QualitySettings¶
The QualitySettings module.
op_Equality¶
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UnityEngineQualitySettings.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
QualitySettings Equals¶
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UnityEngineQualitySettings.__Equals__SystemObject__SystemBoolean(UnityEngine.QualitySettings instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
QualitySettings get_name¶
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UnityEngineQualitySettings.__get_name__SystemString(UnityEngine.QualitySettings instance)¶
outputs: unnamed (String)
flow: none
QualitySettings get_resolutionScalingFixedDPIFactor¶
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UnityEngineQualitySettings.__get_resolutionScalingFixedDPIFactor__SystemSingle()¶
outputs: unnamed (Single)
flow: none
QualitySettings get_shadowCascade2Split¶
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UnityEngineQualitySettings.__get_shadowCascade2Split__SystemSingle()¶
outputs: unnamed (Single)
flow: none
QualitySettings get_shadowCascade4Split¶
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UnityEngineQualitySettings.__get_shadowCascade4Split__UnityEngineVector3()¶
outputs: unnamed (Vector3)
flow: none
QualitySettings get_shadowCascades¶
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UnityEngineQualitySettings.__get_shadowCascades__SystemInt32()¶
outputs: unnamed (Int32)
flow: none
QualitySettings get_shadowDistance¶
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UnityEngineQualitySettings.__get_shadowDistance__SystemSingle()¶
outputs: unnamed (Single)
flow: none
QualitySettings get_shadowmaskMode¶
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UnityEngineQualitySettings.__get_shadowmaskMode__UnityEngineShadowmaskMode()¶
outputs: unnamed (ShadowmaskMode)
flow: none
QualitySettings get_shadowNearPlaneOffset¶
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UnityEngineQualitySettings.__get_shadowNearPlaneOffset__SystemSingle()¶
outputs: unnamed (Single)
flow: none
QualitySettings get_shadowProjection¶
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UnityEngineQualitySettings.__get_shadowProjection__UnityEngineShadowProjection()¶
outputs: unnamed (ShadowProjection)
flow: none
QualitySettings get_shadowResolution¶
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UnityEngineQualitySettings.__get_shadowResolution__UnityEngineShadowResolution()¶
outputs: unnamed (ShadowResolution)
flow: none
QualitySettings get_shadows¶
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UnityEngineQualitySettings.__get_shadows__UnityEngineShadowQuality()¶
outputs: unnamed (ShadowQuality)
flow: none
QualitySettings get_streamingMipmapsActive¶
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UnityEngineQualitySettings.__get_streamingMipmapsActive__SystemBoolean()¶
outputs: unnamed (Boolean)
flow: none
QualitySettings get_streamingMipmapsAddAllCameras¶
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UnityEngineQualitySettings.__get_streamingMipmapsAddAllCameras__SystemBoolean()¶
outputs: unnamed (Boolean)
flow: none
QualitySettings get_streamingMipmapsMaxFileIORequests¶
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UnityEngineQualitySettings.__get_streamingMipmapsMaxFileIORequests__SystemInt32()¶
outputs: unnamed (Int32)
flow: none
QualitySettings get_streamingMipmapsMaxLevelReduction¶
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UnityEngineQualitySettings.__get_streamingMipmapsMaxLevelReduction__SystemInt32()¶
outputs: unnamed (Int32)
flow: none
QualitySettings get_streamingMipmapsMemoryBudget¶
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UnityEngineQualitySettings.__get_streamingMipmapsMemoryBudget__SystemSingle()¶
outputs: unnamed (Single)
flow: none
QualitySettings get_streamingMipmapsRenderersPerFrame¶
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UnityEngineQualitySettings.__get_streamingMipmapsRenderersPerFrame__SystemInt32()¶
outputs: unnamed (Int32)
flow: none
QualitySettings GetHashCode¶
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UnityEngineQualitySettings.__GetHashCode__SystemInt32(UnityEngine.QualitySettings instance)¶
outputs: unnamed (Int32)
flow: none
QualitySettings GetInstanceID¶
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UnityEngineQualitySettings.__GetInstanceID__SystemInt32(UnityEngine.QualitySettings instance)¶
outputs: unnamed (Int32)
flow: none
QualitySettings GetQualityLevel¶
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UnityEngineQualitySettings.__GetQualityLevel__SystemInt32()¶
outputs: unnamed (Int32)
flow: none
QualitySettings GetType¶
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UnityEngineQualitySettings.__GetType__SystemType(UnityEngine.QualitySettings instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineQualitySettings.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineQualitySettings.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
QualitySettings set_name¶
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UnityEngineQualitySettings.__set_name__SystemString__SystemVoid(UnityEngine.QualitySettings instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_resolutionScalingFixedDPIFactor¶
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UnityEngineQualitySettings.__set_resolutionScalingFixedDPIFactor__SystemSingle__SystemVoid(System.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowCascade2Split¶
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UnityEngineQualitySettings.__set_shadowCascade2Split__SystemSingle__SystemVoid(System.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowCascade4Split¶
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UnityEngineQualitySettings.__set_shadowCascade4Split__UnityEngineVector3__SystemVoid(UnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowCascades¶
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UnityEngineQualitySettings.__set_shadowCascades__SystemInt32__SystemVoid(System.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowDistance¶
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UnityEngineQualitySettings.__set_shadowDistance__SystemSingle__SystemVoid(System.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowmaskMode¶
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UnityEngineQualitySettings.__set_shadowmaskMode__UnityEngineShadowmaskMode__SystemVoid(UnityEngine.ShadowmaskMode value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowNearPlaneOffset¶
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UnityEngineQualitySettings.__set_shadowNearPlaneOffset__SystemSingle__SystemVoid(System.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowProjection¶
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UnityEngineQualitySettings.__set_shadowProjection__UnityEngineShadowProjection__SystemVoid(UnityEngine.ShadowProjection value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadowResolution¶
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UnityEngineQualitySettings.__set_shadowResolution__UnityEngineShadowResolution__SystemVoid(UnityEngine.ShadowResolution value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_shadows¶
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UnityEngineQualitySettings.__set_shadows__UnityEngineShadowQuality__SystemVoid(UnityEngine.ShadowQuality value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_streamingMipmapsActive¶
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UnityEngineQualitySettings.__set_streamingMipmapsActive__SystemBoolean__SystemVoid(System.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_streamingMipmapsAddAllCameras¶
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UnityEngineQualitySettings.__set_streamingMipmapsAddAllCameras__SystemBoolean__SystemVoid(System.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_streamingMipmapsMaxFileIORequests¶
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UnityEngineQualitySettings.__set_streamingMipmapsMaxFileIORequests__SystemInt32__SystemVoid(System.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_streamingMipmapsMaxLevelReduction¶
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UnityEngineQualitySettings.__set_streamingMipmapsMaxLevelReduction__SystemInt32__SystemVoid(System.Int32 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings set_streamingMipmapsMemoryBudget¶
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UnityEngineQualitySettings.__set_streamingMipmapsMemoryBudget__SystemSingle__SystemVoid(System.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
QualitySettings ToString¶
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UnityEngineQualitySettings.__ToString__SystemString(UnityEngine.QualitySettings instance)¶
outputs: unnamed (String)
flow: none