AINavMeshPath¶
The AINavMeshPath module.
NavMeshPath ClearCorners¶
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UnityEngineAINavMeshPath.__ClearCorners__SystemVoid(UnityEngine.AI.NavMeshPath instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
ctor¶
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UnityEngineAINavMeshPath.__ctor____UnityEngineAINavMeshPath()¶
outputs: unnamed (NavMeshPath)
flow: none
NavMeshPath Equals¶
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UnityEngineAINavMeshPath.__Equals__SystemObject__SystemBoolean(UnityEngine.AI.NavMeshPath instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
NavMeshPath get_corners¶
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UnityEngineAINavMeshPath.__get_corners__UnityEngineVector3Array(UnityEngine.AI.NavMeshPath instance)¶
outputs: unnamed (Vector3[])
flow: none
NavMeshPath get_status¶
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UnityEngineAINavMeshPath.__get_status__UnityEngineAINavMeshPathStatus(UnityEngine.AI.NavMeshPath instance)¶
outputs: unnamed (NavMeshPathStatus)
flow: none
NavMeshPath GetCornersNonAlloc¶
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UnityEngineAINavMeshPath.__GetCornersNonAlloc__UnityEngineVector3Array__SystemInt32(UnityEngine.AI.NavMeshPath instanceUnityEngine.Vector3[] results)¶
outputs: unnamed (Int32)
flow inputs: unnamed
flow outputs: unnamed
NavMeshPath GetHashCode¶
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UnityEngineAINavMeshPath.__GetHashCode__SystemInt32(UnityEngine.AI.NavMeshPath instance)¶
outputs: unnamed (Int32)
flow: none
NavMeshPath GetType¶
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UnityEngineAINavMeshPath.__GetType__SystemType(UnityEngine.AI.NavMeshPath instance)¶
outputs: unnamed (Type)
flow: none
NavMeshPath ToString¶
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UnityEngineAINavMeshPath.__ToString__SystemString(UnityEngine.AI.NavMeshPath instance)¶
outputs: unnamed (String)
flow: none