UIMask¶
The UIMask module.
op_Equality¶
-
UnityEngineUIMask.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Mask Equals¶
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UnityEngineUIMask.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Mask instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
Mask get_enabled¶
-
UnityEngineUIMask.__get_enabled__SystemBoolean(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Boolean)
flow: none
Mask get_gameObject¶
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UnityEngineUIMask.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Mask instance)¶
outputs: unnamed (GameObject)
flow: none
Mask get_graphic¶
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UnityEngineUIMask.__get_graphic__UnityEngineUIGraphic(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Graphic)
flow: none
Mask get_name¶
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UnityEngineUIMask.__get_name__SystemString(UnityEngine.UI.Mask instance)¶
outputs: unnamed (String)
flow: none
Mask get_rectTransform¶
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UnityEngineUIMask.__get_rectTransform__UnityEngineRectTransform(UnityEngine.UI.Mask instance)¶
outputs: unnamed (RectTransform)
flow: none
Mask get_showMaskGraphic¶
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UnityEngineUIMask.__get_showMaskGraphic__SystemBoolean(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Boolean)
flow: none
Mask get_transform¶
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UnityEngineUIMask.__get_transform__UnityEngineTransform(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Transform)
flow: none
Mask GetComponent¶
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UnityEngineUIMask.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Mask instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
Mask GetComponentInChildren¶
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UnityEngineUIMask.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
Mask GetComponentInParent¶
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UnityEngineUIMask.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Mask instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
Mask GetComponents¶
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UnityEngineUIMask.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask GetComponentsInChildren¶
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UnityEngineUIMask.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask GetComponentsInParent¶
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UnityEngineUIMask.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask GetHashCode¶
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UnityEngineUIMask.__GetHashCode__SystemInt32(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Int32)
flow: none
Mask GetInstanceID¶
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UnityEngineUIMask.__GetInstanceID__SystemInt32(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Int32)
flow: none
Mask GetModifiedMaterial¶
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UnityEngineUIMask.__GetModifiedMaterial__UnityEngineMaterial__UnityEngineMaterial(UnityEngine.UI.Mask instanceUnityEngine.Material baseMaterial)¶
outputs: unnamed (Material)
flow: none
Mask GetType¶
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UnityEngineUIMask.__GetType__SystemType(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineUIMask.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineUIMask.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Mask IsActive¶
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UnityEngineUIMask.__IsActive__SystemBoolean(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Boolean)
flow: none
Mask IsDestroyed¶
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UnityEngineUIMask.__IsDestroyed__SystemBoolean(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Boolean)
flow: none
Mask IsRaycastLocationValid¶
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UnityEngineUIMask.__IsRaycastLocationValid__UnityEngineVector2_UnityEngineCamera__SystemBoolean(UnityEngine.UI.Mask instanceUnityEngine.Vector2 spUnityEngine.Camera eventCamera)¶
outputs: unnamed (Boolean)
flow: none
Mask MaskEnabled¶
-
UnityEngineUIMask.__MaskEnabled__SystemBoolean(UnityEngine.UI.Mask instance)¶
outputs: unnamed (Boolean)
flow: none
Mask set_enabled¶
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UnityEngineUIMask.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask set_name¶
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UnityEngineUIMask.__set_name__SystemString__SystemVoid(UnityEngine.UI.Mask instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask set_showMaskGraphic¶
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UnityEngineUIMask.__set_showMaskGraphic__SystemBoolean__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Mask ToString¶
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UnityEngineUIMask.__ToString__SystemString(UnityEngine.UI.Mask instance)¶
outputs: unnamed (String)
flow: none