TrailRenderer

The TrailRenderer module.

TrailRenderer AddPosition

UnityEngineTrailRenderer.__AddPosition__UnityEngineVector3__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Vector3 position)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer AddPositions

UnityEngineTrailRenderer.__AddPositions__UnityEngineVector3Array__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Vector3[] positions)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer BakeMesh

UnityEngineTrailRenderer.__BakeMesh__UnityEngineMesh_UnityEngineCamera_SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Mesh meshUnityEngine.Camera cameraSystem.Boolean useTransform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer Clear

UnityEngineTrailRenderer.__Clear__SystemVoid(UnityEngine.TrailRenderer instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineTrailRenderer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

TrailRenderer Equals

UnityEngineTrailRenderer.__Equals__SystemObject__SystemBoolean(UnityEngine.TrailRenderer instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

TrailRenderer get_alignment

UnityEngineTrailRenderer.__get_alignment__UnityEngineLineAlignment(UnityEngine.TrailRenderer instance)

outputs: unnamed (LineAlignment)

flow: none

Unity Documentation

TrailRenderer get_allowOcclusionWhenDynamic

UnityEngineTrailRenderer.__get_allowOcclusionWhenDynamic__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_autodestruct

UnityEngineTrailRenderer.__get_autodestruct__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_bounds

UnityEngineTrailRenderer.__get_bounds__UnityEngineBounds(UnityEngine.TrailRenderer instance)

outputs: unnamed (Bounds)

flow: none

Unity Documentation

TrailRenderer get_colorGradient

UnityEngineTrailRenderer.__get_colorGradient__UnityEngineGradient(UnityEngine.TrailRenderer instance)

outputs: unnamed (Gradient)

flow: none

Unity Documentation

TrailRenderer get_emitting

UnityEngineTrailRenderer.__get_emitting__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_enabled

UnityEngineTrailRenderer.__get_enabled__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_endColor

UnityEngineTrailRenderer.__get_endColor__UnityEngineColor(UnityEngine.TrailRenderer instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

TrailRenderer get_endWidth

UnityEngineTrailRenderer.__get_endWidth__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_gameObject

UnityEngineTrailRenderer.__get_gameObject__UnityEngineGameObject(UnityEngine.TrailRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

TrailRenderer get_generateLightingData

UnityEngineTrailRenderer.__get_generateLightingData__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_isPartOfStaticBatch

UnityEngineTrailRenderer.__get_isPartOfStaticBatch__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_isVisible

UnityEngineTrailRenderer.__get_isVisible__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_lightmapIndex

UnityEngineTrailRenderer.__get_lightmapIndex__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_lightmapScaleOffset

UnityEngineTrailRenderer.__get_lightmapScaleOffset__UnityEngineVector4(UnityEngine.TrailRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

TrailRenderer get_lightProbeProxyVolumeOverride

UnityEngineTrailRenderer.__get_lightProbeProxyVolumeOverride__UnityEngineGameObject(UnityEngine.TrailRenderer instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

TrailRenderer get_lightProbeUsage

UnityEngineTrailRenderer.__get_lightProbeUsage__UnityEngineRenderingLightProbeUsage(UnityEngine.TrailRenderer instance)

outputs: unnamed (LightProbeUsage)

flow: none

Unity Documentation

TrailRenderer get_localToWorldMatrix

UnityEngineTrailRenderer.__get_localToWorldMatrix__UnityEngineMatrix4x4(UnityEngine.TrailRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

TrailRenderer get_material

UnityEngineTrailRenderer.__get_material__UnityEngineMaterial(UnityEngine.TrailRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

TrailRenderer get_materials

UnityEngineTrailRenderer.__get_materials__UnityEngineMaterialArray(UnityEngine.TrailRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

TrailRenderer get_minVertexDistance

UnityEngineTrailRenderer.__get_minVertexDistance__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_motionVectorGenerationMode

UnityEngineTrailRenderer.__get_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode(UnityEngine.TrailRenderer instance)

outputs: unnamed (MotionVectorGenerationMode)

flow: none

Unity Documentation

TrailRenderer get_name

UnityEngineTrailRenderer.__get_name__SystemString(UnityEngine.TrailRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

TrailRenderer get_numCapVertices

UnityEngineTrailRenderer.__get_numCapVertices__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_numCornerVertices

UnityEngineTrailRenderer.__get_numCornerVertices__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_positionCount

UnityEngineTrailRenderer.__get_positionCount__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_probeAnchor

UnityEngineTrailRenderer.__get_probeAnchor__UnityEngineTransform(UnityEngine.TrailRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

TrailRenderer get_realtimeLightmapIndex

UnityEngineTrailRenderer.__get_realtimeLightmapIndex__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_realtimeLightmapScaleOffset

UnityEngineTrailRenderer.__get_realtimeLightmapScaleOffset__UnityEngineVector4(UnityEngine.TrailRenderer instance)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

TrailRenderer get_receiveShadows

UnityEngineTrailRenderer.__get_receiveShadows__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

TrailRenderer get_reflectionProbeUsage

UnityEngineTrailRenderer.__get_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage(UnityEngine.TrailRenderer instance)

outputs: unnamed (ReflectionProbeUsage)

flow: none

Unity Documentation

TrailRenderer get_rendererPriority

UnityEngineTrailRenderer.__get_rendererPriority__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_renderingLayerMask

UnityEngineTrailRenderer.__get_renderingLayerMask__SystemUInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (UInt32)

flow: none

Unity Documentation

TrailRenderer get_shadowBias

UnityEngineTrailRenderer.__get_shadowBias__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_shadowCastingMode

UnityEngineTrailRenderer.__get_shadowCastingMode__UnityEngineRenderingShadowCastingMode(UnityEngine.TrailRenderer instance)

outputs: unnamed (ShadowCastingMode)

flow: none

Unity Documentation

TrailRenderer get_sharedMaterial

UnityEngineTrailRenderer.__get_sharedMaterial__UnityEngineMaterial(UnityEngine.TrailRenderer instance)

outputs: unnamed (Material)

flow: none

Unity Documentation

TrailRenderer get_sharedMaterials

UnityEngineTrailRenderer.__get_sharedMaterials__UnityEngineMaterialArray(UnityEngine.TrailRenderer instance)

outputs: unnamed (Material[])

flow: none

Unity Documentation

TrailRenderer get_sortingLayerID

UnityEngineTrailRenderer.__get_sortingLayerID__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_sortingLayerName

UnityEngineTrailRenderer.__get_sortingLayerName__SystemString(UnityEngine.TrailRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

TrailRenderer get_sortingOrder

UnityEngineTrailRenderer.__get_sortingOrder__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer get_startColor

UnityEngineTrailRenderer.__get_startColor__UnityEngineColor(UnityEngine.TrailRenderer instance)

outputs: unnamed (Color)

flow: none

Unity Documentation

TrailRenderer get_startWidth

UnityEngineTrailRenderer.__get_startWidth__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_textureMode

UnityEngineTrailRenderer.__get_textureMode__UnityEngineLineTextureMode(UnityEngine.TrailRenderer instance)

outputs: unnamed (LineTextureMode)

flow: none

Unity Documentation

TrailRenderer get_time

UnityEngineTrailRenderer.__get_time__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_transform

UnityEngineTrailRenderer.__get_transform__UnityEngineTransform(UnityEngine.TrailRenderer instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

TrailRenderer get_widthCurve

UnityEngineTrailRenderer.__get_widthCurve__UnityEngineAnimationCurve(UnityEngine.TrailRenderer instance)

outputs: unnamed (AnimationCurve)

flow: none

Unity Documentation

TrailRenderer get_widthMultiplier

UnityEngineTrailRenderer.__get_widthMultiplier__SystemSingle(UnityEngine.TrailRenderer instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

TrailRenderer get_worldToLocalMatrix

UnityEngineTrailRenderer.__get_worldToLocalMatrix__UnityEngineMatrix4x4(UnityEngine.TrailRenderer instance)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

TrailRenderer GetClosestReflectionProbes

UnityEngineTrailRenderer.__GetClosestReflectionProbes__SystemCollectionsGenericListUnityEngineRenderingReflectionProbeBlendInfo__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.ReflectionProbeBlendInfo] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetComponent

UnityEngineTrailRenderer.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.TrailRenderer instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

TrailRenderer GetComponentInChildren

UnityEngineTrailRenderer.__GetComponentInChildren__SystemBoolean__T(UnityEngine.TrailRenderer instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

TrailRenderer GetComponentInParent

UnityEngineTrailRenderer.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.TrailRenderer instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

TrailRenderer GetComponents

UnityEngineTrailRenderer.__GetComponents__ListT__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetComponentsInChildren

UnityEngineTrailRenderer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetComponentsInParent

UnityEngineTrailRenderer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetHashCode

UnityEngineTrailRenderer.__GetHashCode__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer GetInstanceID

UnityEngineTrailRenderer.__GetInstanceID__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer GetMaterials

UnityEngineTrailRenderer.__GetMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetPosition

UnityEngineTrailRenderer.__GetPosition__SystemInt32__UnityEngineVector3(UnityEngine.TrailRenderer instanceSystem.Int32 index)

outputs: unnamed (Vector3)

flow: none

Unity Documentation

TrailRenderer GetPositions

UnityEngineTrailRenderer.__GetPositions__UnityEngineVector3Array__SystemInt32(UnityEngine.TrailRenderer instance)

outputs: positions (Vector3[]), unnamed (Int32)

flow: none

Unity Documentation

TrailRenderer GetPropertyBlock

UnityEngineTrailRenderer.__GetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetSharedMaterials

UnityEngineTrailRenderer.__GetSharedMaterials__SystemCollectionsGenericListUnityEngineMaterial__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Collections.Generic.List`1[UnityEngine.Material] m)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer GetType

UnityEngineTrailRenderer.__GetType__SystemType(UnityEngine.TrailRenderer instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

TrailRenderer HasPropertyBlock

UnityEngineTrailRenderer.__HasPropertyBlock__SystemBoolean(UnityEngine.TrailRenderer instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

op_Implicit

UnityEngineTrailRenderer.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineTrailRenderer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

TrailRenderer set_alignment

UnityEngineTrailRenderer.__set_alignment__UnityEngineLineAlignment__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.LineAlignment value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_allowOcclusionWhenDynamic

UnityEngineTrailRenderer.__set_allowOcclusionWhenDynamic__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_autodestruct

UnityEngineTrailRenderer.__set_autodestruct__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_colorGradient

UnityEngineTrailRenderer.__set_colorGradient__UnityEngineGradient__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Gradient value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_emitting

UnityEngineTrailRenderer.__set_emitting__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_enabled

UnityEngineTrailRenderer.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_endColor

UnityEngineTrailRenderer.__set_endColor__UnityEngineColor__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_endWidth

UnityEngineTrailRenderer.__set_endWidth__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_generateLightingData

UnityEngineTrailRenderer.__set_generateLightingData__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_lightmapIndex

UnityEngineTrailRenderer.__set_lightmapIndex__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_lightmapScaleOffset

UnityEngineTrailRenderer.__set_lightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_lightProbeProxyVolumeOverride

UnityEngineTrailRenderer.__set_lightProbeProxyVolumeOverride__UnityEngineGameObject__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.GameObject value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_lightProbeUsage

UnityEngineTrailRenderer.__set_lightProbeUsage__UnityEngineRenderingLightProbeUsage__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Rendering.LightProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_material

UnityEngineTrailRenderer.__set_material__UnityEngineMaterial__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_materials

UnityEngineTrailRenderer.__set_materials__UnityEngineMaterialArray__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_minVertexDistance

UnityEngineTrailRenderer.__set_minVertexDistance__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_motionVectorGenerationMode

UnityEngineTrailRenderer.__set_motionVectorGenerationMode__UnityEngineMotionVectorGenerationMode__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.MotionVectorGenerationMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_name

UnityEngineTrailRenderer.__set_name__SystemString__SystemVoid(UnityEngine.TrailRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_numCapVertices

UnityEngineTrailRenderer.__set_numCapVertices__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_numCornerVertices

UnityEngineTrailRenderer.__set_numCornerVertices__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_probeAnchor

UnityEngineTrailRenderer.__set_probeAnchor__UnityEngineTransform__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Transform value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_realtimeLightmapIndex

UnityEngineTrailRenderer.__set_realtimeLightmapIndex__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_realtimeLightmapScaleOffset

UnityEngineTrailRenderer.__set_realtimeLightmapScaleOffset__UnityEngineVector4__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_receiveShadows

UnityEngineTrailRenderer.__set_receiveShadows__SystemBoolean__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_reflectionProbeUsage

UnityEngineTrailRenderer.__set_reflectionProbeUsage__UnityEngineRenderingReflectionProbeUsage__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Rendering.ReflectionProbeUsage value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_rendererPriority

UnityEngineTrailRenderer.__set_rendererPriority__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_renderingLayerMask

UnityEngineTrailRenderer.__set_renderingLayerMask__SystemUInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.UInt32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_shadowBias

UnityEngineTrailRenderer.__set_shadowBias__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_shadowCastingMode

UnityEngineTrailRenderer.__set_shadowCastingMode__UnityEngineRenderingShadowCastingMode__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Rendering.ShadowCastingMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_sharedMaterial

UnityEngineTrailRenderer.__set_sharedMaterial__UnityEngineMaterial__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Material value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_sharedMaterials

UnityEngineTrailRenderer.__set_sharedMaterials__UnityEngineMaterialArray__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Material[] value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_sortingLayerID

UnityEngineTrailRenderer.__set_sortingLayerID__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_sortingLayerName

UnityEngineTrailRenderer.__set_sortingLayerName__SystemString__SystemVoid(UnityEngine.TrailRenderer instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_sortingOrder

UnityEngineTrailRenderer.__set_sortingOrder__SystemInt32__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_startColor

UnityEngineTrailRenderer.__set_startColor__UnityEngineColor__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_startWidth

UnityEngineTrailRenderer.__set_startWidth__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_textureMode

UnityEngineTrailRenderer.__set_textureMode__UnityEngineLineTextureMode__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.LineTextureMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_time

UnityEngineTrailRenderer.__set_time__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_widthCurve

UnityEngineTrailRenderer.__set_widthCurve__UnityEngineAnimationCurve__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.AnimationCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer set_widthMultiplier

UnityEngineTrailRenderer.__set_widthMultiplier__SystemSingle__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer SetPosition

UnityEngineTrailRenderer.__SetPosition__SystemInt32_UnityEngineVector3__SystemVoid(UnityEngine.TrailRenderer instanceSystem.Int32 indexUnityEngine.Vector3 position)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer SetPositions

UnityEngineTrailRenderer.__SetPositions__UnityEngineVector3Array__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.Vector3[] positions)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer SetPropertyBlock

UnityEngineTrailRenderer.__SetPropertyBlock__UnityEngineMaterialPropertyBlock__SystemVoid(UnityEngine.TrailRenderer instanceUnityEngine.MaterialPropertyBlock properties)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

TrailRenderer ToString

UnityEngineTrailRenderer.__ToString__SystemString(UnityEngine.TrailRenderer instance)

outputs: unnamed (String)

flow: none

Unity Documentation

TrailRenderer

Variable_UnityEngineTrailRenderer(UnityEngine.TrailRenderer TrailRendererSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation