UIHorizontalLayoutGroup

The UIHorizontalLayoutGroup module.

HorizontalLayoutGroup CalculateLayoutInputHorizontal

UnityEngineUIHorizontalLayoutGroup.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup CalculateLayoutInputVertical

UnityEngineUIHorizontalLayoutGroup.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineUIHorizontalLayoutGroup.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

HorizontalLayoutGroup Equals

UnityEngineUIHorizontalLayoutGroup.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

HorizontalLayoutGroup get_childAlignment

UnityEngineUIHorizontalLayoutGroup.__get_childAlignment__UnityEngineTextAnchor(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (TextAnchor)

flow: none

Unity Documentation

HorizontalLayoutGroup get_childControlHeight

UnityEngineUIHorizontalLayoutGroup.__get_childControlHeight__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup get_childControlWidth

UnityEngineUIHorizontalLayoutGroup.__get_childControlWidth__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup get_childForceExpandHeight

UnityEngineUIHorizontalLayoutGroup.__get_childForceExpandHeight__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup get_childForceExpandWidth

UnityEngineUIHorizontalLayoutGroup.__get_childForceExpandWidth__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup get_enabled

UnityEngineUIHorizontalLayoutGroup.__get_enabled__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup get_flexibleHeight

UnityEngineUIHorizontalLayoutGroup.__get_flexibleHeight__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_flexibleWidth

UnityEngineUIHorizontalLayoutGroup.__get_flexibleWidth__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_gameObject

UnityEngineUIHorizontalLayoutGroup.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

HorizontalLayoutGroup get_layoutPriority

UnityEngineUIHorizontalLayoutGroup.__get_layoutPriority__SystemInt32(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HorizontalLayoutGroup get_minHeight

UnityEngineUIHorizontalLayoutGroup.__get_minHeight__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_minWidth

UnityEngineUIHorizontalLayoutGroup.__get_minWidth__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_name

UnityEngineUIHorizontalLayoutGroup.__get_name__SystemString(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (String)

flow: none

Unity Documentation

HorizontalLayoutGroup get_padding

UnityEngineUIHorizontalLayoutGroup.__get_padding__UnityEngineRectOffset(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (RectOffset)

flow: none

Unity Documentation

HorizontalLayoutGroup get_preferredHeight

UnityEngineUIHorizontalLayoutGroup.__get_preferredHeight__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_preferredWidth

UnityEngineUIHorizontalLayoutGroup.__get_preferredWidth__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_spacing

UnityEngineUIHorizontalLayoutGroup.__get_spacing__SystemSingle(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

HorizontalLayoutGroup get_transform

UnityEngineUIHorizontalLayoutGroup.__get_transform__UnityEngineTransform(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

HorizontalLayoutGroup GetComponent

UnityEngineUIHorizontalLayoutGroup.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

HorizontalLayoutGroup GetComponentInChildren

UnityEngineUIHorizontalLayoutGroup.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

HorizontalLayoutGroup GetComponentInParent

UnityEngineUIHorizontalLayoutGroup.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

HorizontalLayoutGroup GetComponents

UnityEngineUIHorizontalLayoutGroup.__GetComponents__ListT__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup GetComponentsInChildren

UnityEngineUIHorizontalLayoutGroup.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup GetComponentsInParent

UnityEngineUIHorizontalLayoutGroup.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup GetHashCode

UnityEngineUIHorizontalLayoutGroup.__GetHashCode__SystemInt32(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HorizontalLayoutGroup GetInstanceID

UnityEngineUIHorizontalLayoutGroup.__GetInstanceID__SystemInt32(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

HorizontalLayoutGroup GetType

UnityEngineUIHorizontalLayoutGroup.__GetType__SystemType(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUIHorizontalLayoutGroup.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUIHorizontalLayoutGroup.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

HorizontalLayoutGroup IsActive

UnityEngineUIHorizontalLayoutGroup.__IsActive__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup IsDestroyed

UnityEngineUIHorizontalLayoutGroup.__IsDestroyed__SystemBoolean(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

HorizontalLayoutGroup set_childAlignment

UnityEngineUIHorizontalLayoutGroup.__set_childAlignment__UnityEngineTextAnchor__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceUnityEngine.TextAnchor value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_childControlHeight

UnityEngineUIHorizontalLayoutGroup.__set_childControlHeight__SystemBoolean__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_childControlWidth

UnityEngineUIHorizontalLayoutGroup.__set_childControlWidth__SystemBoolean__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_childForceExpandHeight

UnityEngineUIHorizontalLayoutGroup.__set_childForceExpandHeight__SystemBoolean__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_childForceExpandWidth

UnityEngineUIHorizontalLayoutGroup.__set_childForceExpandWidth__SystemBoolean__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_enabled

UnityEngineUIHorizontalLayoutGroup.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_name

UnityEngineUIHorizontalLayoutGroup.__set_name__SystemString__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_padding

UnityEngineUIHorizontalLayoutGroup.__set_padding__UnityEngineRectOffset__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceUnityEngine.RectOffset value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup set_spacing

UnityEngineUIHorizontalLayoutGroup.__set_spacing__SystemSingle__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup SetLayoutHorizontal

UnityEngineUIHorizontalLayoutGroup.__SetLayoutHorizontal__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup SetLayoutVertical

UnityEngineUIHorizontalLayoutGroup.__SetLayoutVertical__SystemVoid(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

HorizontalLayoutGroup ToString

UnityEngineUIHorizontalLayoutGroup.__ToString__SystemString(UnityEngine.UI.HorizontalLayoutGroup instance)

outputs: unnamed (String)

flow: none

Unity Documentation

HorizontalLayoutGroup

Variable_UnityEngineUIHorizontalLayoutGroup(UnityEngine.UI.HorizontalLayoutGroup HorizontalLayoutGroupSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation