ComponentsVRCStation

The ComponentsVRCStation module.

VRCStation

Variable_VRCSDK3ComponentsVRCStation(VRC.SDK3.Components.VRCStation VRCStationSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

op_Equality

VRCSDK3ComponentsVRCStation.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

VRCStation Equals

VRCSDK3ComponentsVRCStation.__Equals__SystemObject__SystemBoolean(VRC.SDK3.Components.VRCStation instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

VRCStation ExitStation

VRCSDK3ComponentsVRCStation.__ExitStation__VRCSDKBaseVRCPlayerApi__SystemVoid(VRC.SDK3.Components.VRCStation instanceVRC.SDKBase.VRCPlayerApi player)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation get_animatorController

VRCSDK3ComponentsVRCStation.__get_animatorController__UnityEngineRuntimeAnimatorController(VRC.SDK3.Components.VRCStation)

outputs: unnamed (RuntimeAnimatorController)

flow: none

VRCStation get_canUseStationFromStation

VRCSDK3ComponentsVRCStation.__get_canUseStationFromStation__SystemBoolean(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Boolean)

flow: none

VRCStation get_controlsObject

VRCSDK3ComponentsVRCStation.__get_controlsObject__VRCSDKBaseVRC_ObjectApi(VRC.SDK3.Components.VRCStation)

outputs: unnamed (VRC_ObjectApi)

flow: none

VRCStation get_disableStationExit

VRCSDK3ComponentsVRCStation.__get_disableStationExit__SystemBoolean(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Boolean)

flow: none

VRCStation get_enabled

VRCSDK3ComponentsVRCStation.__get_enabled__SystemBoolean(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (Boolean)

flow: none

VRCStation get_gameObject

VRCSDK3ComponentsVRCStation.__get_gameObject__UnityEngineGameObject(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (GameObject)

flow: none

VRCStation get_name

VRCSDK3ComponentsVRCStation.__get_name__SystemString(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (String)

flow: none

VRCStation get_PlayerMobility

VRCSDK3ComponentsVRCStation.__get_PlayerMobility__VRCSDKBaseVRCStationMobility(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Mobility)

flow: none

VRCStation get_seated

VRCSDK3ComponentsVRCStation.__get_seated__SystemBoolean(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Boolean)

flow: none

VRCStation get_stationEnterPlayerLocation

VRCSDK3ComponentsVRCStation.__get_stationEnterPlayerLocation__UnityEngineTransform(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Transform)

flow: none

VRCStation get_stationExitPlayerLocation

VRCSDK3ComponentsVRCStation.__get_stationExitPlayerLocation__UnityEngineTransform(VRC.SDK3.Components.VRCStation)

outputs: unnamed (Transform)

flow: none

VRCStation get_transform

VRCSDK3ComponentsVRCStation.__get_transform__UnityEngineTransform(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (Transform)

flow: none

VRCStation GetComponent

VRCSDK3ComponentsVRCStation.__GetComponent__SystemType__UnityEngineComponent(VRC.SDK3.Components.VRCStation instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

VRCStation GetComponentInChildren

VRCSDK3ComponentsVRCStation.__GetComponentInChildren__SystemBoolean__T(VRC.SDK3.Components.VRCStation instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

VRCStation GetComponentInParent

VRCSDK3ComponentsVRCStation.__GetComponentInParent__SystemType__UnityEngineComponent(VRC.SDK3.Components.VRCStation instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

VRCStation GetComponents

VRCSDK3ComponentsVRCStation.__GetComponents__ListT__SystemVoid(VRC.SDK3.Components.VRCStation instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation GetComponentsInChildren

VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(VRC.SDK3.Components.VRCStation instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation GetComponentsInParent

VRCSDK3ComponentsVRCStation.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(VRC.SDK3.Components.VRCStation instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation GetHashCode

VRCSDK3ComponentsVRCStation.__GetHashCode__SystemInt32(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (Int32)

flow: none

VRCStation GetInstanceID

VRCSDK3ComponentsVRCStation.__GetInstanceID__SystemInt32(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (Int32)

flow: none

VRCStation GetType

VRCSDK3ComponentsVRCStation.__GetType__SystemType(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (Type)

flow: none

op_Implicit

VRCSDK3ComponentsVRCStation.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

VRCSDK3ComponentsVRCStation.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

VRCStation set_animatorController

VRCSDK3ComponentsVRCStation.__set_animatorController__UnityEngineRuntimeAnimatorController(VRC.SDK3.Components.VRCStation UnityEngine.RuntimeAnimatorController)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_canUseStationFromStation

VRCSDK3ComponentsVRCStation.__set_canUseStationFromStation__SystemBoolean(VRC.SDK3.Components.VRCStation System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_controlsObject

VRCSDK3ComponentsVRCStation.__set_controlsObject__VRCSDKBaseVRC_ObjectApi(VRC.SDK3.Components.VRCStation VRC.SDKBase.VRC_ObjectApi)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_disableStationExit

VRCSDK3ComponentsVRCStation.__set_disableStationExit__SystemBoolean(VRC.SDK3.Components.VRCStation System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_enabled

VRCSDK3ComponentsVRCStation.__set_enabled__SystemBoolean__SystemVoid(VRC.SDK3.Components.VRCStation instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_name

VRCSDK3ComponentsVRCStation.__set_name__SystemString__SystemVoid(VRC.SDK3.Components.VRCStation instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_PlayerMobility

VRCSDK3ComponentsVRCStation.__set_PlayerMobility__VRCSDKBaseVRCStationMobility(VRC.SDK3.Components.VRCStation VRC.SDKBase.VRCStation+Mobility)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_seated

VRCSDK3ComponentsVRCStation.__set_seated__SystemBoolean(VRC.SDK3.Components.VRCStation System.Boolean)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_stationEnterPlayerLocation

VRCSDK3ComponentsVRCStation.__set_stationEnterPlayerLocation__UnityEngineTransform(VRC.SDK3.Components.VRCStation UnityEngine.Transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation set_stationExitPlayerLocation

VRCSDK3ComponentsVRCStation.__set_stationExitPlayerLocation__UnityEngineTransform(VRC.SDK3.Components.VRCStation UnityEngine.Transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

VRCStation ToString

VRCSDK3ComponentsVRCStation.__ToString__SystemString(VRC.SDK3.Components.VRCStation instance)

outputs: unnamed (String)

flow: none

VRCStation UseStation

VRCSDK3ComponentsVRCStation.__UseStation__VRCSDKBaseVRCPlayerApi__SystemVoid(VRC.SDK3.Components.VRCStation instanceVRC.SDKBase.VRCPlayerApi player)

outputs: none

flow inputs: unnamed

flow outputs: unnamed