UIGraphicRaycaster

The UIGraphicRaycaster module.

op_Equality

UnityEngineUIGraphicRaycaster.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

GraphicRaycaster Equals

UnityEngineUIGraphicRaycaster.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.GraphicRaycaster instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

GraphicRaycaster get_blockingObjects

UnityEngineUIGraphicRaycaster.__get_blockingObjects__UnityEngineUIGraphicRaycasterBlockingObjects(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (BlockingObjects)

flow: none

Unity Documentation

GraphicRaycaster get_enabled

UnityEngineUIGraphicRaycaster.__get_enabled__SystemBoolean(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

GraphicRaycaster get_eventCamera

UnityEngineUIGraphicRaycaster.__get_eventCamera__UnityEngineCamera(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Camera)

flow: none

Unity Documentation

GraphicRaycaster get_gameObject

UnityEngineUIGraphicRaycaster.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

GraphicRaycaster get_ignoreReversedGraphics

UnityEngineUIGraphicRaycaster.__get_ignoreReversedGraphics__SystemBoolean(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

GraphicRaycaster get_name

UnityEngineUIGraphicRaycaster.__get_name__SystemString(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (String)

flow: none

Unity Documentation

GraphicRaycaster get_renderOrderPriority

UnityEngineUIGraphicRaycaster.__get_renderOrderPriority__SystemInt32(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

GraphicRaycaster get_sortOrderPriority

UnityEngineUIGraphicRaycaster.__get_sortOrderPriority__SystemInt32(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

GraphicRaycaster get_transform

UnityEngineUIGraphicRaycaster.__get_transform__UnityEngineTransform(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

GraphicRaycaster GetComponent

UnityEngineUIGraphicRaycaster.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.GraphicRaycaster instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

GraphicRaycaster GetComponentInChildren

UnityEngineUIGraphicRaycaster.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.GraphicRaycaster instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

GraphicRaycaster GetComponentInParent

UnityEngineUIGraphicRaycaster.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.GraphicRaycaster instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

GraphicRaycaster GetComponents

UnityEngineUIGraphicRaycaster.__GetComponents__ListT__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster GetComponentsInChildren

UnityEngineUIGraphicRaycaster.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster GetComponentsInParent

UnityEngineUIGraphicRaycaster.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster GetHashCode

UnityEngineUIGraphicRaycaster.__GetHashCode__SystemInt32(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

GraphicRaycaster GetInstanceID

UnityEngineUIGraphicRaycaster.__GetInstanceID__SystemInt32(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

GraphicRaycaster GetType

UnityEngineUIGraphicRaycaster.__GetType__SystemType(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUIGraphicRaycaster.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIGraphicRaycaster.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

GraphicRaycaster IsActive

UnityEngineUIGraphicRaycaster.__IsActive__SystemBoolean(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

GraphicRaycaster IsDestroyed

UnityEngineUIGraphicRaycaster.__IsDestroyed__SystemBoolean(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

GraphicRaycaster Raycast

UnityEngineUIGraphicRaycaster.__Raycast__UnityEngineEventSystemsPointerEventData_SystemCollectionsGenericListUnityEngineEventSystemsRaycastResult__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceUnityEngine.EventSystems.PointerEventData eventDataSystem.Collections.Generic.List`1[UnityEngine.EventSystems.RaycastResult] resultAppendList)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster set_blockingObjects

UnityEngineUIGraphicRaycaster.__set_blockingObjects__UnityEngineUIGraphicRaycasterBlockingObjects__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceUnityEngine.UI.GraphicRaycaster+BlockingObjects value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster set_enabled

UnityEngineUIGraphicRaycaster.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster set_ignoreReversedGraphics

UnityEngineUIGraphicRaycaster.__set_ignoreReversedGraphics__SystemBoolean__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster set_name

UnityEngineUIGraphicRaycaster.__set_name__SystemString__SystemVoid(UnityEngine.UI.GraphicRaycaster instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

GraphicRaycaster ToString

UnityEngineUIGraphicRaycaster.__ToString__SystemString(UnityEngine.UI.GraphicRaycaster instance)

outputs: unnamed (String)

flow: none

Unity Documentation

GraphicRaycaster

Variable_UnityEngineUIGraphicRaycaster(UnityEngine.UI.GraphicRaycaster GraphicRaycasterSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation