PhysicMaterial

The PhysicMaterial module.

op_Equality

UnityEnginePhysicMaterial.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

PhysicMaterial Equals

UnityEnginePhysicMaterial.__Equals__SystemObject__SystemBoolean(UnityEngine.PhysicMaterial instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

PhysicMaterial get_bounceCombine

UnityEnginePhysicMaterial.__get_bounceCombine__UnityEnginePhysicMaterialCombine(UnityEngine.PhysicMaterial instance)

outputs: unnamed (PhysicMaterialCombine)

flow: none

Unity Documentation

PhysicMaterial get_bounciness

UnityEnginePhysicMaterial.__get_bounciness__SystemSingle(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

PhysicMaterial get_dynamicFriction

UnityEnginePhysicMaterial.__get_dynamicFriction__SystemSingle(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

PhysicMaterial get_frictionCombine

UnityEnginePhysicMaterial.__get_frictionCombine__UnityEnginePhysicMaterialCombine(UnityEngine.PhysicMaterial instance)

outputs: unnamed (PhysicMaterialCombine)

flow: none

Unity Documentation

PhysicMaterial get_name

UnityEnginePhysicMaterial.__get_name__SystemString(UnityEngine.PhysicMaterial instance)

outputs: unnamed (String)

flow: none

Unity Documentation

PhysicMaterial get_staticFriction

UnityEnginePhysicMaterial.__get_staticFriction__SystemSingle(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

PhysicMaterial GetHashCode

UnityEnginePhysicMaterial.__GetHashCode__SystemInt32(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

PhysicMaterial GetInstanceID

UnityEnginePhysicMaterial.__GetInstanceID__SystemInt32(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

PhysicMaterial GetType

UnityEnginePhysicMaterial.__GetType__SystemType(UnityEngine.PhysicMaterial instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEnginePhysicMaterial.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEnginePhysicMaterial.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

PhysicMaterial set_bounceCombine

UnityEnginePhysicMaterial.__set_bounceCombine__UnityEnginePhysicMaterialCombine__SystemVoid(UnityEngine.PhysicMaterial instanceUnityEngine.PhysicMaterialCombine value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial set_bounciness

UnityEnginePhysicMaterial.__set_bounciness__SystemSingle__SystemVoid(UnityEngine.PhysicMaterial instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial set_dynamicFriction

UnityEnginePhysicMaterial.__set_dynamicFriction__SystemSingle__SystemVoid(UnityEngine.PhysicMaterial instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial set_frictionCombine

UnityEnginePhysicMaterial.__set_frictionCombine__UnityEnginePhysicMaterialCombine__SystemVoid(UnityEngine.PhysicMaterial instanceUnityEngine.PhysicMaterialCombine value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial set_name

UnityEnginePhysicMaterial.__set_name__SystemString__SystemVoid(UnityEngine.PhysicMaterial instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial set_staticFriction

UnityEnginePhysicMaterial.__set_staticFriction__SystemSingle__SystemVoid(UnityEngine.PhysicMaterial instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

PhysicMaterial ToString

UnityEnginePhysicMaterial.__ToString__SystemString(UnityEngine.PhysicMaterial instance)

outputs: unnamed (String)

flow: none

Unity Documentation

PhysicMaterial

Variable_UnityEnginePhysicMaterial(UnityEngine.PhysicMaterial PhysicMaterialSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation