AnimationsRotationConstraint¶
The AnimationsRotationConstraint module.
RotationConstraint AddSource¶
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UnityEngineAnimationsRotationConstraint.__AddSource__UnityEngineAnimationsConstraintSource__SystemInt32(UnityEngine.Animations.RotationConstraint instanceUnityEngine.Animations.ConstraintSource source)¶
outputs: unnamed (Int32)
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineAnimationsRotationConstraint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint Equals¶
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UnityEngineAnimationsRotationConstraint.__Equals__SystemObject__SystemBoolean(UnityEngine.Animations.RotationConstraint instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint get_constraintActive¶
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UnityEngineAnimationsRotationConstraint.__get_constraintActive__SystemBoolean(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint get_enabled¶
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UnityEngineAnimationsRotationConstraint.__get_enabled__SystemBoolean(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint get_gameObject¶
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UnityEngineAnimationsRotationConstraint.__get_gameObject__UnityEngineGameObject(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (GameObject)
flow: none
RotationConstraint get_locked¶
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UnityEngineAnimationsRotationConstraint.__get_locked__SystemBoolean(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint get_name¶
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UnityEngineAnimationsRotationConstraint.__get_name__SystemString(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (String)
flow: none
RotationConstraint get_rotationAtRest¶
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UnityEngineAnimationsRotationConstraint.__get_rotationAtRest__UnityEngineVector3(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Vector3)
flow: none
RotationConstraint get_rotationAxis¶
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UnityEngineAnimationsRotationConstraint.__get_rotationAxis__UnityEngineAnimationsAxis(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Axis)
flow: none
RotationConstraint get_rotationOffset¶
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UnityEngineAnimationsRotationConstraint.__get_rotationOffset__UnityEngineVector3(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Vector3)
flow: none
RotationConstraint get_sourceCount¶
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UnityEngineAnimationsRotationConstraint.__get_sourceCount__SystemInt32(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Int32)
flow: none
RotationConstraint get_transform¶
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UnityEngineAnimationsRotationConstraint.__get_transform__UnityEngineTransform(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Transform)
flow: none
RotationConstraint get_weight¶
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UnityEngineAnimationsRotationConstraint.__get_weight__SystemSingle(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Single)
flow: none
RotationConstraint GetComponent¶
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UnityEngineAnimationsRotationConstraint.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Animations.RotationConstraint instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
RotationConstraint GetComponentInChildren¶
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UnityEngineAnimationsRotationConstraint.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
RotationConstraint GetComponentInParent¶
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UnityEngineAnimationsRotationConstraint.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Animations.RotationConstraint instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
RotationConstraint GetComponents¶
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UnityEngineAnimationsRotationConstraint.__GetComponents__ListT__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint GetComponentsInChildren¶
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UnityEngineAnimationsRotationConstraint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint GetComponentsInParent¶
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UnityEngineAnimationsRotationConstraint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint GetHashCode¶
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UnityEngineAnimationsRotationConstraint.__GetHashCode__SystemInt32(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Int32)
flow: none
RotationConstraint GetInstanceID¶
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UnityEngineAnimationsRotationConstraint.__GetInstanceID__SystemInt32(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Int32)
flow: none
RotationConstraint GetSource¶
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UnityEngineAnimationsRotationConstraint.__GetSource__SystemInt32__UnityEngineAnimationsConstraintSource(UnityEngine.Animations.RotationConstraint instanceSystem.Int32 index)¶
outputs: unnamed (ConstraintSource)
flow: none
RotationConstraint GetSources¶
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UnityEngineAnimationsRotationConstraint.__GetSources__SystemCollectionsGenericListUnityEngineAnimationsConstraintSource__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Collections.Generic.List`1[UnityEngine.Animations.ConstraintSource] sources)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint GetType¶
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UnityEngineAnimationsRotationConstraint.__GetType__SystemType(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineAnimationsRotationConstraint.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineAnimationsRotationConstraint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
RotationConstraint RemoveSource¶
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UnityEngineAnimationsRotationConstraint.__RemoveSource__SystemInt32__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Int32 index)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_constraintActive¶
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UnityEngineAnimationsRotationConstraint.__set_constraintActive__SystemBoolean__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_enabled¶
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UnityEngineAnimationsRotationConstraint.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_locked¶
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UnityEngineAnimationsRotationConstraint.__set_locked__SystemBoolean__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_name¶
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UnityEngineAnimationsRotationConstraint.__set_name__SystemString__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_rotationAtRest¶
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UnityEngineAnimationsRotationConstraint.__set_rotationAtRest__UnityEngineVector3__SystemVoid(UnityEngine.Animations.RotationConstraint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_rotationAxis¶
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UnityEngineAnimationsRotationConstraint.__set_rotationAxis__UnityEngineAnimationsAxis__SystemVoid(UnityEngine.Animations.RotationConstraint instanceUnityEngine.Animations.Axis value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_rotationOffset¶
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UnityEngineAnimationsRotationConstraint.__set_rotationOffset__UnityEngineVector3__SystemVoid(UnityEngine.Animations.RotationConstraint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint set_weight¶
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UnityEngineAnimationsRotationConstraint.__set_weight__SystemSingle__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint SetSource¶
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UnityEngineAnimationsRotationConstraint.__SetSource__SystemInt32_UnityEngineAnimationsConstraintSource__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Int32 indexUnityEngine.Animations.ConstraintSource source)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint SetSources¶
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UnityEngineAnimationsRotationConstraint.__SetSources__SystemCollectionsGenericListUnityEngineAnimationsConstraintSource__SystemVoid(UnityEngine.Animations.RotationConstraint instanceSystem.Collections.Generic.List`1[UnityEngine.Animations.ConstraintSource] sources)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
RotationConstraint ToString¶
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UnityEngineAnimationsRotationConstraint.__ToString__SystemString(UnityEngine.Animations.RotationConstraint instance)¶
outputs: unnamed (String)
flow: none