AnimatorUtility¶
The AnimatorUtility module.
ctor¶
-
UnityEngineAnimatorUtility.__ctor____UnityEngineAnimatorUtility()¶
outputs: unnamed (AnimatorUtility)
flow: none
AnimatorUtility DeoptimizeTransformHierarchy¶
-
UnityEngineAnimatorUtility.__DeoptimizeTransformHierarchy__UnityEngineGameObject__SystemVoid(UnityEngine.GameObject go)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimatorUtility Equals¶
-
UnityEngineAnimatorUtility.__Equals__SystemObject__SystemBoolean(UnityEngine.AnimatorUtility instanceSystem.Object obj)¶
outputs: unnamed (Boolean)
flow: none
AnimatorUtility GetHashCode¶
-
UnityEngineAnimatorUtility.__GetHashCode__SystemInt32(UnityEngine.AnimatorUtility instance)¶
outputs: unnamed (Int32)
flow: none
AnimatorUtility GetType¶
-
UnityEngineAnimatorUtility.__GetType__SystemType(UnityEngine.AnimatorUtility instance)¶
outputs: unnamed (Type)
flow: none
AnimatorUtility OptimizeTransformHierarchy¶
-
UnityEngineAnimatorUtility.__OptimizeTransformHierarchy__UnityEngineGameObject_SystemStringArray__SystemVoid(UnityEngine.GameObject goSystem.String[] exposedTransforms)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
AnimatorUtility ToString¶
-
UnityEngineAnimatorUtility.__ToString__SystemString(UnityEngine.AnimatorUtility instance)¶
outputs: unnamed (String)
flow: none