Collider

The Collider module.

Collider ClosestPoint

UnityEngineCollider.__ClosestPoint__UnityEngineVector3__UnityEngineVector3(UnityEngine.Collider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

Collider ClosestPointOnBounds

UnityEngineCollider.__ClosestPointOnBounds__UnityEngineVector3__UnityEngineVector3(UnityEngine.Collider instanceUnityEngine.Vector3 position)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

op_Equality

UnityEngineCollider.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Collider Equals

UnityEngineCollider.__Equals__SystemObject__SystemBoolean(UnityEngine.Collider instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

Collider get_attachedRigidbody

UnityEngineCollider.__get_attachedRigidbody__UnityEngineRigidbody(UnityEngine.Collider instance)

outputs: unnamed (Rigidbody)

flow: none

Unity Documentation

Collider get_bounds

UnityEngineCollider.__get_bounds__UnityEngineBounds(UnityEngine.Collider instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

Collider get_contactOffset

UnityEngineCollider.__get_contactOffset__SystemSingle(UnityEngine.Collider instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

Collider get_enabled

UnityEngineCollider.__get_enabled__SystemBoolean(UnityEngine.Collider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider get_gameObject

UnityEngineCollider.__get_gameObject__UnityEngineGameObject(UnityEngine.Collider instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

Collider get_isTrigger

UnityEngineCollider.__get_isTrigger__SystemBoolean(UnityEngine.Collider instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

Collider get_material

UnityEngineCollider.__get_material__UnityEnginePhysicMaterial(UnityEngine.Collider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

Collider get_name

UnityEngineCollider.__get_name__SystemString(UnityEngine.Collider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Collider get_sharedMaterial

UnityEngineCollider.__get_sharedMaterial__UnityEnginePhysicMaterial(UnityEngine.Collider instance)

outputs: unnamed (PhysicMaterial)

flow: none

Unity Documentation

Collider get_transform

UnityEngineCollider.__get_transform__UnityEngineTransform(UnityEngine.Collider instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

Collider GetComponent

UnityEngineCollider.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.Collider instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

Collider GetComponentInChildren

UnityEngineCollider.__GetComponentInChildren__SystemBoolean__T(UnityEngine.Collider instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

Collider GetComponentInParent

UnityEngineCollider.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.Collider instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

Collider GetComponents

UnityEngineCollider.__GetComponents__ListT__SystemVoid(UnityEngine.Collider instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider GetComponentsInChildren

UnityEngineCollider.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.Collider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider GetComponentsInParent

UnityEngineCollider.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.Collider instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider GetHashCode

UnityEngineCollider.__GetHashCode__SystemInt32(UnityEngine.Collider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider GetInstanceID

UnityEngineCollider.__GetInstanceID__SystemInt32(UnityEngine.Collider instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

Collider GetType

UnityEngineCollider.__GetType__SystemType(UnityEngine.Collider instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineCollider.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineCollider.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

Collider Raycast

UnityEngineCollider.__Raycast__UnityEngineRay_UnityEngineRaycastHitRef_SystemSingle__SystemBoolean(UnityEngine.Collider instanceUnityEngine.Ray raySystem.Single maxDistance)

outputs: hitInfo (RaycastHit), unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_contactOffset

UnityEngineCollider.__set_contactOffset__SystemSingle__SystemVoid(UnityEngine.Collider instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_enabled

UnityEngineCollider.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.Collider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_isTrigger

UnityEngineCollider.__set_isTrigger__SystemBoolean__SystemVoid(UnityEngine.Collider instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_material

UnityEngineCollider.__set_material__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.Collider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_name

UnityEngineCollider.__set_name__SystemString__SystemVoid(UnityEngine.Collider instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider set_sharedMaterial

UnityEngineCollider.__set_sharedMaterial__UnityEnginePhysicMaterial__SystemVoid(UnityEngine.Collider instanceUnityEngine.PhysicMaterial value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

Collider ToString

UnityEngineCollider.__ToString__SystemString(UnityEngine.Collider instance)

outputs: unnamed (String)

flow: none

Unity Documentation

Collider

Variable_UnityEngineCollider(UnityEngine.Collider ColliderSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation