransform TransformDirection</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-transformpoint">RectTransform TransformPoint</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-transformvector">RectTransform TransformVector</a></li>
<li class="toctree-l3"><a class="reference internal" href="#recttransform-translate">RectTransform Translate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id91">RectTransform</a></li>
</ul>
</li>
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  <div class="section" id="recttransform">
<h1>RectTransform<a class="headerlink" href="#recttransform" title="Permalink to this headline">¶</a></h1>
<p>The RectTransform module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="recttransform-add-reapplydrivenproperties">
<h2>RectTransform add_reapplyDrivenProperties<a class="headerlink" href="#recttransform-add-reapplydrivenproperties" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__add_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__add_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform+ReapplyDrivenProperties value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__add_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.add_reapplyDrivenProperties.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-detachchildren">
<h2>RectTransform DetachChildren<a class="headerlink" href="#recttransform-detachchildren" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__DetachChildren__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__DetachChildren__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__DetachChildren__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.DetachChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="recttransform-equals">
<h2>RectTransform Equals<a class="headerlink" href="#recttransform-equals" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="recttransform-find">
<h2>RectTransform Find<a class="headerlink" href="#recttransform-find" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__Find__SystemString__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__Find__SystemString__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.String n</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__Find__SystemString__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.Find.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-forceupdaterecttransforms">
<h2>RectTransform ForceUpdateRectTransforms<a class="headerlink" href="#recttransform-forceupdaterecttransforms" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__ForceUpdateRectTransforms__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__ForceUpdateRectTransforms__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__ForceUpdateRectTransforms__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.ForceUpdateRectTransforms.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-anchoredposition">
<h2>RectTransform get_anchoredPosition<a class="headerlink" href="#recttransform-get-anchoredposition" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_anchoredPosition__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_anchoredPosition__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_anchoredPosition__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchoredPosition.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-anchoredposition3d">
<h2>RectTransform get_anchoredPosition3D<a class="headerlink" href="#recttransform-get-anchoredposition3d" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_anchoredPosition3D__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_anchoredPosition3D__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_anchoredPosition3D__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchoredPosition3D.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-anchormax">
<h2>RectTransform get_anchorMax<a class="headerlink" href="#recttransform-get-anchormax" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_anchorMax__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_anchorMax__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_anchorMax__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchorMax.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-anchormin">
<h2>RectTransform get_anchorMin<a class="headerlink" href="#recttransform-get-anchormin" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_anchorMin__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_anchorMin__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_anchorMin__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchorMin.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-childcount">
<h2>RectTransform get_childCount<a class="headerlink" href="#recttransform-get-childcount" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_childCount__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_childCount__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_childCount__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-childCount.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-eulerangles">
<h2>RectTransform get_eulerAngles<a class="headerlink" href="#recttransform-get-eulerangles" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_eulerAngles__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_eulerAngles__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_eulerAngles__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-eulerAngles.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-forward">
<h2>RectTransform get_forward<a class="headerlink" href="#recttransform-get-forward" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_forward__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_forward__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_forward__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-forward.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-gameobject">
<h2>RectTransform get_gameObject<a class="headerlink" href="#recttransform-get-gameobject" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_gameObject__UnityEngineGameObject">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-gameObject.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-haschanged">
<h2>RectTransform get_hasChanged<a class="headerlink" href="#recttransform-get-haschanged" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_hasChanged__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_hasChanged__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_hasChanged__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-hasChanged.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-hierarchycapacity">
<h2>RectTransform get_hierarchyCapacity<a class="headerlink" href="#recttransform-get-hierarchycapacity" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_hierarchyCapacity__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_hierarchyCapacity__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_hierarchyCapacity__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-hierarchyCapacity.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-hierarchycount">
<h2>RectTransform get_hierarchyCount<a class="headerlink" href="#recttransform-get-hierarchycount" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_hierarchyCount__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_hierarchyCount__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_hierarchyCount__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-hierarchyCount.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-localeulerangles">
<h2>RectTransform get_localEulerAngles<a class="headerlink" href="#recttransform-get-localeulerangles" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_localEulerAngles__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_localEulerAngles__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_localEulerAngles__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localEulerAngles.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-localposition">
<h2>RectTransform get_localPosition<a class="headerlink" href="#recttransform-get-localposition" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_localPosition__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_localPosition__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_localPosition__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localPosition.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-localrotation">
<h2>RectTransform get_localRotation<a class="headerlink" href="#recttransform-get-localrotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_localRotation__UnityEngineQuaternion">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_localRotation__UnityEngineQuaternion</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_localRotation__UnityEngineQuaternion" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Quaternion</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localRotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-localscale">
<h2>RectTransform get_localScale<a class="headerlink" href="#recttransform-get-localscale" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_localScale__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_localScale__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_localScale__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localScale.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-localtoworldmatrix">
<h2>RectTransform get_localToWorldMatrix<a class="headerlink" href="#recttransform-get-localtoworldmatrix" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_localToWorldMatrix__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_localToWorldMatrix__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_localToWorldMatrix__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localToWorldMatrix.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-lossyscale">
<h2>RectTransform get_lossyScale<a class="headerlink" href="#recttransform-get-lossyscale" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_lossyScale__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_lossyScale__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_lossyScale__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-lossyScale.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-name">
<h2>RectTransform get_name<a class="headerlink" href="#recttransform-get-name" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_name__SystemString">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_name__SystemString" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-offsetmax">
<h2>RectTransform get_offsetMax<a class="headerlink" href="#recttransform-get-offsetmax" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_offsetMax__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_offsetMax__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_offsetMax__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-offsetMax.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-offsetmin">
<h2>RectTransform get_offsetMin<a class="headerlink" href="#recttransform-get-offsetmin" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_offsetMin__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_offsetMin__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_offsetMin__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-offsetMin.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-parent">
<h2>RectTransform get_parent<a class="headerlink" href="#recttransform-get-parent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_parent__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_parent__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_parent__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-parent.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-pivot">
<h2>RectTransform get_pivot<a class="headerlink" href="#recttransform-get-pivot" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_pivot__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_pivot__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_pivot__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-pivot.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-position">
<h2>RectTransform get_position<a class="headerlink" href="#recttransform-get-position" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_position__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_position__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_position__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-position.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-rect">
<h2>RectTransform get_rect<a class="headerlink" href="#recttransform-get-rect" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_rect__UnityEngineRect">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_rect__UnityEngineRect</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_rect__UnityEngineRect" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Rect</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-rect.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-right">
<h2>RectTransform get_right<a class="headerlink" href="#recttransform-get-right" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_right__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_right__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_right__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-right.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-root">
<h2>RectTransform get_root<a class="headerlink" href="#recttransform-get-root" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_root__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_root__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_root__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-root.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-rotation">
<h2>RectTransform get_rotation<a class="headerlink" href="#recttransform-get-rotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_rotation__UnityEngineQuaternion">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_rotation__UnityEngineQuaternion</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_rotation__UnityEngineQuaternion" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Quaternion</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-rotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-sizedelta">
<h2>RectTransform get_sizeDelta<a class="headerlink" href="#recttransform-get-sizedelta" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_sizeDelta__UnityEngineVector2">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_sizeDelta__UnityEngineVector2</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_sizeDelta__UnityEngineVector2" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector2</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-sizeDelta.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-transform">
<h2>RectTransform get_transform<a class="headerlink" href="#recttransform-get-transform" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_transform__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_transform__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-transform.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-up">
<h2>RectTransform get_up<a class="headerlink" href="#recttransform-get-up" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_up__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_up__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_up__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-up.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-get-worldtolocalmatrix">
<h2>RectTransform get_worldToLocalMatrix<a class="headerlink" href="#recttransform-get-worldtolocalmatrix" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__get_worldToLocalMatrix__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__get_worldToLocalMatrix__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__get_worldToLocalMatrix__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-worldToLocalMatrix.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getchild">
<h2>RectTransform GetChild<a class="headerlink" href="#recttransform-getchild" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetChild__SystemInt32__UnityEngineTransform">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetChild__SystemInt32__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetChild__SystemInt32__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetChild.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponent">
<h2>RectTransform GetComponent<a class="headerlink" href="#recttransform-getcomponent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponentinchildren">
<h2>RectTransform GetComponentInChildren<a class="headerlink" href="#recttransform-getcomponentinchildren" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponentInChildren__SystemBoolean__T">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetComponentInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponentinparent">
<h2>RectTransform GetComponentInParent<a class="headerlink" href="#recttransform-getcomponentinparent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponentInParent__SystemType__UnityEngineComponent">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponents">
<h2>RectTransform GetComponents<a class="headerlink" href="#recttransform-getcomponents" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponents__ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponents__ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetComponents.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponentsinchildren">
<h2>RectTransform GetComponentsInChildren<a class="headerlink" href="#recttransform-getcomponentsinchildren" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetComponentsInChildren.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getcomponentsinparent">
<h2>RectTransform GetComponentsInParent<a class="headerlink" href="#recttransform-getcomponentsinparent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetComponentsInParent.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getenumerator">
<h2>RectTransform GetEnumerator<a class="headerlink" href="#recttransform-getenumerator" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetEnumerator__SystemCollectionsIEnumerator">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetEnumerator__SystemCollectionsIEnumerator</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetEnumerator__SystemCollectionsIEnumerator" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">IEnumerator</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetEnumerator.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-gethashcode">
<h2>RectTransform GetHashCode<a class="headerlink" href="#recttransform-gethashcode" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getinstanceid">
<h2>RectTransform GetInstanceID<a class="headerlink" href="#recttransform-getinstanceid" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetInstanceID__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetInstanceID.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getlocalcorners">
<h2>RectTransform GetLocalCorners<a class="headerlink" href="#recttransform-getlocalcorners" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetLocalCorners__UnityEngineVector3Array__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetLocalCorners__UnityEngineVector3Array__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3[] fourCornersArray</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetLocalCorners__UnityEngineVector3Array__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetLocalCorners.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getsiblingindex">
<h2>RectTransform GetSiblingIndex<a class="headerlink" href="#recttransform-getsiblingindex" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetSiblingIndex__SystemInt32">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetSiblingIndex__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetSiblingIndex__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetSiblingIndex.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-gettype">
<h2>RectTransform GetType<a class="headerlink" href="#recttransform-gettype" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-getworldcorners">
<h2>RectTransform GetWorldCorners<a class="headerlink" href="#recttransform-getworldcorners" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__GetWorldCorners__UnityEngineVector3Array__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__GetWorldCorners__UnityEngineVector3Array__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3[] fourCornersArray</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__GetWorldCorners__UnityEngineVector3Array__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.GetWorldCorners.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-implicit">
<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__op_Implicit__UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="recttransform-inversetransformdirection">
<h2>RectTransform InverseTransformDirection<a class="headerlink" href="#recttransform-inversetransformdirection" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__InverseTransformDirection__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__InverseTransformDirection__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 direction</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__InverseTransformDirection__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.InverseTransformDirection.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-inversetransformpoint">
<h2>RectTransform InverseTransformPoint<a class="headerlink" href="#recttransform-inversetransformpoint" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__InverseTransformPoint__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__InverseTransformPoint__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 position</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__InverseTransformPoint__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.InverseTransformPoint.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-inversetransformvector">
<h2>RectTransform InverseTransformVector<a class="headerlink" href="#recttransform-inversetransformvector" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__InverseTransformVector__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__InverseTransformVector__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 vector</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__InverseTransformVector__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.InverseTransformVector.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-ischildof">
<h2>RectTransform IsChildOf<a class="headerlink" href="#recttransform-ischildof" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__IsChildOf__UnityEngineTransform__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__IsChildOf__UnityEngineTransform__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Transform parent</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__IsChildOf__UnityEngineTransform__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.IsChildOf.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-lookat">
<h2>RectTransform LookAt<a class="headerlink" href="#recttransform-lookat" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__LookAt__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__LookAt__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Transform target</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__LookAt__UnityEngineTransform__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.LookAt.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-remove-reapplydrivenproperties">
<h2>RectTransform remove_reapplyDrivenProperties<a class="headerlink" href="#recttransform-remove-reapplydrivenproperties" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__remove_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__remove_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform+ReapplyDrivenProperties value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__remove_reapplyDrivenProperties__UnityEngineRectTransformReapplyDrivenProperties__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.remove_reapplyDrivenProperties.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-rotate">
<h2>RectTransform Rotate<a class="headerlink" href="#recttransform-rotate" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__Rotate__UnityEngineVector3_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__Rotate__UnityEngineVector3_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 axisSystem.Single angle</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__Rotate__UnityEngineVector3_SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.Rotate.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-rotatearound">
<h2>RectTransform RotateAround<a class="headerlink" href="#recttransform-rotatearound" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__RotateAround__UnityEngineVector3_UnityEngineVector3_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__RotateAround__UnityEngineVector3_UnityEngineVector3_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 pointUnityEngine.Vector3 axisSystem.Single angle</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__RotateAround__UnityEngineVector3_UnityEngineVector3_SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.RotateAround.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-anchoredposition">
<h2>RectTransform set_anchoredPosition<a class="headerlink" href="#recttransform-set-anchoredposition" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_anchoredPosition__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_anchoredPosition__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_anchoredPosition__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchoredPosition.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-anchoredposition3d">
<h2>RectTransform set_anchoredPosition3D<a class="headerlink" href="#recttransform-set-anchoredposition3d" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_anchoredPosition3D__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_anchoredPosition3D__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_anchoredPosition3D__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchoredPosition3D.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-anchormax">
<h2>RectTransform set_anchorMax<a class="headerlink" href="#recttransform-set-anchormax" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_anchorMax__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_anchorMax__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_anchorMax__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchorMax.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-anchormin">
<h2>RectTransform set_anchorMin<a class="headerlink" href="#recttransform-set-anchormin" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_anchorMin__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_anchorMin__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_anchorMin__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-anchorMin.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-eulerangles">
<h2>RectTransform set_eulerAngles<a class="headerlink" href="#recttransform-set-eulerangles" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_eulerAngles__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_eulerAngles__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_eulerAngles__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-eulerAngles.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-forward">
<h2>RectTransform set_forward<a class="headerlink" href="#recttransform-set-forward" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_forward__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_forward__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_forward__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-forward.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-haschanged">
<h2>RectTransform set_hasChanged<a class="headerlink" href="#recttransform-set-haschanged" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_hasChanged__SystemBoolean__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_hasChanged__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_hasChanged__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-hasChanged.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-hierarchycapacity">
<h2>RectTransform set_hierarchyCapacity<a class="headerlink" href="#recttransform-set-hierarchycapacity" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_hierarchyCapacity__SystemInt32__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_hierarchyCapacity__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_hierarchyCapacity__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-hierarchyCapacity.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-localeulerangles">
<h2>RectTransform set_localEulerAngles<a class="headerlink" href="#recttransform-set-localeulerangles" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_localEulerAngles__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_localEulerAngles__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_localEulerAngles__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localEulerAngles.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-localposition">
<h2>RectTransform set_localPosition<a class="headerlink" href="#recttransform-set-localposition" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_localPosition__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_localPosition__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_localPosition__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localPosition.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-localrotation">
<h2>RectTransform set_localRotation<a class="headerlink" href="#recttransform-set-localrotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_localRotation__UnityEngineQuaternion__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_localRotation__UnityEngineQuaternion__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Quaternion value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_localRotation__UnityEngineQuaternion__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localRotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-localscale">
<h2>RectTransform set_localScale<a class="headerlink" href="#recttransform-set-localscale" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_localScale__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_localScale__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_localScale__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-localScale.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-name">
<h2>RectTransform set_name<a class="headerlink" href="#recttransform-set-name" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_name__SystemString__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-name.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-offsetmax">
<h2>RectTransform set_offsetMax<a class="headerlink" href="#recttransform-set-offsetmax" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_offsetMax__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_offsetMax__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_offsetMax__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-offsetMax.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-offsetmin">
<h2>RectTransform set_offsetMin<a class="headerlink" href="#recttransform-set-offsetmin" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_offsetMin__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_offsetMin__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_offsetMin__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-offsetMin.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-parent">
<h2>RectTransform set_parent<a class="headerlink" href="#recttransform-set-parent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_parent__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_parent__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Transform value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_parent__UnityEngineTransform__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-parent.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-pivot">
<h2>RectTransform set_pivot<a class="headerlink" href="#recttransform-set-pivot" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_pivot__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_pivot__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_pivot__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-pivot.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-position">
<h2>RectTransform set_position<a class="headerlink" href="#recttransform-set-position" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_position__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_position__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_position__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-position.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-right">
<h2>RectTransform set_right<a class="headerlink" href="#recttransform-set-right" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_right__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_right__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_right__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-right.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-rotation">
<h2>RectTransform set_rotation<a class="headerlink" href="#recttransform-set-rotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_rotation__UnityEngineQuaternion__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_rotation__UnityEngineQuaternion__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Quaternion value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_rotation__UnityEngineQuaternion__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-rotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-sizedelta">
<h2>RectTransform set_sizeDelta<a class="headerlink" href="#recttransform-set-sizedelta" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_sizeDelta__UnityEngineVector2__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_sizeDelta__UnityEngineVector2__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector2 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_sizeDelta__UnityEngineVector2__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-sizeDelta.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-set-up">
<h2>RectTransform set_up<a class="headerlink" href="#recttransform-set-up" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__set_up__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__set_up__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__set_up__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform-up.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setasfirstsibling">
<h2>RectTransform SetAsFirstSibling<a class="headerlink" href="#recttransform-setasfirstsibling" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetAsFirstSibling__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetAsFirstSibling__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetAsFirstSibling__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetAsFirstSibling.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setaslastsibling">
<h2>RectTransform SetAsLastSibling<a class="headerlink" href="#recttransform-setaslastsibling" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetAsLastSibling__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetAsLastSibling__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetAsLastSibling__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetAsLastSibling.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setinsetandsizefromparentedge">
<h2>RectTransform SetInsetAndSizeFromParentEdge<a class="headerlink" href="#recttransform-setinsetandsizefromparentedge" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetInsetAndSizeFromParentEdge__UnityEngineRectTransformEdge_SystemSingle_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetInsetAndSizeFromParentEdge__UnityEngineRectTransformEdge_SystemSingle_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.RectTransform+Edge edgeSystem.Single insetSystem.Single size</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetInsetAndSizeFromParentEdge__UnityEngineRectTransformEdge_SystemSingle_SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetInsetAndSizeFromParentEdge.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setparent">
<h2>RectTransform SetParent<a class="headerlink" href="#recttransform-setparent" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetParent__UnityEngineTransform__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetParent__UnityEngineTransform__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Transform p</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetParent__UnityEngineTransform__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetParent.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setpositionandrotation">
<h2>RectTransform SetPositionAndRotation<a class="headerlink" href="#recttransform-setpositionandrotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetPositionAndRotation__UnityEngineVector3_UnityEngineQuaternion__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetPositionAndRotation__UnityEngineVector3_UnityEngineQuaternion__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 positionUnityEngine.Quaternion rotation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetPositionAndRotation__UnityEngineVector3_UnityEngineQuaternion__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetPositionAndRotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setsiblingindex">
<h2>RectTransform SetSiblingIndex<a class="headerlink" href="#recttransform-setsiblingindex" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetSiblingIndex__SystemInt32__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetSiblingIndex__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetSiblingIndex__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetSiblingIndex.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-setsizewithcurrentanchors">
<h2>RectTransform SetSizeWithCurrentAnchors<a class="headerlink" href="#recttransform-setsizewithcurrentanchors" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__SetSizeWithCurrentAnchors__UnityEngineRectTransformAxis_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__SetSizeWithCurrentAnchors__UnityEngineRectTransformAxis_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.RectTransform+Axis axisSystem.Single size</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__SetSizeWithCurrentAnchors__UnityEngineRectTransformAxis_SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.SetSizeWithCurrentAnchors.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-tostring">
<h2>RectTransform ToString<a class="headerlink" href="#recttransform-tostring" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-transformdirection">
<h2>RectTransform TransformDirection<a class="headerlink" href="#recttransform-transformdirection" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__TransformDirection__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__TransformDirection__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 direction</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__TransformDirection__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.TransformDirection.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-transformpoint">
<h2>RectTransform TransformPoint<a class="headerlink" href="#recttransform-transformpoint" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__TransformPoint__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__TransformPoint__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 position</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__TransformPoint__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.TransformPoint.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-transformvector">
<h2>RectTransform TransformVector<a class="headerlink" href="#recttransform-transformvector" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__TransformVector__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__TransformVector__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 vector</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__TransformVector__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.TransformVector.html">Unity Documentation</a></p>
</div>
<div class="section" id="recttransform-translate">
<h2>RectTransform Translate<a class="headerlink" href="#recttransform-translate" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineRectTransform.__Translate__UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineRectTransform.</code><code class="sig-name descname">__Translate__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform instanceUnityEngine.Vector3 translation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineRectTransform.__Translate__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.Translate.html">Unity Documentation</a></p>
</div>
<div class="section" id="id91">
<h2>RectTransform<a class="headerlink" href="#id91" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="Variable_UnityEngineRectTransform">
<code class="sig-name descname">Variable_UnityEngineRectTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.RectTransform RectTransformSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineRectTransform" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/RectTransform.html">Unity Documentation</a></p>
</div>
</div>


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