ParticleSystem

The ParticleSystem module.

ParticleSystem Clear

UnityEngineParticleSystem.__Clear__SystemVoid(UnityEngine.ParticleSystem instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem Emit

UnityEngineParticleSystem.__Emit__SystemInt32__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Int32 count)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineParticleSystem.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

ParticleSystem Equals

UnityEngineParticleSystem.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

ParticleSystem get_collision

UnityEngineParticleSystem.__get_collision__UnityEngineParticleSystemCollisionModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (CollisionModule)

flow: none

Unity Documentation

ParticleSystem get_colorBySpeed

UnityEngineParticleSystem.__get_colorBySpeed__UnityEngineParticleSystemColorBySpeedModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (ColorBySpeedModule)

flow: none

Unity Documentation

ParticleSystem get_colorOverLifetime

UnityEngineParticleSystem.__get_colorOverLifetime__UnityEngineParticleSystemColorOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (ColorOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem get_customData

UnityEngineParticleSystem.__get_customData__UnityEngineParticleSystemCustomDataModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (CustomDataModule)

flow: none

Unity Documentation

ParticleSystem get_emission

UnityEngineParticleSystem.__get_emission__UnityEngineParticleSystemEmissionModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (EmissionModule)

flow: none

Unity Documentation

ParticleSystem get_externalForces

UnityEngineParticleSystem.__get_externalForces__UnityEngineParticleSystemExternalForcesModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (ExternalForcesModule)

flow: none

Unity Documentation

ParticleSystem get_forceOverLifetime

UnityEngineParticleSystem.__get_forceOverLifetime__UnityEngineParticleSystemForceOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (ForceOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem get_gameObject

UnityEngineParticleSystem.__get_gameObject__UnityEngineGameObject(UnityEngine.ParticleSystem instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

ParticleSystem get_inheritVelocity

UnityEngineParticleSystem.__get_inheritVelocity__UnityEngineParticleSystemInheritVelocityModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (InheritVelocityModule)

flow: none

Unity Documentation

ParticleSystem get_isEmitting

UnityEngineParticleSystem.__get_isEmitting__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_isPaused

UnityEngineParticleSystem.__get_isPaused__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_isPlaying

UnityEngineParticleSystem.__get_isPlaying__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_isStopped

UnityEngineParticleSystem.__get_isStopped__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_lights

UnityEngineParticleSystem.__get_lights__UnityEngineParticleSystemLightsModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (LightsModule)

flow: none

Unity Documentation

ParticleSystem get_limitVelocityOverLifetime

UnityEngineParticleSystem.__get_limitVelocityOverLifetime__UnityEngineParticleSystemLimitVelocityOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (LimitVelocityOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem get_main

UnityEngineParticleSystem.__get_main__UnityEngineParticleSystemMainModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (MainModule)

flow: none

Unity Documentation

ParticleSystem get_name

UnityEngineParticleSystem.__get_name__SystemString(UnityEngine.ParticleSystem instance)

outputs: unnamed (String)

flow: none

Unity Documentation

ParticleSystem get_noise

UnityEngineParticleSystem.__get_noise__UnityEngineParticleSystemNoiseModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (NoiseModule)

flow: none

Unity Documentation

ParticleSystem get_particleCount

UnityEngineParticleSystem.__get_particleCount__SystemInt32(UnityEngine.ParticleSystem instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ParticleSystem get_proceduralSimulationSupported

UnityEngineParticleSystem.__get_proceduralSimulationSupported__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_randomSeed

UnityEngineParticleSystem.__get_randomSeed__SystemUInt32(UnityEngine.ParticleSystem instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

ParticleSystem get_rotationBySpeed

UnityEngineParticleSystem.__get_rotationBySpeed__UnityEngineParticleSystemRotationBySpeedModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (RotationBySpeedModule)

flow: none

Unity Documentation

ParticleSystem get_rotationOverLifetime

UnityEngineParticleSystem.__get_rotationOverLifetime__UnityEngineParticleSystemRotationOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (RotationOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem get_shape

UnityEngineParticleSystem.__get_shape__UnityEngineParticleSystemShapeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (ShapeModule)

flow: none

Unity Documentation

ParticleSystem get_sizeBySpeed

UnityEngineParticleSystem.__get_sizeBySpeed__UnityEngineParticleSystemSizeBySpeedModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (SizeBySpeedModule)

flow: none

Unity Documentation

ParticleSystem get_sizeOverLifetime

UnityEngineParticleSystem.__get_sizeOverLifetime__UnityEngineParticleSystemSizeOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (SizeOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem get_subEmitters

UnityEngineParticleSystem.__get_subEmitters__UnityEngineParticleSystemSubEmittersModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (SubEmittersModule)

flow: none

Unity Documentation

ParticleSystem get_textureSheetAnimation

UnityEngineParticleSystem.__get_textureSheetAnimation__UnityEngineParticleSystemTextureSheetAnimationModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (TextureSheetAnimationModule)

flow: none

Unity Documentation

ParticleSystem get_time

UnityEngineParticleSystem.__get_time__SystemSingle(UnityEngine.ParticleSystem instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

ParticleSystem get_trails

UnityEngineParticleSystem.__get_trails__UnityEngineParticleSystemTrailModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (TrailModule)

flow: none

Unity Documentation

ParticleSystem get_transform

UnityEngineParticleSystem.__get_transform__UnityEngineTransform(UnityEngine.ParticleSystem instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

ParticleSystem get_trigger

UnityEngineParticleSystem.__get_trigger__UnityEngineParticleSystemTriggerModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (TriggerModule)

flow: none

Unity Documentation

ParticleSystem get_useAutoRandomSeed

UnityEngineParticleSystem.__get_useAutoRandomSeed__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem get_velocityOverLifetime

UnityEngineParticleSystem.__get_velocityOverLifetime__UnityEngineParticleSystemVelocityOverLifetimeModule(UnityEngine.ParticleSystem instance)

outputs: unnamed (VelocityOverLifetimeModule)

flow: none

Unity Documentation

ParticleSystem GetComponent

UnityEngineParticleSystem.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.ParticleSystem instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

ParticleSystem GetComponentInChildren

UnityEngineParticleSystem.__GetComponentInChildren__SystemBoolean__T(UnityEngine.ParticleSystem instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

ParticleSystem GetComponentInParent

UnityEngineParticleSystem.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.ParticleSystem instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

ParticleSystem GetComponents

UnityEngineParticleSystem.__GetComponents__ListT__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem GetComponentsInChildren

UnityEngineParticleSystem.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem GetComponentsInParent

UnityEngineParticleSystem.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem GetCustomParticleData

UnityEngineParticleSystem.__GetCustomParticleData__SystemCollectionsGenericListUnityEngineVector4_UnityEngineParticleSystemCustomData__SystemInt32(UnityEngine.ParticleSystem instanceSystem.Collections.Generic.List`1[UnityEngine.Vector4] customDataUnityEngine.ParticleSystemCustomData streamIndex)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ParticleSystem GetHashCode

UnityEngineParticleSystem.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ParticleSystem GetInstanceID

UnityEngineParticleSystem.__GetInstanceID__SystemInt32(UnityEngine.ParticleSystem instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ParticleSystem GetParticles

UnityEngineParticleSystem.__GetParticles__UnityEngineParticleSystemParticleArray_SystemInt32_SystemInt32__SystemInt32(UnityEngine.ParticleSystem instanceSystem.Int32 sizeSystem.Int32 offset)

outputs: particles (Particle[]), unnamed (Int32)

flow: none

Unity Documentation

ParticleSystem GetType

UnityEngineParticleSystem.__GetType__SystemType(UnityEngine.ParticleSystem instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineParticleSystem.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineParticleSystem.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

ParticleSystem IsAlive

UnityEngineParticleSystem.__IsAlive__SystemBoolean(UnityEngine.ParticleSystem instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ParticleSystem Pause

UnityEngineParticleSystem.__Pause__SystemVoid(UnityEngine.ParticleSystem instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem Play

UnityEngineParticleSystem.__Play__SystemVoid(UnityEngine.ParticleSystem instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem set_name

UnityEngineParticleSystem.__set_name__SystemString__SystemVoid(UnityEngine.ParticleSystem instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem set_randomSeed

UnityEngineParticleSystem.__set_randomSeed__SystemUInt32__SystemVoid(UnityEngine.ParticleSystem instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem set_time

UnityEngineParticleSystem.__set_time__SystemSingle__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem set_useAutoRandomSeed

UnityEngineParticleSystem.__set_useAutoRandomSeed__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem SetCustomParticleData

UnityEngineParticleSystem.__SetCustomParticleData__SystemCollectionsGenericListUnityEngineVector4_UnityEngineParticleSystemCustomData__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Collections.Generic.List`1[UnityEngine.Vector4] customDataUnityEngine.ParticleSystemCustomData streamIndex)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem SetParticles

UnityEngineParticleSystem.__SetParticles__UnityEngineParticleSystemParticleArray_SystemInt32_SystemInt32__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Int32 sizeSystem.Int32 offset)

outputs: particles (Particle[])

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem Simulate

UnityEngineParticleSystem.__Simulate__SystemSingle__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Single t)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem Stop

UnityEngineParticleSystem.__Stop__SystemVoid(UnityEngine.ParticleSystem instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem ToString

UnityEngineParticleSystem.__ToString__SystemString(UnityEngine.ParticleSystem instance)

outputs: unnamed (String)

flow: none

Unity Documentation

ParticleSystem TriggerSubEmitter

UnityEngineParticleSystem.__TriggerSubEmitter__SystemInt32__SystemVoid(UnityEngine.ParticleSystem instanceSystem.Int32 subEmitterIndex)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ParticleSystem

Variable_UnityEngineParticleSystem(UnityEngine.ParticleSystem ParticleSystemSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation