ComponentsVRCPickup

The ComponentsVRCPickup module.

VRCPickup

Variable_VRCSDK3ComponentsVRCPickup(VRC.SDK3.Components.VRCPickup VRCPickupSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

VRCPickup Drop

VRCSDK3ComponentsVRCPickup.__Drop__SystemVoid(VRC.SDK3.Components.VRCPickup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

op_Equality

VRCSDK3ComponentsVRCPickup.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

VRCPickup Equals

VRCSDK3ComponentsVRCPickup.__Equals__SystemObject__SystemBoolean(VRC.SDK3.Components.VRCPickup instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

VRCPickup GenerateHapticEvent

VRCSDK3ComponentsVRCPickup.__GenerateHapticEvent__SystemSingle_SystemSingle_SystemSingle__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.Single durationSystem.Single amplitudeSystem.Single frequency)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup get_allowManipulationWhenEquipped

VRCSDK3ComponentsVRCPickup.__get_allowManipulationWhenEquipped__SystemBoolean(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Boolean)

flow: none

VRCPickup get_AutoHold

VRCSDK3ComponentsVRCPickup.__get_AutoHold__VRCSDKBaseVRC_PickupAutoHoldMode(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (AutoHoldMode)

flow: none

VRCPickup get_currentHand

VRCSDK3ComponentsVRCPickup.__get_currentHand__VRCSDKBaseVRC_PickupPickupHand(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (PickupHand)

flow: none

VRCPickup get_currentLocalPlayer

VRCSDK3ComponentsVRCPickup.__get_currentLocalPlayer__VRCSDKBaseVRCPlayerApi(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (VRCPlayerApi)

flow: none

VRCPickup get_currentlyHeldBy

VRCSDK3ComponentsVRCPickup.__get_currentlyHeldBy__UnityEngineComponent(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Component)

flow: none

VRCPickup get_currentPlayer

VRCSDK3ComponentsVRCPickup.__get_currentPlayer__VRCSDKBaseVRCPlayerApi(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (VRCPlayerApi)

flow: none

VRCPickup get_DisallowTheft

VRCSDK3ComponentsVRCPickup.__get_DisallowTheft__SystemBoolean(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Boolean)

flow: none

VRCPickup get_enabled

VRCSDK3ComponentsVRCPickup.__get_enabled__SystemBoolean(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Boolean)

flow: none

VRCPickup get_ExactGrip

VRCSDK3ComponentsVRCPickup.__get_ExactGrip__UnityEngineTransform(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Transform)

flow: none

VRCPickup get_ExactGun

VRCSDK3ComponentsVRCPickup.__get_ExactGun__UnityEngineTransform(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Transform)

flow: none

VRCPickup get_gameObject

VRCSDK3ComponentsVRCPickup.__get_gameObject__UnityEngineGameObject(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (GameObject)

flow: none

VRCPickup get_InteractionText

VRCSDK3ComponentsVRCPickup.__get_InteractionText__SystemString(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (String)

flow: none

VRCPickup get_IsHeld

VRCSDK3ComponentsVRCPickup.__get_IsHeld__SystemBoolean(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Boolean)

flow: none

VRCPickup get_MomentumTransferMethod

VRCSDK3ComponentsVRCPickup.__get_MomentumTransferMethod__UnityEngineForceMode(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (ForceMode)

flow: none

VRCPickup get_name

VRCSDK3ComponentsVRCPickup.__get_name__SystemString(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (String)

flow: none

VRCPickup get_orientation

VRCSDK3ComponentsVRCPickup.__get_orientation__VRCSDKBaseVRC_PickupPickupOrientation(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (PickupOrientation)

flow: none

VRCPickup get_pickupable

VRCSDK3ComponentsVRCPickup.__get_pickupable__SystemBoolean(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Boolean)

flow: none

VRCPickup get_proximity

VRCSDK3ComponentsVRCPickup.__get_proximity__SystemSingle(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Single)

flow: none

VRCPickup get_ThrowVelocityBoostMinSpeed

VRCSDK3ComponentsVRCPickup.__get_ThrowVelocityBoostMinSpeed__SystemSingle(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Single)

flow: none

VRCPickup get_ThrowVelocityBoostScale

VRCSDK3ComponentsVRCPickup.__get_ThrowVelocityBoostScale__SystemSingle(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (Single)

flow: none

VRCPickup get_transform

VRCSDK3ComponentsVRCPickup.__get_transform__UnityEngineTransform(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Transform)

flow: none

VRCPickup get_UseText

VRCSDK3ComponentsVRCPickup.__get_UseText__SystemString(VRC.SDK3.Components.VRCPickup)

outputs: unnamed (String)

flow: none

VRCPickup GetComponent

VRCSDK3ComponentsVRCPickup.__GetComponent__SystemType__UnityEngineComponent(VRC.SDK3.Components.VRCPickup instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

VRCPickup GetComponentInChildren

VRCSDK3ComponentsVRCPickup.__GetComponentInChildren__SystemBoolean__T(VRC.SDK3.Components.VRCPickup instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

VRCPickup GetComponentInParent

VRCSDK3ComponentsVRCPickup.__GetComponentInParent__SystemType__UnityEngineComponent(VRC.SDK3.Components.VRCPickup instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

VRCPickup GetComponents

VRCSDK3ComponentsVRCPickup.__GetComponents__ListT__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup GetComponentsInChildren

VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup GetComponentsInParent

VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup GetHashCode

VRCSDK3ComponentsVRCPickup.__GetHashCode__SystemInt32(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Int32)

flow: none

VRCPickup GetInstanceID

VRCSDK3ComponentsVRCPickup.__GetInstanceID__SystemInt32(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Int32)

flow: none

VRCPickup GetType

VRCSDK3ComponentsVRCPickup.__GetType__SystemType(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (Type)

flow: none

op_Implicit

VRCSDK3ComponentsVRCPickup.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

VRCSDK3ComponentsVRCPickup.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

VRCPickup PlayHaptics

VRCSDK3ComponentsVRCPickup.__PlayHaptics__SystemVoid(VRC.SDK3.Components.VRCPickup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_allowManipulationWhenEquipped

VRCSDK3ComponentsVRCPickup.__set_allowManipulationWhenEquipped__SystemBoolean(VRC.SDK3.Components.VRCPickup System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_AutoHold

VRCSDK3ComponentsVRCPickup.__set_AutoHold__VRCSDKBaseVRC_PickupAutoHoldMode(VRC.SDK3.Components.VRCPickup VRC.SDKBase.VRC_Pickup+AutoHoldMode)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_currentLocalPlayer

VRCSDK3ComponentsVRCPickup.__set_currentLocalPlayer__VRCSDKBaseVRCPlayerApi(VRC.SDK3.Components.VRCPickup VRC.SDKBase.VRCPlayerApi)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_currentlyHeldBy

VRCSDK3ComponentsVRCPickup.__set_currentlyHeldBy__UnityEngineComponent(VRC.SDK3.Components.VRCPickup UnityEngine.Component)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_DisallowTheft

VRCSDK3ComponentsVRCPickup.__set_DisallowTheft__SystemBoolean(VRC.SDK3.Components.VRCPickup System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_enabled

VRCSDK3ComponentsVRCPickup.__set_enabled__SystemBoolean__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_ExactGrip

VRCSDK3ComponentsVRCPickup.__set_ExactGrip__UnityEngineTransform(VRC.SDK3.Components.VRCPickup UnityEngine.Transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_ExactGun

VRCSDK3ComponentsVRCPickup.__set_ExactGun__UnityEngineTransform(VRC.SDK3.Components.VRCPickup UnityEngine.Transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_InteractionText

VRCSDK3ComponentsVRCPickup.__set_InteractionText__SystemString(VRC.SDK3.Components.VRCPickup System.String)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_MomentumTransferMethod

VRCSDK3ComponentsVRCPickup.__set_MomentumTransferMethod__UnityEngineForceMode(VRC.SDK3.Components.VRCPickup UnityEngine.ForceMode)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_name

VRCSDK3ComponentsVRCPickup.__set_name__SystemString__SystemVoid(VRC.SDK3.Components.VRCPickup instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_orientation

VRCSDK3ComponentsVRCPickup.__set_orientation__VRCSDKBaseVRC_PickupPickupOrientation(VRC.SDK3.Components.VRCPickup VRC.SDKBase.VRC_Pickup+PickupOrientation)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_pickupable

VRCSDK3ComponentsVRCPickup.__set_pickupable__SystemBoolean(VRC.SDK3.Components.VRCPickup System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_proximity

VRCSDK3ComponentsVRCPickup.__set_proximity__SystemSingle(VRC.SDK3.Components.VRCPickup System.Single)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_ThrowVelocityBoostMinSpeed

VRCSDK3ComponentsVRCPickup.__set_ThrowVelocityBoostMinSpeed__SystemSingle(VRC.SDK3.Components.VRCPickup System.Single)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_ThrowVelocityBoostScale

VRCSDK3ComponentsVRCPickup.__set_ThrowVelocityBoostScale__SystemSingle(VRC.SDK3.Components.VRCPickup System.Single)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup set_UseText

VRCSDK3ComponentsVRCPickup.__set_UseText__SystemString(VRC.SDK3.Components.VRCPickup System.String)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCPickup ToString

VRCSDK3ComponentsVRCPickup.__ToString__SystemString(VRC.SDK3.Components.VRCPickup instance)

outputs: unnamed (String)

flow: none