UIDropdown¶
The UIDropdown module.
Dropdown AddOptions¶
-
UnityEngineUIDropdown.__AddOptions__SystemCollectionsGenericListUnityEngineUIDropdownOptionData__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Collections.Generic.List`1[UnityEngine.UI.Dropdown+OptionData] options)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown ClearOptions¶
-
UnityEngineUIDropdown.__ClearOptions__SystemVoid(UnityEngine.UI.Dropdown instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Equality¶
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UnityEngineUIDropdown.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Dropdown Equals¶
-
UnityEngineUIDropdown.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Dropdown instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
Dropdown FindSelectable¶
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UnityEngineUIDropdown.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.Dropdown instanceUnityEngine.Vector3 dir)¶
outputs: unnamed (Selectable)
flow: none
Dropdown FindSelectableOnDown¶
-
UnityEngineUIDropdown.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Selectable)
flow: none
Dropdown FindSelectableOnLeft¶
-
UnityEngineUIDropdown.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Selectable)
flow: none
Dropdown FindSelectableOnRight¶
-
UnityEngineUIDropdown.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Selectable)
flow: none
Dropdown FindSelectableOnUp¶
-
UnityEngineUIDropdown.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Selectable)
flow: none
Dropdown get_animationTriggers¶
-
UnityEngineUIDropdown.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (AnimationTriggers)
flow: none
Dropdown get_animator¶
-
UnityEngineUIDropdown.__get_animator__UnityEngineAnimator(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Animator)
flow: none
Dropdown get_captionImage¶
-
UnityEngineUIDropdown.__get_captionImage__UnityEngineUIImage(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Image)
flow: none
Dropdown get_captionText¶
-
UnityEngineUIDropdown.__get_captionText__UnityEngineUIText(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Text)
flow: none
Dropdown get_colors¶
-
UnityEngineUIDropdown.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (ColorBlock)
flow: none
Dropdown get_enabled¶
-
UnityEngineUIDropdown.__get_enabled__SystemBoolean(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Boolean)
flow: none
Dropdown get_gameObject¶
-
UnityEngineUIDropdown.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (GameObject)
flow: none
Dropdown get_image¶
-
UnityEngineUIDropdown.__get_image__UnityEngineUIImage(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Image)
flow: none
Dropdown get_interactable¶
-
UnityEngineUIDropdown.__get_interactable__SystemBoolean(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Boolean)
flow: none
Dropdown get_itemImage¶
-
UnityEngineUIDropdown.__get_itemImage__UnityEngineUIImage(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Image)
flow: none
Dropdown get_itemText¶
-
UnityEngineUIDropdown.__get_itemText__UnityEngineUIText(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Text)
flow: none
Dropdown get_name¶
-
UnityEngineUIDropdown.__get_name__SystemString(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (String)
flow: none
Dropdown get_onValueChanged¶
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UnityEngineUIDropdown.__get_onValueChanged__UnityEngineUIDropdownDropdownEvent(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (DropdownEvent)
flow: none
Dropdown get_options¶
-
UnityEngineUIDropdown.__get_options__SystemCollectionsGenericListUnityEngineUIDropdownOptionData(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (List`1)
flow: none
Dropdown get_spriteState¶
-
UnityEngineUIDropdown.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (SpriteState)
flow: none
Dropdown get_targetGraphic¶
-
UnityEngineUIDropdown.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Graphic)
flow: none
Dropdown get_template¶
-
UnityEngineUIDropdown.__get_template__UnityEngineRectTransform(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (RectTransform)
flow: none
Dropdown get_transform¶
-
UnityEngineUIDropdown.__get_transform__UnityEngineTransform(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Transform)
flow: none
Dropdown get_transition¶
-
UnityEngineUIDropdown.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Transition)
flow: none
Dropdown get_value¶
-
UnityEngineUIDropdown.__get_value__SystemInt32(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Int32)
flow: none
Dropdown GetComponent¶
-
UnityEngineUIDropdown.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Dropdown instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
Dropdown GetComponentInChildren¶
-
UnityEngineUIDropdown.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Dropdown instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
Dropdown GetComponentInParent¶
-
UnityEngineUIDropdown.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Dropdown instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
Dropdown GetComponents¶
-
UnityEngineUIDropdown.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown GetComponentsInChildren¶
-
UnityEngineUIDropdown.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown GetComponentsInParent¶
-
UnityEngineUIDropdown.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown GetHashCode¶
-
UnityEngineUIDropdown.__GetHashCode__SystemInt32(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Int32)
flow: none
Dropdown GetInstanceID¶
-
UnityEngineUIDropdown.__GetInstanceID__SystemInt32(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Int32)
flow: none
Dropdown GetType¶
-
UnityEngineUIDropdown.__GetType__SystemType(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Type)
flow: none
Dropdown Hide¶
-
UnityEngineUIDropdown.__Hide__SystemVoid(UnityEngine.UI.Dropdown instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
-
UnityEngineUIDropdown.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
-
UnityEngineUIDropdown.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Dropdown IsActive¶
-
UnityEngineUIDropdown.__IsActive__SystemBoolean(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Boolean)
flow: none
Dropdown IsDestroyed¶
-
UnityEngineUIDropdown.__IsDestroyed__SystemBoolean(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Boolean)
flow: none
Dropdown IsInteractable¶
-
UnityEngineUIDropdown.__IsInteractable__SystemBoolean(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (Boolean)
flow: none
Dropdown OnCancel¶
-
UnityEngineUIDropdown.__OnCancel__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnDeselect¶
-
UnityEngineUIDropdown.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnMove¶
-
UnityEngineUIDropdown.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.AxisEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnPointerClick¶
-
UnityEngineUIDropdown.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnPointerDown¶
-
UnityEngineUIDropdown.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnPointerEnter¶
-
UnityEngineUIDropdown.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnPointerExit¶
-
UnityEngineUIDropdown.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnPointerUp¶
-
UnityEngineUIDropdown.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnSelect¶
-
UnityEngineUIDropdown.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown OnSubmit¶
-
UnityEngineUIDropdown.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown RefreshShownValue¶
-
UnityEngineUIDropdown.__RefreshShownValue__SystemVoid(UnityEngine.UI.Dropdown instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown Select¶
-
UnityEngineUIDropdown.__Select__SystemVoid(UnityEngine.UI.Dropdown instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_animationTriggers¶
-
UnityEngineUIDropdown.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.AnimationTriggers value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_captionImage¶
-
UnityEngineUIDropdown.__set_captionImage__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Image value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_captionText¶
-
UnityEngineUIDropdown.__set_captionText__UnityEngineUIText__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Text value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_colors¶
-
UnityEngineUIDropdown.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.ColorBlock value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_enabled¶
-
UnityEngineUIDropdown.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_image¶
-
UnityEngineUIDropdown.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Image value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_interactable¶
-
UnityEngineUIDropdown.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_itemImage¶
-
UnityEngineUIDropdown.__set_itemImage__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Image value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_itemText¶
-
UnityEngineUIDropdown.__set_itemText__UnityEngineUIText__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Text value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_name¶
-
UnityEngineUIDropdown.__set_name__SystemString__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_onValueChanged¶
-
UnityEngineUIDropdown.__set_onValueChanged__UnityEngineUIDropdownDropdownEvent__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Dropdown+DropdownEvent value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_options¶
-
UnityEngineUIDropdown.__set_options__SystemCollectionsGenericListUnityEngineUIDropdownOptionData__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Collections.Generic.List`1[UnityEngine.UI.Dropdown+OptionData] value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_spriteState¶
-
UnityEngineUIDropdown.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.SpriteState value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_targetGraphic¶
-
UnityEngineUIDropdown.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Graphic value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_template¶
-
UnityEngineUIDropdown.__set_template__UnityEngineRectTransform__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.RectTransform value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_transition¶
-
UnityEngineUIDropdown.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.Dropdown instanceUnityEngine.UI.Selectable+Transition value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown set_value¶
-
UnityEngineUIDropdown.__set_value__SystemInt32__SystemVoid(UnityEngine.UI.Dropdown instanceSystem.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown Show¶
-
UnityEngineUIDropdown.__Show__SystemVoid(UnityEngine.UI.Dropdown instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Dropdown ToString¶
-
UnityEngineUIDropdown.__ToString__SystemString(UnityEngine.UI.Dropdown instance)¶
outputs: unnamed (String)
flow: none