HingeJoint¶
The HingeJoint module.
op_Equality¶
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UnityEngineHingeJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint Equals¶
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UnityEngineHingeJoint.__Equals__SystemObject__SystemBoolean(UnityEngine.HingeJoint instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_anchor¶
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UnityEngineHingeJoint.__get_anchor__UnityEngineVector3(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Vector3)
flow: none
HingeJoint get_angle¶
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UnityEngineHingeJoint.__get_angle__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint get_autoConfigureConnectedAnchor¶
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UnityEngineHingeJoint.__get_autoConfigureConnectedAnchor__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_axis¶
-
UnityEngineHingeJoint.__get_axis__UnityEngineVector3(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Vector3)
flow: none
HingeJoint get_breakForce¶
-
UnityEngineHingeJoint.__get_breakForce__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint get_breakTorque¶
-
UnityEngineHingeJoint.__get_breakTorque__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint get_connectedAnchor¶
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UnityEngineHingeJoint.__get_connectedAnchor__UnityEngineVector3(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Vector3)
flow: none
HingeJoint get_connectedBody¶
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UnityEngineHingeJoint.__get_connectedBody__UnityEngineRigidbody(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Rigidbody)
flow: none
HingeJoint get_connectedMassScale¶
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UnityEngineHingeJoint.__get_connectedMassScale__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint get_currentForce¶
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UnityEngineHingeJoint.__get_currentForce__UnityEngineVector3(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Vector3)
flow: none
HingeJoint get_currentTorque¶
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UnityEngineHingeJoint.__get_currentTorque__UnityEngineVector3(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Vector3)
flow: none
HingeJoint get_enableCollision¶
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UnityEngineHingeJoint.__get_enableCollision__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_enablePreprocessing¶
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UnityEngineHingeJoint.__get_enablePreprocessing__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_gameObject¶
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UnityEngineHingeJoint.__get_gameObject__UnityEngineGameObject(UnityEngine.HingeJoint instance)¶
outputs: unnamed (GameObject)
flow: none
HingeJoint get_limits¶
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UnityEngineHingeJoint.__get_limits__UnityEngineJointLimits(UnityEngine.HingeJoint instance)¶
outputs: unnamed (JointLimits)
flow: none
HingeJoint get_massScale¶
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UnityEngineHingeJoint.__get_massScale__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint get_motor¶
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UnityEngineHingeJoint.__get_motor__UnityEngineJointMotor(UnityEngine.HingeJoint instance)¶
outputs: unnamed (JointMotor)
flow: none
HingeJoint get_name¶
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UnityEngineHingeJoint.__get_name__SystemString(UnityEngine.HingeJoint instance)¶
outputs: unnamed (String)
flow: none
HingeJoint get_spring¶
-
UnityEngineHingeJoint.__get_spring__UnityEngineJointSpring(UnityEngine.HingeJoint instance)¶
outputs: unnamed (JointSpring)
flow: none
HingeJoint get_transform¶
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UnityEngineHingeJoint.__get_transform__UnityEngineTransform(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Transform)
flow: none
HingeJoint get_useLimits¶
-
UnityEngineHingeJoint.__get_useLimits__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_useMotor¶
-
UnityEngineHingeJoint.__get_useMotor__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_useSpring¶
-
UnityEngineHingeJoint.__get_useSpring__SystemBoolean(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint get_velocity¶
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UnityEngineHingeJoint.__get_velocity__SystemSingle(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Single)
flow: none
HingeJoint GetComponent¶
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UnityEngineHingeJoint.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.HingeJoint instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
HingeJoint GetComponentInChildren¶
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UnityEngineHingeJoint.__GetComponentInChildren__SystemBoolean__T(UnityEngine.HingeJoint instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
HingeJoint GetComponentInParent¶
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UnityEngineHingeJoint.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.HingeJoint instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
HingeJoint GetComponents¶
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UnityEngineHingeJoint.__GetComponents__ListT__SystemVoid(UnityEngine.HingeJoint instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint GetComponentsInChildren¶
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UnityEngineHingeJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint GetComponentsInParent¶
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UnityEngineHingeJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint GetHashCode¶
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UnityEngineHingeJoint.__GetHashCode__SystemInt32(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Int32)
flow: none
HingeJoint GetInstanceID¶
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UnityEngineHingeJoint.__GetInstanceID__SystemInt32(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Int32)
flow: none
HingeJoint GetType¶
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UnityEngineHingeJoint.__GetType__SystemType(UnityEngine.HingeJoint instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineHingeJoint.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineHingeJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
HingeJoint set_anchor¶
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UnityEngineHingeJoint.__set_anchor__UnityEngineVector3__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_autoConfigureConnectedAnchor¶
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UnityEngineHingeJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_axis¶
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UnityEngineHingeJoint.__set_axis__UnityEngineVector3__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_breakForce¶
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UnityEngineHingeJoint.__set_breakForce__SystemSingle__SystemVoid(UnityEngine.HingeJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_breakTorque¶
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UnityEngineHingeJoint.__set_breakTorque__SystemSingle__SystemVoid(UnityEngine.HingeJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_connectedAnchor¶
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UnityEngineHingeJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_connectedBody¶
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UnityEngineHingeJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.Rigidbody value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_connectedMassScale¶
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UnityEngineHingeJoint.__set_connectedMassScale__SystemSingle__SystemVoid(UnityEngine.HingeJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_enableCollision¶
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UnityEngineHingeJoint.__set_enableCollision__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_enablePreprocessing¶
-
UnityEngineHingeJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_limits¶
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UnityEngineHingeJoint.__set_limits__UnityEngineJointLimits__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.JointLimits value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_massScale¶
-
UnityEngineHingeJoint.__set_massScale__SystemSingle__SystemVoid(UnityEngine.HingeJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_motor¶
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UnityEngineHingeJoint.__set_motor__UnityEngineJointMotor__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.JointMotor value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_name¶
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UnityEngineHingeJoint.__set_name__SystemString__SystemVoid(UnityEngine.HingeJoint instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_spring¶
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UnityEngineHingeJoint.__set_spring__UnityEngineJointSpring__SystemVoid(UnityEngine.HingeJoint instanceUnityEngine.JointSpring value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_useLimits¶
-
UnityEngineHingeJoint.__set_useLimits__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_useMotor¶
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UnityEngineHingeJoint.__set_useMotor__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint set_useSpring¶
-
UnityEngineHingeJoint.__set_useSpring__SystemBoolean__SystemVoid(UnityEngine.HingeJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
HingeJoint ToString¶
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UnityEngineHingeJoint.__ToString__SystemString(UnityEngine.HingeJoint instance)¶
outputs: unnamed (String)
flow: none