%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!319 &31900000
AvatarMask:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Emply AFK Mute Mask
  m_Mask: 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  m_Elements:
  - m_Path: 
    m_Weight: 1
  - m_Path: AFK Mute Badge
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container/Badge
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container/Badge/Border
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container/Badge/Border/Border Core
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container/Badge/Center
    m_Weight: 0
  - m_Path: AFK Mute Badge/Container/Badge/Center/Center Core
    m_Weight: 0
  - m_Path: AFK Mute Badge/Motion
    m_Weight: 0
  - m_Path: Armature
    m_Weight: 0
  - m_Path: Armature/Hip
    m_Weight: 0
  - m_Path: Armature/Hip/Bag Bone
    m_Weight: 0
  - m_Path: Armature/Hip/Butt.L
    m_Weight: 0
  - m_Path: Armature/Hip/Butt.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Ears Parent
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Ears Parent/Ear.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Ears Parent/Ear.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Back
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Back
      Left
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Back
      Right
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Front
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Front
      Left
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Front
      Right
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/Hair Parent/Hair Left
      Front
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/LeftEye
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Neck/Head/RightEye
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Index1.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Index1.L/Index2.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Index1.L/Index2.L/Index3.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Little1.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Little1.L/Little2.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Little1.L/Little2.L/Little3.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Middle1.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Middle1.L/Middle2.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Middle1.L/Middle2.L/Middle3.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Ring1.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Ring1.L/Ring2.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Ring1.L/Ring2.L/Ring3.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Thumb1-L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Thumb1-L/Thumb2.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.L/Upper Arm.L/Lower Arm.L/Hand.L/Thumb1-L/Thumb2.L/Thumb3.L
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Index1.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Index1.R/Index2.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Index1.R/Index2.R/Index3.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Little1.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Little1.R/Little2.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Little1.R/Little2.R/Little3.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Middle1.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Middle1.R/Middle2.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Middle1.R/Middle2.R/Middle3.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Ring1.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Ring1.R/Ring2.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Ring1.R/Ring2.R/Ring3.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Thumb1-R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Thumb1-R/Thumb2.R
    m_Weight: 0
  - m_Path: Armature/Hip/Spine/Chest/Upper Chest/Shoulder.R/Upper Arm.R/Lower Arm.R/Hand.R/Thumb1-R/Thumb2.R/Thumb3.R
    m_Weight: 0
  - m_Path: Armature/Hip/Tail Root
    m_Weight: 0
  - m_Path: Armature/Hip/Tail Root/Tail1
    m_Weight: 0
  - m_Path: Armature/Hip/Tail Root/Tail1/Tail2
    m_Weight: 0
  - m_Path: Armature/Hip/Tail Root/Tail1/Tail2/Tail3
    m_Weight: 0
  - m_Path: Armature/Hip/Tail Root/Tail1/Tail2/Tail3/Tail4
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.L
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.L/Lower Leg.L
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.L/Lower Leg.L/Foot.L
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.L/Lower Leg.L/Foot.L/Toe.L
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.R
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.R/Lower Leg.R
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.R/Lower Leg.R/Foot.R
    m_Weight: 0
  - m_Path: Armature/Hip/Upper Leg.R/Lower Leg.R/Foot.R/Toe.R
    m_Weight: 0
  - m_Path: Body
    m_Weight: 0
