MeshRenderer

The MeshRenderer module.

op_Equality

UnityEngineMeshRenderer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

MeshRenderer Equals

UnityEngineMeshRenderer.__Equals__SystemObject__SystemBoolean(UnityEngine.MeshRenderer instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

MeshRenderer get_additionalVertexStreams

UnityEngineMeshRenderer.__get_additionalVertexStreams__UnityEngineMesh(UnityEngine.MeshRenderer instance)

outputs: unnamed (Mesh)

flow: none

Unity Documentation

MeshRenderer get_allowOcclusionWhenDynamic

UnityEngineMeshRenderer.__get_allowOcclusionWhenDynamic__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshRenderer get_bounds

UnityEngineMeshRenderer.__get_bounds__UnityEngineBounds(UnityEngine.MeshRenderer instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

MeshRenderer get_enabled

UnityEngineMeshRenderer.__get_enabled__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshRenderer get_gameObject

UnityEngineMeshRenderer.__get_gameObject__UnityEngineGameObject(UnityEngine.MeshRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

MeshRenderer get_isPartOfStaticBatch

UnityEngineMeshRenderer.__get_isPartOfStaticBatch__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshRenderer get_isVisible

UnityEngineMeshRenderer.__get_isVisible__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshRenderer get_lightmapIndex

UnityEngineMeshRenderer.__get_lightmapIndex__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_lightmapScaleOffset

UnityEngineMeshRenderer.__get_lightmapScaleOffset__UnityEngineVector4(UnityEngine.MeshRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

MeshRenderer get_lightProbeProxyVolumeOverride

UnityEngineMeshRenderer.__get_lightProbeProxyVolumeOverride__UnityEngineGameObject(UnityEngine.MeshRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

MeshRenderer get_lightProbeUsage

UnityEngineMeshRenderer.__get_lightProbeUsage__UnityEngineRenderingLightProbeUsage(UnityEngine.MeshRenderer instance)

outputs: unnamed (LightProbeUsage)

flow: none

Unity Documentation

MeshRenderer get_localToWorldMatrix

UnityEngineMeshRenderer.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.MeshRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

MeshRenderer get_material

UnityEngineMeshRenderer.__get_material__UnityEngineMaterial(UnityEngine.MeshRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

MeshRenderer get_materials

UnityEngineMeshRenderer.__get_materials__UnityEngineMaterialArray(UnityEngine.MeshRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

MeshRenderer get_motionVectorGenerationMode

UnityEngineMeshRenderer.__get_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode(UnityEngine.MeshRenderer instance)

outputs: unnamed (MotionVectorGenerationMode)

flow: none

Unity Documentation

MeshRenderer get_name

UnityEngineMeshRenderer.__get_name__SystemString(UnityEngine.MeshRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MeshRenderer get_probeAnchor

UnityEngineMeshRenderer.__get_probeAnchor__UnityEngineTransform(UnityEngine.MeshRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

MeshRenderer get_realtimeLightmapIndex

UnityEngineMeshRenderer.__get_realtimeLightmapIndex__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_realtimeLightmapScaleOffset

UnityEngineMeshRenderer.__get_realtimeLightmapScaleOffset__UnityEngineVector4(UnityEngine.MeshRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

MeshRenderer get_receiveShadows

UnityEngineMeshRenderer.__get_receiveShadows__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MeshRenderer get_reflectionProbeUsage

UnityEngineMeshRenderer.__get_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage(UnityEngine.MeshRenderer instance)

outputs: unnamed (ReflectionProbeUsage)

flow: none

Unity Documentation

MeshRenderer get_rendererPriority

UnityEngineMeshRenderer.__get_rendererPriority__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_renderingLayerMask

UnityEngineMeshRenderer.__get_renderingLayerMask__SystemUInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

MeshRenderer get_shadowCastingMode

UnityEngineMeshRenderer.__get_shadowCastingMode__UnityEngineRenderingShadowCastingMode(UnityEngine.MeshRenderer instance)

outputs: unnamed (ShadowCastingMode)

flow: none

Unity Documentation

MeshRenderer get_sharedMaterial

UnityEngineMeshRenderer.__get_sharedMaterial__UnityEngineMaterial(UnityEngine.MeshRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

MeshRenderer get_sharedMaterials

UnityEngineMeshRenderer.__get_sharedMaterials__UnityEngineMaterialArray(UnityEngine.MeshRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

MeshRenderer get_sortingLayerID

UnityEngineMeshRenderer.__get_sortingLayerID__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_sortingLayerName

UnityEngineMeshRenderer.__get_sortingLayerName__SystemString(UnityEngine.MeshRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MeshRenderer get_sortingOrder

UnityEngineMeshRenderer.__get_sortingOrder__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_subMeshStartIndex

UnityEngineMeshRenderer.__get_subMeshStartIndex__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer get_transform

UnityEngineMeshRenderer.__get_transform__UnityEngineTransform(UnityEngine.MeshRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

MeshRenderer get_worldToLocalMatrix

UnityEngineMeshRenderer.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.MeshRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

MeshRenderer GetClosestReflectionProbes

UnityEngineMeshRenderer.__GetClosestReflectionProbes__SystemCollectionsGenericListUnityEngineRenderingReflectionProbeBlendInfo__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.ReflectionProbeBlendInfo] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetComponent

UnityEngineMeshRenderer.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.MeshRenderer instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

MeshRenderer GetComponentInChildren

UnityEngineMeshRenderer.__GetComponentInChildren__SystemBoolean__T(UnityEngine.MeshRenderer instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

MeshRenderer GetComponentInParent

UnityEngineMeshRenderer.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.MeshRenderer instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

MeshRenderer GetComponents

UnityEngineMeshRenderer.__GetComponents__ListT__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetComponentsInChildren

UnityEngineMeshRenderer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetComponentsInParent

UnityEngineMeshRenderer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetHashCode

UnityEngineMeshRenderer.__GetHashCode__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer GetInstanceID

UnityEngineMeshRenderer.__GetInstanceID__SystemInt32(UnityEngine.MeshRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MeshRenderer GetMaterials

UnityEngineMeshRenderer.__GetMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetPropertyBlock

UnityEngineMeshRenderer.__GetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetSharedMaterials

UnityEngineMeshRenderer.__GetSharedMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer GetType

UnityEngineMeshRenderer.__GetType__SystemType(UnityEngine.MeshRenderer instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

MeshRenderer HasPropertyBlock

UnityEngineMeshRenderer.__HasPropertyBlock__SystemBoolean(UnityEngine.MeshRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineMeshRenderer.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineMeshRenderer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

MeshRenderer set_additionalVertexStreams

UnityEngineMeshRenderer.__set_additionalVertexStreams__UnityEngineMesh__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Mesh value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_allowOcclusionWhenDynamic

UnityEngineMeshRenderer.__set_allowOcclusionWhenDynamic__SystemBoolean__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_enabled

UnityEngineMeshRenderer.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_lightmapIndex

UnityEngineMeshRenderer.__set_lightmapIndex__SystemInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_lightmapScaleOffset

UnityEngineMeshRenderer.__set_lightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_lightProbeProxyVolumeOverride

UnityEngineMeshRenderer.__set_lightProbeProxyVolumeOverride__UnityEngineGameObject__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.GameObject value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_lightProbeUsage

UnityEngineMeshRenderer.__set_lightProbeUsage__UnityEngineRenderingLightProbeUsage__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Rendering.LightProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_material

UnityEngineMeshRenderer.__set_material__UnityEngineMaterial__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_materials

UnityEngineMeshRenderer.__set_materials__UnityEngineMaterialArray__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_motionVectorGenerationMode

UnityEngineMeshRenderer.__set_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.MotionVectorGenerationMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_name

UnityEngineMeshRenderer.__set_name__SystemString__SystemVoid(UnityEngine.MeshRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_probeAnchor

UnityEngineMeshRenderer.__set_probeAnchor__UnityEngineTransform__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_realtimeLightmapIndex

UnityEngineMeshRenderer.__set_realtimeLightmapIndex__SystemInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_realtimeLightmapScaleOffset

UnityEngineMeshRenderer.__set_realtimeLightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_receiveShadows

UnityEngineMeshRenderer.__set_receiveShadows__SystemBoolean__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_reflectionProbeUsage

UnityEngineMeshRenderer.__set_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Rendering.ReflectionProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_rendererPriority

UnityEngineMeshRenderer.__set_rendererPriority__SystemInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_renderingLayerMask

UnityEngineMeshRenderer.__set_renderingLayerMask__SystemUInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_shadowCastingMode

UnityEngineMeshRenderer.__set_shadowCastingMode__UnityEngineRenderingShadowCastingMode__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Rendering.ShadowCastingMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_sharedMaterial

UnityEngineMeshRenderer.__set_sharedMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_sharedMaterials

UnityEngineMeshRenderer.__set_sharedMaterials__UnityEngineMaterialArray__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_sortingLayerID

UnityEngineMeshRenderer.__set_sortingLayerID__SystemInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_sortingLayerName

UnityEngineMeshRenderer.__set_sortingLayerName__SystemString__SystemVoid(UnityEngine.MeshRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer set_sortingOrder

UnityEngineMeshRenderer.__set_sortingOrder__SystemInt32__SystemVoid(UnityEngine.MeshRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer SetPropertyBlock

UnityEngineMeshRenderer.__SetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.MeshRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MeshRenderer ToString

UnityEngineMeshRenderer.__ToString__SystemString(UnityEngine.MeshRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MeshRenderer

Variable_UnityEngineMeshRenderer(UnityEngine.MeshRenderer MeshRendererSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation