ParticleSystemLightsModule

The ParticleSystemLightsModule module.

LightsModule

Const_UnityEngineParticleSystemLightsModule(UnityEngine.ParticleSystem+LightsModule LightsModule)

outputs: unnamed (LightsModule)

flow: none

Unity Documentation

LightsModule Equals

UnityEngineParticleSystemLightsModule.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

C# Documentation

LightsModule get_alphaAffectsIntensity

UnityEngineParticleSystemLightsModule.__get_alphaAffectsIntensity__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LightsModule get_enabled

UnityEngineParticleSystemLightsModule.__get_enabled__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LightsModule get_intensity

UnityEngineParticleSystemLightsModule.__get_intensity__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (MinMaxCurve)

flow: none

Unity Documentation

LightsModule get_intensityMultiplier

UnityEngineParticleSystemLightsModule.__get_intensityMultiplier__SystemSingle(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LightsModule get_light

UnityEngineParticleSystemLightsModule.__get_light__UnityEngineLight(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Light)

flow: none

Unity Documentation

LightsModule get_maxLights

UnityEngineParticleSystemLightsModule.__get_maxLights__SystemInt32(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LightsModule get_range

UnityEngineParticleSystemLightsModule.__get_range__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (MinMaxCurve)

flow: none

Unity Documentation

LightsModule get_rangeMultiplier

UnityEngineParticleSystemLightsModule.__get_rangeMultiplier__SystemSingle(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LightsModule get_ratio

UnityEngineParticleSystemLightsModule.__get_ratio__SystemSingle(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LightsModule get_sizeAffectsRange

UnityEngineParticleSystemLightsModule.__get_sizeAffectsRange__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LightsModule get_useParticleColor

UnityEngineParticleSystemLightsModule.__get_useParticleColor__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LightsModule get_useRandomDistribution

UnityEngineParticleSystemLightsModule.__get_useRandomDistribution__SystemBoolean(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LightsModule GetHashCode

UnityEngineParticleSystemLightsModule.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LightsModule GetType

UnityEngineParticleSystemLightsModule.__GetType__SystemType(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

LightsModule set_alphaAffectsIntensity

UnityEngineParticleSystemLightsModule.__set_alphaAffectsIntensity__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_enabled

UnityEngineParticleSystemLightsModule.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_intensity

UnityEngineParticleSystemLightsModule.__set_intensity__UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.ParticleSystem+MinMaxCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_intensityMultiplier

UnityEngineParticleSystemLightsModule.__set_intensityMultiplier__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_light

UnityEngineParticleSystemLightsModule.__set_light__UnityEngineLight__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.Light value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_maxLights

UnityEngineParticleSystemLightsModule.__set_maxLights__SystemInt32__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_range

UnityEngineParticleSystemLightsModule.__set_range__UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.ParticleSystem+MinMaxCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_rangeMultiplier

UnityEngineParticleSystemLightsModule.__set_rangeMultiplier__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_ratio

UnityEngineParticleSystemLightsModule.__set_ratio__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_sizeAffectsRange

UnityEngineParticleSystemLightsModule.__set_sizeAffectsRange__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_useParticleColor

UnityEngineParticleSystemLightsModule.__set_useParticleColor__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule set_useRandomDistribution

UnityEngineParticleSystemLightsModule.__set_useRandomDistribution__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule ToString

UnityEngineParticleSystemLightsModule.__ToString__SystemString(UnityEngine.ParticleSystem+LightsModule instance)

outputs: unnamed (String)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LightsModule

Variable_UnityEngineParticleSystemLightsModule(UnityEngine.ParticleSystem+LightsModule LightsModuleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation