ConstantForce2D

The ConstantForce2D module.

op_Equality

UnityEngineConstantForce2D.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

ConstantForce2D Equals

UnityEngineConstantForce2D.__Equals__SystemObject__SystemBoolean(UnityEngine.ConstantForce2D instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

ConstantForce2D get_enabled

UnityEngineConstantForce2D.__get_enabled__SystemBoolean(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

ConstantForce2D get_force

UnityEngineConstantForce2D.__get_force__UnityEngineVector2(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

ConstantForce2D get_gameObject

UnityEngineConstantForce2D.__get_gameObject__UnityEngineGameObject(UnityEngine.ConstantForce2D instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

ConstantForce2D get_name

UnityEngineConstantForce2D.__get_name__SystemString(UnityEngine.ConstantForce2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

ConstantForce2D get_relativeForce

UnityEngineConstantForce2D.__get_relativeForce__UnityEngineVector2(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Vector2)

flow: none

Unity Documentation

ConstantForce2D get_torque

UnityEngineConstantForce2D.__get_torque__SystemSingle(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

ConstantForce2D get_transform

UnityEngineConstantForce2D.__get_transform__UnityEngineTransform(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

ConstantForce2D GetComponent

UnityEngineConstantForce2D.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.ConstantForce2D instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

ConstantForce2D GetComponentInChildren

UnityEngineConstantForce2D.__GetComponentInChildren__SystemBoolean__T(UnityEngine.ConstantForce2D instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

ConstantForce2D GetComponentInParent

UnityEngineConstantForce2D.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.ConstantForce2D instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

ConstantForce2D GetComponents

UnityEngineConstantForce2D.__GetComponents__ListT__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D GetComponentsInChildren

UnityEngineConstantForce2D.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D GetComponentsInParent

UnityEngineConstantForce2D.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D GetHashCode

UnityEngineConstantForce2D.__GetHashCode__SystemInt32(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ConstantForce2D GetInstanceID

UnityEngineConstantForce2D.__GetInstanceID__SystemInt32(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

ConstantForce2D GetType

UnityEngineConstantForce2D.__GetType__SystemType(UnityEngine.ConstantForce2D instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineConstantForce2D.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineConstantForce2D.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

ConstantForce2D set_enabled

UnityEngineConstantForce2D.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D set_force

UnityEngineConstantForce2D.__set_force__UnityEngineVector2__SystemVoid(UnityEngine.ConstantForce2D instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D set_name

UnityEngineConstantForce2D.__set_name__SystemString__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D set_relativeForce

UnityEngineConstantForce2D.__set_relativeForce__UnityEngineVector2__SystemVoid(UnityEngine.ConstantForce2D instanceUnityEngine.Vector2 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D set_torque

UnityEngineConstantForce2D.__set_torque__SystemSingle__SystemVoid(UnityEngine.ConstantForce2D instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ConstantForce2D ToString

UnityEngineConstantForce2D.__ToString__SystemString(UnityEngine.ConstantForce2D instance)

outputs: unnamed (String)

flow: none

Unity Documentation

ConstantForce2D

Variable_UnityEngineConstantForce2D(UnityEngine.ConstantForce2D ConstantForce2DSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation