UIScrollbar¶
The UIScrollbar module.
op_Equality¶
-
UnityEngineUIScrollbar.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar Equals¶
-
UnityEngineUIScrollbar.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.Scrollbar instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar FindSelectable¶
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UnityEngineUIScrollbar.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable(UnityEngine.UI.Scrollbar instanceUnityEngine.Vector3 dir)¶
outputs: unnamed (Selectable)
flow: none
Scrollbar FindSelectableOnDown¶
-
UnityEngineUIScrollbar.__FindSelectableOnDown__UnityEngineUISelectable(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Selectable)
flow: none
Scrollbar FindSelectableOnLeft¶
-
UnityEngineUIScrollbar.__FindSelectableOnLeft__UnityEngineUISelectable(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Selectable)
flow: none
Scrollbar FindSelectableOnRight¶
-
UnityEngineUIScrollbar.__FindSelectableOnRight__UnityEngineUISelectable(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Selectable)
flow: none
Scrollbar FindSelectableOnUp¶
-
UnityEngineUIScrollbar.__FindSelectableOnUp__UnityEngineUISelectable(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Selectable)
flow: none
Scrollbar get_animationTriggers¶
-
UnityEngineUIScrollbar.__get_animationTriggers__UnityEngineUIAnimationTriggers(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (AnimationTriggers)
flow: none
Scrollbar get_animator¶
-
UnityEngineUIScrollbar.__get_animator__UnityEngineAnimator(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Animator)
flow: none
Scrollbar get_colors¶
-
UnityEngineUIScrollbar.__get_colors__UnityEngineUIColorBlock(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (ColorBlock)
flow: none
Scrollbar get_direction¶
-
UnityEngineUIScrollbar.__get_direction__UnityEngineUIScrollbarDirection(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Direction)
flow: none
Scrollbar get_enabled¶
-
UnityEngineUIScrollbar.__get_enabled__SystemBoolean(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar get_gameObject¶
-
UnityEngineUIScrollbar.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (GameObject)
flow: none
Scrollbar get_handleRect¶
-
UnityEngineUIScrollbar.__get_handleRect__UnityEngineRectTransform(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (RectTransform)
flow: none
Scrollbar get_image¶
-
UnityEngineUIScrollbar.__get_image__UnityEngineUIImage(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Image)
flow: none
Scrollbar get_interactable¶
-
UnityEngineUIScrollbar.__get_interactable__SystemBoolean(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar get_name¶
-
UnityEngineUIScrollbar.__get_name__SystemString(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (String)
flow: none
Scrollbar get_numberOfSteps¶
-
UnityEngineUIScrollbar.__get_numberOfSteps__SystemInt32(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Int32)
flow: none
Scrollbar get_onValueChanged¶
-
UnityEngineUIScrollbar.__get_onValueChanged__UnityEngineUIScrollbarScrollEvent(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (ScrollEvent)
flow: none
Scrollbar get_size¶
-
UnityEngineUIScrollbar.__get_size__SystemSingle(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Single)
flow: none
Scrollbar get_spriteState¶
-
UnityEngineUIScrollbar.__get_spriteState__UnityEngineUISpriteState(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (SpriteState)
flow: none
Scrollbar get_targetGraphic¶
-
UnityEngineUIScrollbar.__get_targetGraphic__UnityEngineUIGraphic(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Graphic)
flow: none
Scrollbar get_transform¶
-
UnityEngineUIScrollbar.__get_transform__UnityEngineTransform(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Transform)
flow: none
Scrollbar get_transition¶
-
UnityEngineUIScrollbar.__get_transition__UnityEngineUISelectableTransition(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Transition)
flow: none
Scrollbar get_value¶
-
UnityEngineUIScrollbar.__get_value__SystemSingle(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Single)
flow: none
Scrollbar GetComponent¶
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UnityEngineUIScrollbar.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.Scrollbar instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
Scrollbar GetComponentInChildren¶
-
UnityEngineUIScrollbar.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.Scrollbar instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
Scrollbar GetComponentInParent¶
-
UnityEngineUIScrollbar.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.Scrollbar instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
Scrollbar GetComponents¶
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UnityEngineUIScrollbar.__GetComponents__ListT__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar GetComponentsInChildren¶
-
UnityEngineUIScrollbar.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar GetComponentsInParent¶
-
UnityEngineUIScrollbar.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar GetHashCode¶
-
UnityEngineUIScrollbar.__GetHashCode__SystemInt32(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Int32)
flow: none
Scrollbar GetInstanceID¶
-
UnityEngineUIScrollbar.__GetInstanceID__SystemInt32(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Int32)
flow: none
Scrollbar GetType¶
-
UnityEngineUIScrollbar.__GetType__SystemType(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Type)
flow: none
Scrollbar GraphicUpdateComplete¶
-
UnityEngineUIScrollbar.__GraphicUpdateComplete__SystemVoid(UnityEngine.UI.Scrollbar instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
op_Implicit¶
-
UnityEngineUIScrollbar.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
-
UnityEngineUIScrollbar.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar IsActive¶
-
UnityEngineUIScrollbar.__IsActive__SystemBoolean(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar IsDestroyed¶
-
UnityEngineUIScrollbar.__IsDestroyed__SystemBoolean(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar IsInteractable¶
-
UnityEngineUIScrollbar.__IsInteractable__SystemBoolean(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (Boolean)
flow: none
Scrollbar LayoutComplete¶
-
UnityEngineUIScrollbar.__LayoutComplete__SystemVoid(UnityEngine.UI.Scrollbar instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnBeginDrag¶
-
UnityEngineUIScrollbar.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnDeselect¶
-
UnityEngineUIScrollbar.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnDrag¶
-
UnityEngineUIScrollbar.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnInitializePotentialDrag¶
-
UnityEngineUIScrollbar.__OnInitializePotentialDrag__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnMove¶
-
UnityEngineUIScrollbar.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.AxisEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnPointerDown¶
-
UnityEngineUIScrollbar.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnPointerEnter¶
-
UnityEngineUIScrollbar.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnPointerExit¶
-
UnityEngineUIScrollbar.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnPointerUp¶
-
UnityEngineUIScrollbar.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.PointerEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar OnSelect¶
-
UnityEngineUIScrollbar.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.EventSystems.BaseEventData eventData)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar Rebuild¶
-
UnityEngineUIScrollbar.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.CanvasUpdate executing)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar Select¶
-
UnityEngineUIScrollbar.__Select__SystemVoid(UnityEngine.UI.Scrollbar instance)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_animationTriggers¶
-
UnityEngineUIScrollbar.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.AnimationTriggers value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_colors¶
-
UnityEngineUIScrollbar.__set_colors__UnityEngineUIColorBlock__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.ColorBlock value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_direction¶
-
UnityEngineUIScrollbar.__set_direction__UnityEngineUIScrollbarDirection__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Scrollbar+Direction value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_enabled¶
-
UnityEngineUIScrollbar.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_handleRect¶
-
UnityEngineUIScrollbar.__set_handleRect__UnityEngineRectTransform__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.RectTransform value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_image¶
-
UnityEngineUIScrollbar.__set_image__UnityEngineUIImage__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Image value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_interactable¶
-
UnityEngineUIScrollbar.__set_interactable__SystemBoolean__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_name¶
-
UnityEngineUIScrollbar.__set_name__SystemString__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_numberOfSteps¶
-
UnityEngineUIScrollbar.__set_numberOfSteps__SystemInt32__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_onValueChanged¶
-
UnityEngineUIScrollbar.__set_onValueChanged__UnityEngineUIScrollbarScrollEvent__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Scrollbar+ScrollEvent value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_size¶
-
UnityEngineUIScrollbar.__set_size__SystemSingle__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_spriteState¶
-
UnityEngineUIScrollbar.__set_spriteState__UnityEngineUISpriteState__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.SpriteState value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_targetGraphic¶
-
UnityEngineUIScrollbar.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Graphic value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_transition¶
-
UnityEngineUIScrollbar.__set_transition__UnityEngineUISelectableTransition__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Selectable+Transition value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar set_value¶
-
UnityEngineUIScrollbar.__set_value__SystemSingle__SystemVoid(UnityEngine.UI.Scrollbar instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar SetDirection¶
-
UnityEngineUIScrollbar.__SetDirection__UnityEngineUIScrollbarDirection_SystemBoolean__SystemVoid(UnityEngine.UI.Scrollbar instanceUnityEngine.UI.Scrollbar+Direction directionSystem.Boolean includeRectLayouts)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
Scrollbar ToString¶
-
UnityEngineUIScrollbar.__ToString__SystemString(UnityEngine.UI.Scrollbar instance)¶
outputs: unnamed (String)
flow: none