VRCSDKBaseVRCPlayerApi¶
The VRCSDKBaseVRCPlayerApi module.
VRCPlayerApi¶
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Variable_VRCSDKBaseVRCPlayerApi(VRC.SDKBase.VRCPlayerApi VRCPlayerApiSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)¶
outputs: none
flow: none
Contains a variable representing a VRChat Player API object. Used to access properties of players.
VRCPlayerApi AddToList¶
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VRCSDKBaseVRCPlayerApi.__AddToList__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi ClearPlayerTags¶
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VRCSDKBaseVRCPlayerApi.__ClearPlayerTags__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi ClearSilence¶
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VRCSDKBaseVRCPlayerApi.__ClearSilence__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatGetCurrentHitpoints¶
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VRCSDKBaseVRCPlayerApi.__CombatGetCurrentHitpoints__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Single)
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatGetDestructible¶
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VRCSDKBaseVRCPlayerApi.__CombatGetDestructible__VRCSDKBaseIVRC_Destructible(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (IVRC_Destructible)
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatSetCurrentHitpoints¶
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VRCSDKBaseVRCPlayerApi.__CombatSetCurrentHitpoints__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single hp)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatSetDamageGraphic¶
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VRCSDKBaseVRCPlayerApi.__CombatSetDamageGraphic__UnityEngineGameObject__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.GameObject prefab)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatSetMaxHitpoints¶
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VRCSDKBaseVRCPlayerApi.__CombatSetMaxHitpoints__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single maxHp)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatSetRespawn¶
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VRCSDKBaseVRCPlayerApi.__CombatSetRespawn__SystemBoolean_SystemSingle_UnityEngineTransform__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean respawnOnDeathSystem.Single respawnTimerUnityEngine.Transform respawnLocation)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi CombatSetup¶
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VRCSDKBaseVRCPlayerApi.__CombatSetup__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ctor¶
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VRCSDKBaseVRCPlayerApi.__ctor____VRCSDKBaseVRCPlayerApi()¶
outputs: unnamed (VRCPlayerApi)
flow: none
VRCPlayerApi EnablePickups¶
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VRCSDKBaseVRCPlayerApi.__EnablePickups__SystemBoolean__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean enable)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi Equals¶
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VRCSDKBaseVRCPlayerApi.__Equals__SystemObject__SystemBoolean(VRC.SDKBase.VRCPlayerApi instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
VRCPlayerApi get_AllPlayers¶
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VRCSDKBaseVRCPlayerApi.__get_AllPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi()¶
outputs: unnamed (List`1)
flow: none
VRCPlayerApi get_displayName¶
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VRCSDKBaseVRCPlayerApi.__get_displayName__SystemString(VRC.SDKBase.VRCPlayerApi)¶
outputs: unnamed (String)
flow: none
VRCPlayerApi get_isLocal¶
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VRCSDKBaseVRCPlayerApi.__get_isLocal__SystemBoolean(VRC.SDKBase.VRCPlayerApi)¶
outputs: unnamed (Boolean)
flow: none
VRCPlayerApi get_isMaster¶
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VRCSDKBaseVRCPlayerApi.__get_isMaster__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Boolean)
flow: none
VRCPlayerApi get_playerId¶
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VRCSDKBaseVRCPlayerApi.__get_playerId__SystemInt32(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Int32)
flow: none
VRCPlayerApi get_sPlayers¶
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VRCSDKBaseVRCPlayerApi.__get_sPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi()¶
outputs: unnamed (List`1)
flow: none
VRCPlayerApi get__ClearInvisible¶
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VRCSDKBaseVRCPlayerApi.__get__ClearInvisible__SystemActionVRCSDKBaseVRCPlayerApi()¶
outputs: unnamed (Action`1)
flow: none
VRCPlayerApi GetBonePosition¶
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VRCSDKBaseVRCPlayerApi.__GetBonePosition__UnityEngineHumanBodyBones__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.HumanBodyBones tt)¶
outputs: unnamed (Vector3)
flow: none
VRCPlayerApi GetBoneRotation¶
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VRCSDKBaseVRCPlayerApi.__GetBoneRotation__UnityEngineHumanBodyBones__UnityEngineQuaternion(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.HumanBodyBones tt)¶
outputs: unnamed (Quaternion)
flow: none
VRCPlayerApi GetGravityStrength¶
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VRCSDKBaseVRCPlayerApi.__GetGravityStrength__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Single)
flow: none
VRCPlayerApi GetHashCode¶
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VRCSDKBaseVRCPlayerApi.__GetHashCode__SystemInt32(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Int32)
flow: none
VRCPlayerApi GetJumpImpulse¶
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VRCSDKBaseVRCPlayerApi.__GetJumpImpulse__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Single)
flow: none
VRCPlayerApi GetPlayerById¶
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VRCSDKBaseVRCPlayerApi.__GetPlayerById__SystemInt32__VRCSDKBaseVRCPlayerApi(System.Int32 playerId)¶
outputs: unnamed (VRCPlayerApi)
flow: none
VRCPlayerApi GetPlayerId¶
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VRCSDKBaseVRCPlayerApi.__GetPlayerId__VRCSDKBaseVRCPlayerApi__SystemInt32(VRC.SDKBase.VRCPlayerApi player)¶
outputs: unnamed (Int32)
flow: none
VRCPlayerApi GetPlayersWithTag¶
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VRCSDKBaseVRCPlayerApi.__GetPlayersWithTag__SystemString_SystemString__SystemCollectionsGenericListSystemInt32(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagNameSystem.String tagValue)¶
outputs: unnamed (List`1)
flow: none
VRCPlayerApi GetPlayerTag¶
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VRCSDKBaseVRCPlayerApi.__GetPlayerTag__SystemString__SystemString(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagName)¶
outputs: unnamed (String)
flow: none
VRCPlayerApi GetPosition¶
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VRCSDKBaseVRCPlayerApi.__GetPosition__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Vector3)
flow: none
VRCPlayerApi GetRotation¶
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VRCSDKBaseVRCPlayerApi.__GetRotation__UnityEngineQuaternion(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Quaternion)
flow: none
VRCPlayerApi GetRunSpeed¶
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VRCSDKBaseVRCPlayerApi.__GetRunSpeed__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Single)
flow: none
VRCPlayerApi GetTrackingData¶
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VRCSDKBaseVRCPlayerApi.__GetTrackingData__VRCSDKBaseVRCPlayerApiTrackingDataType__VRCSDKBaseVRCPlayerApiTrackingData(VRC.SDKBase.VRCPlayerApi instanceVRC.SDKBase.VRCPlayerApi+TrackingDataType tt)¶
outputs: unnamed (TrackingData)
flow: none
VRCPlayerApi GetType¶
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VRCSDKBaseVRCPlayerApi.__GetType__SystemType(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Type)
flow: none
VRCPlayerApi GetVelocity¶
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VRCSDKBaseVRCPlayerApi.__GetVelocity__UnityEngineVector3(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Vector3)
flow: none
VRCPlayerApi GetWalkSpeed¶
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VRCSDKBaseVRCPlayerApi.__GetWalkSpeed__SystemSingle(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Single)
flow: none
VRCPlayerApi Immobilize¶
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VRCSDKBaseVRCPlayerApi.__Immobilize__SystemBoolean__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Boolean immobile)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi IsOwner¶
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VRCSDKBaseVRCPlayerApi.__IsOwner__UnityEngineGameObject__SystemBoolean(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.GameObject obj)¶
outputs: unnamed (Boolean)
flow: none
VRCPlayerApi IsPlayerGrounded¶
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VRCSDKBaseVRCPlayerApi.__IsPlayerGrounded__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Boolean)
flow: none
VRCPlayerApi IsUserInVR¶
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VRCSDKBaseVRCPlayerApi.__IsUserInVR__SystemBoolean(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (Boolean)
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi PopAnimations¶
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VRCSDKBaseVRCPlayerApi.__PopAnimations__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi PushAnimations¶
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VRCSDKBaseVRCPlayerApi.__PushAnimations__UnityEngineRuntimeAnimatorController__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.RuntimeAnimatorController animations)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi RemoveFromList¶
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VRCSDKBaseVRCPlayerApi.__RemoveFromList__SystemVoid(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi set_displayName¶
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VRCSDKBaseVRCPlayerApi.__set_displayName__SystemString(VRC.SDKBase.VRCPlayerApi System.String)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi set_isLocal¶
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VRCSDKBaseVRCPlayerApi.__set_isLocal__SystemBoolean(VRC.SDKBase.VRCPlayerApi System.Boolean)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi set_sPlayers¶
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VRCSDKBaseVRCPlayerApi.__set_sPlayers__SystemCollectionsGenericListVRCSDKBaseVRCPlayerApi(System.Collections.Generic.List`1[VRC.SDKBase.VRCPlayerApi] )¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi set__isMasterDelegate¶
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VRCSDKBaseVRCPlayerApi.__set__isMasterDelegate__SystemFuncVRCSDKBaseVRCPlayerApiSystemBoolean(System.Func`2[VRC.SDKBase.VRCPlayerApi,System.Boolean] )¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetGravityStrength¶
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VRCSDKBaseVRCPlayerApi.__SetGravityStrength__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single strength)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetJumpImpulse¶
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VRCSDKBaseVRCPlayerApi.__SetJumpImpulse__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single impulse)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetPlayerTag¶
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VRCSDKBaseVRCPlayerApi.__SetPlayerTag__SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.String tagNameSystem.String tagValue)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetRunSpeed¶
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VRCSDKBaseVRCPlayerApi.__SetRunSpeed__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single speed)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetSilencedToTagged¶
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VRCSDKBaseVRCPlayerApi.__SetSilencedToTagged__SystemInt32_SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Int32 levelSystem.String tagNameSystem.String tagValue)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetSilencedToUntagged¶
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VRCSDKBaseVRCPlayerApi.__SetSilencedToUntagged__SystemInt32_SystemString_SystemString__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Int32 levelSystem.String tagNameSystem.String tagValue)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetVelocity¶
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VRCSDKBaseVRCPlayerApi.__SetVelocity__UnityEngineVector3__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.Vector3 velocity)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi SetWalkSpeed¶
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VRCSDKBaseVRCPlayerApi.__SetWalkSpeed__SystemSingle__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceSystem.Single speed)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi TeleportTo¶
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VRCSDKBaseVRCPlayerApi.__TeleportTo__UnityEngineVector3_UnityEngineQuaternion__SystemVoid(VRC.SDKBase.VRCPlayerApi instanceUnityEngine.Vector3 teleportPosUnityEngine.Quaternion teleportRot)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
VRCPlayerApi ToString¶
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VRCSDKBaseVRCPlayerApi.__ToString__SystemString(VRC.SDKBase.VRCPlayerApi instance)¶
outputs: unnamed (String)
flow: none