PhysicsMaterial2D¶
The PhysicsMaterial2D module.
op_Equality¶
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UnityEnginePhysicsMaterial2D.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
PhysicsMaterial2D Equals¶
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UnityEnginePhysicsMaterial2D.__Equals__SystemObject__SystemBoolean(UnityEngine.PhysicsMaterial2D instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
PhysicsMaterial2D get_bounciness¶
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UnityEnginePhysicsMaterial2D.__get_bounciness__SystemSingle(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (Single)
flow: none
PhysicsMaterial2D get_friction¶
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UnityEnginePhysicsMaterial2D.__get_friction__SystemSingle(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (Single)
flow: none
PhysicsMaterial2D get_name¶
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UnityEnginePhysicsMaterial2D.__get_name__SystemString(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (String)
flow: none
PhysicsMaterial2D GetHashCode¶
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UnityEnginePhysicsMaterial2D.__GetHashCode__SystemInt32(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (Int32)
flow: none
PhysicsMaterial2D GetInstanceID¶
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UnityEnginePhysicsMaterial2D.__GetInstanceID__SystemInt32(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (Int32)
flow: none
PhysicsMaterial2D GetType¶
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UnityEnginePhysicsMaterial2D.__GetType__SystemType(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEnginePhysicsMaterial2D.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEnginePhysicsMaterial2D.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
PhysicsMaterial2D set_bounciness¶
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UnityEnginePhysicsMaterial2D.__set_bounciness__SystemSingle__SystemVoid(UnityEngine.PhysicsMaterial2D instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
PhysicsMaterial2D set_friction¶
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UnityEnginePhysicsMaterial2D.__set_friction__SystemSingle__SystemVoid(UnityEngine.PhysicsMaterial2D instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
PhysicsMaterial2D set_name¶
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UnityEnginePhysicsMaterial2D.__set_name__SystemString__SystemVoid(UnityEngine.PhysicsMaterial2D instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
PhysicsMaterial2D ToString¶
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UnityEnginePhysicsMaterial2D.__ToString__SystemString(UnityEngine.PhysicsMaterial2D instance)¶
outputs: unnamed (String)
flow: none