AnimatorUtility

The AnimatorUtility module.

ctor

UnityEngineAnimatorUtility.__ctor____UnityEngineAnimatorUtility()

outputs: unnamed (AnimatorUtility)

flow: none

AnimatorUtility DeoptimizeTransformHierarchy

UnityEngineAnimatorUtility.__DeoptimizeTransformHierarchy__UnityEngineGameObject__SystemVoid(UnityEngine.GameObject go)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AnimatorUtility Equals

UnityEngineAnimatorUtility.__Equals__SystemObject__SystemBoolean(UnityEngine.AnimatorUtility instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

AnimatorUtility GetHashCode

UnityEngineAnimatorUtility.__GetHashCode__SystemInt32(UnityEngine.AnimatorUtility instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AnimatorUtility GetType

UnityEngineAnimatorUtility.__GetType__SystemType(UnityEngine.AnimatorUtility instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

AnimatorUtility OptimizeTransformHierarchy

UnityEngineAnimatorUtility.__OptimizeTransformHierarchy__UnityEngineGameObject_SystemStringArray__SystemVoid(UnityEngine.GameObject goSystem.String[] exposedTransforms)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AnimatorUtility ToString

UnityEngineAnimatorUtility.__ToString__SystemString(UnityEngine.AnimatorUtility instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AnimatorUtility

Variable_UnityEngineAnimatorUtility(UnityEngine.AnimatorUtility AnimatorUtilitySystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation