UIMask

The UIMask module.

op_Equality

UnityEngineUIMask.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Mask Equals

UnityEngineUIMask.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Mask instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Mask get_enabled

UnityEngineUIMask.__get_enabled__SystemBoolean(UnityEngine.UI.Mask instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask get_gameObject

UnityEngineUIMask.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Mask instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Mask get_graphic

UnityEngineUIMask.__get_graphic__UnityEngineUIGraphic(UnityEngine.UI.Mask instance)

outputs: unnamed (Graphic)

flow: none

Unity Documentation

Mask get_name

UnityEngineUIMask.__get_name__SystemString(UnityEngine.UI.Mask instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Mask get_rectTransform

UnityEngineUIMask.__get_rectTransform__UnityEngineRectTransform(UnityEngine.UI.Mask instance)

outputs: unnamed (RectTransform)

flow: none

Unity Documentation

Mask get_showMaskGraphic

UnityEngineUIMask.__get_showMaskGraphic__SystemBoolean(UnityEngine.UI.Mask instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask get_transform

UnityEngineUIMask.__get_transform__UnityEngineTransform(UnityEngine.UI.Mask instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Mask GetComponent

UnityEngineUIMask.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Mask instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Mask GetComponentInChildren

UnityEngineUIMask.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Mask GetComponentInParent

UnityEngineUIMask.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Mask instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Mask GetComponents

UnityEngineUIMask.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask GetComponentsInChildren

UnityEngineUIMask.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask GetComponentsInParent

UnityEngineUIMask.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask GetHashCode

UnityEngineUIMask.__GetHashCode__SystemInt32(UnityEngine.UI.Mask instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mask GetInstanceID

UnityEngineUIMask.__GetInstanceID__SystemInt32(UnityEngine.UI.Mask instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Mask GetModifiedMaterial

UnityEngineUIMask.__GetModifiedMaterial__UnityEngineMaterial__UnityEngineMaterial(UnityEngine.UI.Mask instanceUnityEngine.Material baseMaterial)

outputs: unnamed (Material)

flow: none

Unity Documentation

Mask GetType

UnityEngineUIMask.__GetType__SystemType(UnityEngine.UI.Mask instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUIMask.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIMask.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Mask IsActive

UnityEngineUIMask.__IsActive__SystemBoolean(UnityEngine.UI.Mask instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask IsDestroyed

UnityEngineUIMask.__IsDestroyed__SystemBoolean(UnityEngine.UI.Mask instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask IsRaycastLocationValid

UnityEngineUIMask.__IsRaycastLocationValid__UnityEngineVector2_UnityEngineCamera__SystemBoolean(UnityEngine.UI.Mask instanceUnityEngine.Vector2 spUnityEngine.Camera eventCamera)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask MaskEnabled

UnityEngineUIMask.__MaskEnabled__SystemBoolean(UnityEngine.UI.Mask instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Mask set_enabled

UnityEngineUIMask.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask set_name

UnityEngineUIMask.__set_name__SystemString__SystemVoid(UnityEngine.UI.Mask instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask set_showMaskGraphic

UnityEngineUIMask.__set_showMaskGraphic__SystemBoolean__SystemVoid(UnityEngine.UI.Mask instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Mask ToString

UnityEngineUIMask.__ToString__SystemString(UnityEngine.UI.Mask instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Mask

Variable_UnityEngineUIMask(UnityEngine.UI.Mask MaskSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation