WheelCollider¶
The WheelCollider module.
WheelCollider¶
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Variable_UnityEngineWheelCollider(UnityEngine.WheelCollider WheelColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)¶
outputs: none
flow: none
WheelCollider ClosestPoint¶
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UnityEngineWheelCollider.__ClosestPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.WheelCollider instanceUnityEngine.Vector3 position)¶
outputs: unnamed (Vector3)
flow: none
WheelCollider ClosestPointOnBounds¶
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UnityEngineWheelCollider.__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3(UnityEngine.WheelCollider instanceUnityEngine.Vector3 position)¶
outputs: unnamed (Vector3)
flow: none
WheelCollider ConfigureVehicleSubsteps¶
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UnityEngineWheelCollider.__ConfigureVehicleSubsteps__SystemSingle_SystemInt32_SystemInt32__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single speedThresholdSystem.Int32 stepsBelowThresholdSystem.Int32 stepsAboveThreshold)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineWheelCollider.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider Equals¶
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UnityEngineWheelCollider.__Equals__SystemObject__SystemBoolean(UnityEngine.WheelCollider instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider get_attachedRigidbody¶
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UnityEngineWheelCollider.__get_attachedRigidbody__UnityEngineRigidbody(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Rigidbody)
flow: none
WheelCollider get_bounds¶
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UnityEngineWheelCollider.__get_bounds__UnityEngineBounds(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Bounds)
flow: none
WheelCollider get_brakeTorque¶
-
UnityEngineWheelCollider.__get_brakeTorque__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_center¶
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UnityEngineWheelCollider.__get_center__UnityEngineVector3(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Vector3)
flow: none
WheelCollider get_contactOffset¶
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UnityEngineWheelCollider.__get_contactOffset__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_enabled¶
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UnityEngineWheelCollider.__get_enabled__SystemBoolean(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider get_forceAppPointDistance¶
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UnityEngineWheelCollider.__get_forceAppPointDistance__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_forwardFriction¶
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UnityEngineWheelCollider.__get_forwardFriction__UnityEngineWheelFrictionCurve(UnityEngine.WheelCollider instance)¶
outputs: unnamed (WheelFrictionCurve)
flow: none
WheelCollider get_gameObject¶
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UnityEngineWheelCollider.__get_gameObject__UnityEngineGameObject(UnityEngine.WheelCollider instance)¶
outputs: unnamed (GameObject)
flow: none
WheelCollider get_isGrounded¶
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UnityEngineWheelCollider.__get_isGrounded__SystemBoolean(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider get_isTrigger¶
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UnityEngineWheelCollider.__get_isTrigger__SystemBoolean(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider get_mass¶
-
UnityEngineWheelCollider.__get_mass__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_material¶
-
UnityEngineWheelCollider.__get_material__UnityEnginePhysicMaterial(UnityEngine.WheelCollider instance)¶
outputs: unnamed (PhysicMaterial)
flow: none
WheelCollider get_motorTorque¶
-
UnityEngineWheelCollider.__get_motorTorque__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_name¶
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UnityEngineWheelCollider.__get_name__SystemString(UnityEngine.WheelCollider instance)¶
outputs: unnamed (String)
flow: none
WheelCollider get_radius¶
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UnityEngineWheelCollider.__get_radius__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_rpm¶
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UnityEngineWheelCollider.__get_rpm__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_sidewaysFriction¶
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UnityEngineWheelCollider.__get_sidewaysFriction__UnityEngineWheelFrictionCurve(UnityEngine.WheelCollider instance)¶
outputs: unnamed (WheelFrictionCurve)
flow: none
WheelCollider get_sprungMass¶
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UnityEngineWheelCollider.__get_sprungMass__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_steerAngle¶
-
UnityEngineWheelCollider.__get_steerAngle__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_suspensionDistance¶
-
UnityEngineWheelCollider.__get_suspensionDistance__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider get_suspensionSpring¶
-
UnityEngineWheelCollider.__get_suspensionSpring__UnityEngineJointSpring(UnityEngine.WheelCollider instance)¶
outputs: unnamed (JointSpring)
flow: none
WheelCollider get_transform¶
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UnityEngineWheelCollider.__get_transform__UnityEngineTransform(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Transform)
flow: none
WheelCollider get_wheelDampingRate¶
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UnityEngineWheelCollider.__get_wheelDampingRate__SystemSingle(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Single)
flow: none
WheelCollider GetComponent¶
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UnityEngineWheelCollider.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.WheelCollider instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
WheelCollider GetComponentInChildren¶
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UnityEngineWheelCollider.__GetComponentInChildren__SystemBoolean__T(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
WheelCollider GetComponentInParent¶
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UnityEngineWheelCollider.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.WheelCollider instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
WheelCollider GetComponents¶
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UnityEngineWheelCollider.__GetComponents__ListT__SystemVoid(UnityEngine.WheelCollider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetComponentsInChildren¶
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UnityEngineWheelCollider.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetComponentsInParent¶
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UnityEngineWheelCollider.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.WheelCollider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider GetGroundHit¶
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UnityEngineWheelCollider.__GetGroundHit__UnityEngineWheelHitRef__SystemBoolean(UnityEngine.WheelCollider instance)¶
outputs: hit (WheelHit), unnamed (Boolean)
flow: none
WheelCollider GetHashCode¶
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UnityEngineWheelCollider.__GetHashCode__SystemInt32(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Int32)
flow: none
WheelCollider GetInstanceID¶
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UnityEngineWheelCollider.__GetInstanceID__SystemInt32(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Int32)
flow: none
WheelCollider GetType¶
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UnityEngineWheelCollider.__GetType__SystemType(UnityEngine.WheelCollider instance)¶
outputs: unnamed (Type)
flow: none
WheelCollider GetWorldPose¶
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UnityEngineWheelCollider.__GetWorldPose__UnityEngineVector3Ref_UnityEngineQuaternionRef__SystemVoid(UnityEngine.WheelCollider instance)¶
outputs: pos (Vector3), quat (Quaternion)
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
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UnityEngineWheelCollider.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineWheelCollider.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
WheelCollider Raycast¶
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UnityEngineWheelCollider.__Raycast__UnityEngineRay_UnityEngineRaycastHitRef_SystemSingle__SystemBoolean(UnityEngine.WheelCollider instanceUnityEngine.Ray raySystem.Single maxDistance)¶
outputs: hitInfo (RaycastHit), unnamed (Boolean)
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_brakeTorque¶
-
UnityEngineWheelCollider.__set_brakeTorque__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_center¶
-
UnityEngineWheelCollider.__set_center__UnityEngineVector3__SystemVoid(UnityEngine.WheelCollider instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_contactOffset¶
-
UnityEngineWheelCollider.__set_contactOffset__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_enabled¶
-
UnityEngineWheelCollider.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.WheelCollider instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_forceAppPointDistance¶
-
UnityEngineWheelCollider.__set_forceAppPointDistance__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_forwardFriction¶
-
UnityEngineWheelCollider.__set_forwardFriction__UnityEngineWheelFrictionCurve__SystemVoid(UnityEngine.WheelCollider instanceUnityEngine.WheelFrictionCurve value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_isTrigger¶
-
UnityEngineWheelCollider.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.WheelCollider instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_mass¶
-
UnityEngineWheelCollider.__set_mass__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_material¶
-
UnityEngineWheelCollider.__set_material__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.WheelCollider instanceUnityEngine.PhysicMaterial value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_motorTorque¶
-
UnityEngineWheelCollider.__set_motorTorque__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_name¶
-
UnityEngineWheelCollider.__set_name__SystemString__SystemVoid(UnityEngine.WheelCollider instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_radius¶
-
UnityEngineWheelCollider.__set_radius__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_sidewaysFriction¶
-
UnityEngineWheelCollider.__set_sidewaysFriction__UnityEngineWheelFrictionCurve__SystemVoid(UnityEngine.WheelCollider instanceUnityEngine.WheelFrictionCurve value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_steerAngle¶
-
UnityEngineWheelCollider.__set_steerAngle__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_suspensionDistance¶
-
UnityEngineWheelCollider.__set_suspensionDistance__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_suspensionSpring¶
-
UnityEngineWheelCollider.__set_suspensionSpring__UnityEngineJointSpring__SystemVoid(UnityEngine.WheelCollider instanceUnityEngine.JointSpring value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
WheelCollider set_wheelDampingRate¶
-
UnityEngineWheelCollider.__set_wheelDampingRate__SystemSingle__SystemVoid(UnityEngine.WheelCollider instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed