UIMaskUtilities

The UIMaskUtilities module.

ctor

UnityEngineUIMaskUtilities.__ctor____UnityEngineUIMaskUtilities()

outputs: unnamed (MaskUtilities)

flow: none

MaskUtilities Equals

UnityEngineUIMaskUtilities.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.MaskUtilities instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

MaskUtilities FindRootSortOverrideCanvas

UnityEngineUIMaskUtilities.__FindRootSortOverrideCanvas__UnityEngineTransform__UnityEngineTransform(UnityEngine.Transform start)

outputs: unnamed (Transform)

flow: none

Unity Documentation

MaskUtilities GetHashCode

UnityEngineUIMaskUtilities.__GetHashCode__SystemInt32(UnityEngine.UI.MaskUtilities instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MaskUtilities GetRectMaskForClippable

UnityEngineUIMaskUtilities.__GetRectMaskForClippable__UnityEngineUIIClippable__UnityEngineUIRectMask2D(UnityEngine.UI.IClippable clippable)

outputs: unnamed (RectMask2D)

flow: none

Unity Documentation

MaskUtilities GetRectMasksForClip

UnityEngineUIMaskUtilities.__GetRectMasksForClip__UnityEngineUIRectMask2D_SystemCollectionsGenericListUnityEngineUIRectMask2D__SystemVoid(UnityEngine.UI.RectMask2D clipperSystem.Collections.Generic.List`1[UnityEngine.UI.RectMask2D] masks)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaskUtilities GetStencilDepth

UnityEngineUIMaskUtilities.__GetStencilDepth__UnityEngineTransform_UnityEngineTransform__SystemInt32(UnityEngine.Transform transformUnityEngine.Transform stopAfter)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MaskUtilities GetType

UnityEngineUIMaskUtilities.__GetType__SystemType(UnityEngine.UI.MaskUtilities instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

MaskUtilities IsDescendantOrSelf

UnityEngineUIMaskUtilities.__IsDescendantOrSelf__UnityEngineTransform_UnityEngineTransform__SystemBoolean(UnityEngine.Transform fatherUnityEngine.Transform child)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MaskUtilities Notify2DMaskStateChanged

UnityEngineUIMaskUtilities.__Notify2DMaskStateChanged__UnityEngineComponent__SystemVoid(UnityEngine.Component mask)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaskUtilities NotifyStencilStateChanged

UnityEngineUIMaskUtilities.__NotifyStencilStateChanged__UnityEngineComponent__SystemVoid(UnityEngine.Component mask)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaskUtilities ToString

UnityEngineUIMaskUtilities.__ToString__SystemString(UnityEngine.UI.MaskUtilities instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MaskUtilities

Variable_UnityEngineUIMaskUtilities(UnityEngine.UI.MaskUtilities MaskUtilitiesSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation