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<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li>
<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Mathf/index.html">Mathf</a></li>
<li class="toctree-l2 current"><a class="current reference internal" href="#">Matrix4x4</a><ul>
<li class="toctree-l3"><a class="reference internal" href="#id1">Matrix4x4</a></li>
<li class="toctree-l3"><a class="reference internal" href="#ctor">ctor</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-determinant">Matrix4x4 Determinant</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-equals">Matrix4x4 Equals</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-frustum">Matrix4x4 Frustum</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-decomposeprojection">Matrix4x4 get_decomposeProjection</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-determinant">Matrix4x4 get_determinant</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-identity">Matrix4x4 get_identity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-inverse">Matrix4x4 get_inverse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-isidentity">Matrix4x4 get_isIdentity</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-item">Matrix4x4 get_Item</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-lossyscale">Matrix4x4 get_lossyScale</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m00">Matrix4x4 get_m00</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m01">Matrix4x4 get_m01</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m02">Matrix4x4 get_m02</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m03">Matrix4x4 get_m03</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m10">Matrix4x4 get_m10</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m11">Matrix4x4 get_m11</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m12">Matrix4x4 get_m12</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m13">Matrix4x4 get_m13</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m20">Matrix4x4 get_m20</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m21">Matrix4x4 get_m21</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m22">Matrix4x4 get_m22</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m23">Matrix4x4 get_m23</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m30">Matrix4x4 get_m30</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m31">Matrix4x4 get_m31</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m32">Matrix4x4 get_m32</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-m33">Matrix4x4 get_m33</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-rotation">Matrix4x4 get_rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-transpose">Matrix4x4 get_transpose</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-get-zero">Matrix4x4 get_zero</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-getcolumn">Matrix4x4 GetColumn</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-gethashcode">Matrix4x4 GetHashCode</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-getrow">Matrix4x4 GetRow</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-gettype">Matrix4x4 GetType</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-inverse">Matrix4x4 Inverse</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-lookat">Matrix4x4 LookAt</a></li>
<li class="toctree-l3"><a class="reference internal" href="#op-multiply">op_Multiply</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-multiplypoint">Matrix4x4 MultiplyPoint</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-multiplypoint3x4">Matrix4x4 MultiplyPoint3x4</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-multiplyvector">Matrix4x4 MultiplyVector</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-ortho">Matrix4x4 Ortho</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-perspective">Matrix4x4 Perspective</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-rotate">Matrix4x4 Rotate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-scale">Matrix4x4 Scale</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-item">Matrix4x4 set_Item</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m00">Matrix4x4 set_m00</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m01">Matrix4x4 set_m01</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m02">Matrix4x4 set_m02</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m03">Matrix4x4 set_m03</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m10">Matrix4x4 set_m10</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m11">Matrix4x4 set_m11</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m12">Matrix4x4 set_m12</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m13">Matrix4x4 set_m13</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m20">Matrix4x4 set_m20</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m21">Matrix4x4 set_m21</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m22">Matrix4x4 set_m22</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m23">Matrix4x4 set_m23</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m30">Matrix4x4 set_m30</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m31">Matrix4x4 set_m31</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m32">Matrix4x4 set_m32</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-set-m33">Matrix4x4 set_m33</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-setcolumn">Matrix4x4 SetColumn</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-setrow">Matrix4x4 SetRow</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-settrs">Matrix4x4 SetTRS</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-tostring">Matrix4x4 ToString</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-transformplane">Matrix4x4 TransformPlane</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-translate">Matrix4x4 Translate</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-transpose">Matrix4x4 Transpose</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-trs">Matrix4x4 TRS</a></li>
<li class="toctree-l3"><a class="reference internal" href="#matrix4x4-validtrs">Matrix4x4 ValidTRS</a></li>
<li class="toctree-l3"><a class="reference internal" href="#id69">Matrix4x4</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystem/index.html">ParticleSystem</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li>
<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li>
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  <div class="section" id="matrix4x4">
<h1>Matrix4x4<a class="headerlink" href="#matrix4x4" title="Permalink to this headline">¶</a></h1>
<p>The Matrix4x4 module.</p>
<div class="toctree-wrapper compound">
</div>
<div class="section" id="id1">
<h2>Matrix4x4<a class="headerlink" href="#id1" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="Const_UnityEngineMatrix4x4">
<code class="sig-name descname">Const_UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.html">Unity Documentation</a></p>
</div>
<div class="section" id="ctor">
<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__ctor__UnityEngineVector4_UnityEngineVector4_UnityEngineVector4_UnityEngineVector4__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__ctor__UnityEngineVector4_UnityEngineVector4_UnityEngineVector4_UnityEngineVector4__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector4 UnityEngine.Vector4 UnityEngine.Vector4 UnityEngine.Vector4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__ctor__UnityEngineVector4_UnityEngineVector4_UnityEngineVector4_UnityEngineVector4__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="matrix4x4-determinant">
<h2>Matrix4x4 Determinant<a class="headerlink" href="#matrix4x4-determinant" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Determinant__UnityEngineMatrix4x4__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Determinant__UnityEngineMatrix4x4__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 m</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Determinant__UnityEngineMatrix4x4__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Determinant.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-equality">
<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__op_Equality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__op_Equality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__op_Equality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="matrix4x4-equals">
<h2>Matrix4x4 Equals<a class="headerlink" href="#matrix4x4-equals" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Equals__SystemObject__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
</div>
<div class="section" id="matrix4x4-frustum">
<h2>Matrix4x4 Frustum<a class="headerlink" href="#matrix4x4-frustum" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Frustum__UnityEngineFrustumPlanes__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Frustum__UnityEngineFrustumPlanes__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FrustumPlanes fp</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Frustum__UnityEngineFrustumPlanes__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Frustum.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-decomposeprojection">
<h2>Matrix4x4 get_decomposeProjection<a class="headerlink" href="#matrix4x4-get-decomposeprojection" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_decomposeProjection__UnityEngineFrustumPlanes">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_decomposeProjection__UnityEngineFrustumPlanes</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_decomposeProjection__UnityEngineFrustumPlanes" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">FrustumPlanes</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-decomposeProjection.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-determinant">
<h2>Matrix4x4 get_determinant<a class="headerlink" href="#matrix4x4-get-determinant" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_determinant__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_determinant__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_determinant__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-determinant.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-identity">
<h2>Matrix4x4 get_identity<a class="headerlink" href="#matrix4x4-get-identity" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_identity__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_identity__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_identity__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-identity.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-inverse">
<h2>Matrix4x4 get_inverse<a class="headerlink" href="#matrix4x4-get-inverse" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_inverse__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_inverse__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_inverse__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-inverse.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-isidentity">
<h2>Matrix4x4 get_isIdentity<a class="headerlink" href="#matrix4x4-get-isidentity" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_isIdentity__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_isIdentity__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_isIdentity__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-isIdentity.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-item">
<h2>Matrix4x4 get_Item<a class="headerlink" href="#matrix4x4-get-item" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_Item__SystemInt32__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_Item__SystemInt32__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_Item__SystemInt32__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-Item.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-lossyscale">
<h2>Matrix4x4 get_lossyScale<a class="headerlink" href="#matrix4x4-get-lossyscale" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_lossyScale__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_lossyScale__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_lossyScale__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-lossyScale.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m00">
<h2>Matrix4x4 get_m00<a class="headerlink" href="#matrix4x4-get-m00" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m00__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m00__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m00__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m00.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m01">
<h2>Matrix4x4 get_m01<a class="headerlink" href="#matrix4x4-get-m01" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m01__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m01__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m01__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m01.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m02">
<h2>Matrix4x4 get_m02<a class="headerlink" href="#matrix4x4-get-m02" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m02__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m02__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m02__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m02.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m03">
<h2>Matrix4x4 get_m03<a class="headerlink" href="#matrix4x4-get-m03" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m03__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m03__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m03__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m03.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m10">
<h2>Matrix4x4 get_m10<a class="headerlink" href="#matrix4x4-get-m10" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m10__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m10__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m10__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m10.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m11">
<h2>Matrix4x4 get_m11<a class="headerlink" href="#matrix4x4-get-m11" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m11__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m11__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m11__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m11.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m12">
<h2>Matrix4x4 get_m12<a class="headerlink" href="#matrix4x4-get-m12" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m12__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m12__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m12__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m12.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m13">
<h2>Matrix4x4 get_m13<a class="headerlink" href="#matrix4x4-get-m13" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m13__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m13__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m13__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m13.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m20">
<h2>Matrix4x4 get_m20<a class="headerlink" href="#matrix4x4-get-m20" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m20__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m20__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m20__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m20.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m21">
<h2>Matrix4x4 get_m21<a class="headerlink" href="#matrix4x4-get-m21" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m21__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m21__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m21__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m21.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m22">
<h2>Matrix4x4 get_m22<a class="headerlink" href="#matrix4x4-get-m22" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m22__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m22__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m22__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m22.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m23">
<h2>Matrix4x4 get_m23<a class="headerlink" href="#matrix4x4-get-m23" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m23__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m23__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m23__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m23.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m30">
<h2>Matrix4x4 get_m30<a class="headerlink" href="#matrix4x4-get-m30" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m30__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m30__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m30__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m30.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m31">
<h2>Matrix4x4 get_m31<a class="headerlink" href="#matrix4x4-get-m31" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m31__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m31__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m31__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m31.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m32">
<h2>Matrix4x4 get_m32<a class="headerlink" href="#matrix4x4-get-m32" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m32__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m32__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m32__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m32.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-m33">
<h2>Matrix4x4 get_m33<a class="headerlink" href="#matrix4x4-get-m33" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_m33__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_m33__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_m33__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m33.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-rotation">
<h2>Matrix4x4 get_rotation<a class="headerlink" href="#matrix4x4-get-rotation" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_rotation__UnityEngineQuaternion">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_rotation__UnityEngineQuaternion</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_rotation__UnityEngineQuaternion" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Quaternion</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-rotation.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-transpose">
<h2>Matrix4x4 get_transpose<a class="headerlink" href="#matrix4x4-get-transpose" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_transpose__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_transpose__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_transpose__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-transpose.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-get-zero">
<h2>Matrix4x4 get_zero<a class="headerlink" href="#matrix4x4-get-zero" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__get_zero__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__get_zero__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__get_zero__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-zero.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-getcolumn">
<h2>Matrix4x4 GetColumn<a class="headerlink" href="#matrix4x4-getcolumn" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__GetColumn__SystemInt32__UnityEngineVector4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__GetColumn__SystemInt32__UnityEngineVector4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__GetColumn__SystemInt32__UnityEngineVector4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.GetColumn.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-gethashcode">
<h2>Matrix4x4 GetHashCode<a class="headerlink" href="#matrix4x4-gethashcode" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__GetHashCode__SystemInt32">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.GetHashCode.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-getrow">
<h2>Matrix4x4 GetRow<a class="headerlink" href="#matrix4x4-getrow" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__GetRow__SystemInt32__UnityEngineVector4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__GetRow__SystemInt32__UnityEngineVector4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 index</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__GetRow__SystemInt32__UnityEngineVector4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.GetRow.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-gettype">
<h2>Matrix4x4 GetType<a class="headerlink" href="#matrix4x4-gettype" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__GetType__SystemType">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-inequality">
<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__op_Inequality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__op_Inequality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__op_Inequality__UnityEngineMatrix4x4_UnityEngineMatrix4x4__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="matrix4x4-inverse">
<h2>Matrix4x4 Inverse<a class="headerlink" href="#matrix4x4-inverse" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Inverse__UnityEngineMatrix4x4__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Inverse__UnityEngineMatrix4x4__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 m</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Inverse__UnityEngineMatrix4x4__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Inverse.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-lookat">
<h2>Matrix4x4 LookAt<a class="headerlink" href="#matrix4x4-lookat" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__LookAt__UnityEngineVector3_UnityEngineVector3_UnityEngineVector3__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__LookAt__UnityEngineVector3_UnityEngineVector3_UnityEngineVector3__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 fromUnityEngine.Vector3 toUnityEngine.Vector3 up</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__LookAt__UnityEngineVector3_UnityEngineVector3_UnityEngineVector3__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.LookAt.html">Unity Documentation</a></p>
</div>
<div class="section" id="op-multiply">
<h2>op_Multiply<a class="headerlink" href="#op-multiply" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__op_Multiply__UnityEngineMatrix4x4_UnityEngineMatrix4x4__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__op_Multiply__UnityEngineMatrix4x4_UnityEngineMatrix4x4__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 UnityEngine.Matrix4x4</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__op_Multiply__UnityEngineMatrix4x4_UnityEngineMatrix4x4__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
</div>
<div class="section" id="matrix4x4-multiplypoint">
<h2>Matrix4x4 MultiplyPoint<a class="headerlink" href="#matrix4x4-multiplypoint" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__MultiplyPoint__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__MultiplyPoint__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceUnityEngine.Vector3 point</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__MultiplyPoint__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.MultiplyPoint.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-multiplypoint3x4">
<h2>Matrix4x4 MultiplyPoint3x4<a class="headerlink" href="#matrix4x4-multiplypoint3x4" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__MultiplyPoint3x4__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__MultiplyPoint3x4__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceUnityEngine.Vector3 point</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__MultiplyPoint3x4__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.MultiplyPoint3x4.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-multiplyvector">
<h2>Matrix4x4 MultiplyVector<a class="headerlink" href="#matrix4x4-multiplyvector" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__MultiplyVector__UnityEngineVector3__UnityEngineVector3">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__MultiplyVector__UnityEngineVector3__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceUnityEngine.Vector3 vector</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__MultiplyVector__UnityEngineVector3__UnityEngineVector3" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.MultiplyVector.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-ortho">
<h2>Matrix4x4 Ortho<a class="headerlink" href="#matrix4x4-ortho" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Ortho__SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Ortho__SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">System.Single leftSystem.Single rightSystem.Single bottomSystem.Single topSystem.Single zNearSystem.Single zFar</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Ortho__SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Ortho.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-perspective">
<h2>Matrix4x4 Perspective<a class="headerlink" href="#matrix4x4-perspective" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Perspective__SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Perspective__SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">System.Single fovSystem.Single aspectSystem.Single zNearSystem.Single zFar</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Perspective__SystemSingle_SystemSingle_SystemSingle_SystemSingle__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Perspective.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-rotate">
<h2>Matrix4x4 Rotate<a class="headerlink" href="#matrix4x4-rotate" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Rotate__UnityEngineQuaternion__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Rotate__UnityEngineQuaternion__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Quaternion q</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Rotate__UnityEngineQuaternion__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Rotate.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-scale">
<h2>Matrix4x4 Scale<a class="headerlink" href="#matrix4x4-scale" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Scale__UnityEngineVector3__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Scale__UnityEngineVector3__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 vector</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Scale__UnityEngineVector3__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Scale.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-item">
<h2>Matrix4x4 set_Item<a class="headerlink" href="#matrix4x4-set-item" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_Item__SystemInt32_SystemSingle__SystemVoid">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_Item__SystemInt32_SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 indexSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_Item__SystemInt32_SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-Item.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m00">
<h2>Matrix4x4 set_m00<a class="headerlink" href="#matrix4x4-set-m00" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m00__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m00__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m00__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m00.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m01">
<h2>Matrix4x4 set_m01<a class="headerlink" href="#matrix4x4-set-m01" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m01__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m01__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m01__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m01.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m02">
<h2>Matrix4x4 set_m02<a class="headerlink" href="#matrix4x4-set-m02" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m02__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m02__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m02__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m02.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m03">
<h2>Matrix4x4 set_m03<a class="headerlink" href="#matrix4x4-set-m03" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m03__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m03__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m03__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m03.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m10">
<h2>Matrix4x4 set_m10<a class="headerlink" href="#matrix4x4-set-m10" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m10__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m10__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m10__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m10.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m11">
<h2>Matrix4x4 set_m11<a class="headerlink" href="#matrix4x4-set-m11" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m11__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m11__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m11__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m11.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m12">
<h2>Matrix4x4 set_m12<a class="headerlink" href="#matrix4x4-set-m12" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m12__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m12__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m12__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m12.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m13">
<h2>Matrix4x4 set_m13<a class="headerlink" href="#matrix4x4-set-m13" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m13__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m13__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m13__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m13.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m20">
<h2>Matrix4x4 set_m20<a class="headerlink" href="#matrix4x4-set-m20" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m20__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m20__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m20__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m20.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m21">
<h2>Matrix4x4 set_m21<a class="headerlink" href="#matrix4x4-set-m21" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m21__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m21__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m21__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m21.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m22">
<h2>Matrix4x4 set_m22<a class="headerlink" href="#matrix4x4-set-m22" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m22__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m22__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m22__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m22.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m23">
<h2>Matrix4x4 set_m23<a class="headerlink" href="#matrix4x4-set-m23" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m23__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m23__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m23__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m23.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m30">
<h2>Matrix4x4 set_m30<a class="headerlink" href="#matrix4x4-set-m30" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m30__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m30__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m30__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m30.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m31">
<h2>Matrix4x4 set_m31<a class="headerlink" href="#matrix4x4-set-m31" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m31__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m31__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m31__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m31.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m32">
<h2>Matrix4x4 set_m32<a class="headerlink" href="#matrix4x4-set-m32" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m32__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m32__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m32__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m32.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-set-m33">
<h2>Matrix4x4 set_m33<a class="headerlink" href="#matrix4x4-set-m33" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__set_m33__SystemSingle">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__set_m33__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 System.Single</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__set_m33__SystemSingle" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4-m33.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-setcolumn">
<h2>Matrix4x4 SetColumn<a class="headerlink" href="#matrix4x4-setcolumn" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__SetColumn__SystemInt32_UnityEngineVector4__SystemVoid">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__SetColumn__SystemInt32_UnityEngineVector4__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 indexUnityEngine.Vector4 column</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__SetColumn__SystemInt32_UnityEngineVector4__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.SetColumn.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-setrow">
<h2>Matrix4x4 SetRow<a class="headerlink" href="#matrix4x4-setrow" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__SetRow__SystemInt32_UnityEngineVector4__SystemVoid">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__SetRow__SystemInt32_UnityEngineVector4__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceSystem.Int32 indexUnityEngine.Vector4 row</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__SetRow__SystemInt32_UnityEngineVector4__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.SetRow.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-settrs">
<h2>Matrix4x4 SetTRS<a class="headerlink" href="#matrix4x4-settrs" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__SetTRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__SystemVoid">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__SetTRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceUnityEngine.Vector3 posUnityEngine.Quaternion qUnityEngine.Vector3 s</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__SetTRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow inputs: unnamed</p>
<p>flow outputs: unnamed</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.SetTRS.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-tostring">
<h2>Matrix4x4 ToString<a class="headerlink" href="#matrix4x4-tostring" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__ToString__SystemString">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.ToString.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-transformplane">
<h2>Matrix4x4 TransformPlane<a class="headerlink" href="#matrix4x4-transformplane" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__TransformPlane__UnityEnginePlane__UnityEnginePlane">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__TransformPlane__UnityEnginePlane__UnityEnginePlane</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instanceUnityEngine.Plane plane</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__TransformPlane__UnityEnginePlane__UnityEnginePlane" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Plane</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.TransformPlane.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-translate">
<h2>Matrix4x4 Translate<a class="headerlink" href="#matrix4x4-translate" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Translate__UnityEngineVector3__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Translate__UnityEngineVector3__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 vector</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Translate__UnityEngineVector3__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Translate.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-transpose">
<h2>Matrix4x4 Transpose<a class="headerlink" href="#matrix4x4-transpose" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__Transpose__UnityEngineMatrix4x4__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__Transpose__UnityEngineMatrix4x4__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 m</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__Transpose__UnityEngineMatrix4x4__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.Transpose.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-trs">
<h2>Matrix4x4 TRS<a class="headerlink" href="#matrix4x4-trs" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__TRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__UnityEngineMatrix4x4">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__TRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Vector3 posUnityEngine.Quaternion qUnityEngine.Vector3 s</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__TRS__UnityEngineVector3_UnityEngineQuaternion_UnityEngineVector3__UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Matrix4x4</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.TRS.html">Unity Documentation</a></p>
</div>
<div class="section" id="matrix4x4-validtrs">
<h2>Matrix4x4 ValidTRS<a class="headerlink" href="#matrix4x4-validtrs" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="UnityEngineMatrix4x4.__ValidTRS__SystemBoolean">
<code class="sig-prename descclassname">UnityEngineMatrix4x4.</code><code class="sig-name descname">__ValidTRS__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineMatrix4x4.__ValidTRS__SystemBoolean" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.ValidTRS.html">Unity Documentation</a></p>
</div>
<div class="section" id="id69">
<h2>Matrix4x4<a class="headerlink" href="#id69" title="Permalink to this headline">¶</a></h2>
<dl class="function">
<dt id="Variable_UnityEngineMatrix4x4">
<code class="sig-name descname">Variable_UnityEngineMatrix4x4</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Matrix4x4 Matrix4x4System.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineMatrix4x4" title="Permalink to this definition">¶</a></dt>
<dd></dd></dl>

<p>outputs: none</p>
<p>flow: none</p>
<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Matrix4x4.html">Unity Documentation</a></p>
</div>
</div>


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