ParticleSystemCollisionModule

The ParticleSystemCollisionModule module.

CollisionModule

Const_UnityEngineParticleSystemCollisionModule(UnityEngine.ParticleSystem+CollisionModule CollisionModule)

outputs: unnamed (CollisionModule)

flow: none

Unity Documentation

CollisionModule Equals

UnityEngineParticleSystemCollisionModule.__Equals__SystemObject__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

C# Documentation

CollisionModule get_bounce

UnityEngineParticleSystemCollisionModule.__get_bounce__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (MinMaxCurve)

flow: none

Unity Documentation

CollisionModule get_bounceMultiplier

UnityEngineParticleSystemCollisionModule.__get_bounceMultiplier__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_colliderForce

UnityEngineParticleSystemCollisionModule.__get_colliderForce__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_collidesWith

UnityEngineParticleSystemCollisionModule.__get_collidesWith__UnityEngineLayerMask(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (LayerMask)

flow: none

Unity Documentation

CollisionModule get_dampen

UnityEngineParticleSystemCollisionModule.__get_dampen__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (MinMaxCurve)

flow: none

Unity Documentation

CollisionModule get_dampenMultiplier

UnityEngineParticleSystemCollisionModule.__get_dampenMultiplier__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_enabled

UnityEngineParticleSystemCollisionModule.__get_enabled__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_enableDynamicColliders

UnityEngineParticleSystemCollisionModule.__get_enableDynamicColliders__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_lifetimeLoss

UnityEngineParticleSystemCollisionModule.__get_lifetimeLoss__UnityEngineParticleSystemMinMaxCurve(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (MinMaxCurve)

flow: none

Unity Documentation

CollisionModule get_lifetimeLossMultiplier

UnityEngineParticleSystemCollisionModule.__get_lifetimeLossMultiplier__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_maxCollisionShapes

UnityEngineParticleSystemCollisionModule.__get_maxCollisionShapes__SystemInt32(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

CollisionModule get_maxKillSpeed

UnityEngineParticleSystemCollisionModule.__get_maxKillSpeed__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_maxPlaneCount

UnityEngineParticleSystemCollisionModule.__get_maxPlaneCount__SystemInt32(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

CollisionModule get_minKillSpeed

UnityEngineParticleSystemCollisionModule.__get_minKillSpeed__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_mode

UnityEngineParticleSystemCollisionModule.__get_mode__UnityEngineParticleSystemCollisionMode(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (ParticleSystemCollisionMode)

flow: none

Unity Documentation

CollisionModule get_multiplyColliderForceByCollisionAngle

UnityEngineParticleSystemCollisionModule.__get_multiplyColliderForceByCollisionAngle__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_multiplyColliderForceByParticleSize

UnityEngineParticleSystemCollisionModule.__get_multiplyColliderForceByParticleSize__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_multiplyColliderForceByParticleSpeed

UnityEngineParticleSystemCollisionModule.__get_multiplyColliderForceByParticleSpeed__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_quality

UnityEngineParticleSystemCollisionModule.__get_quality__UnityEngineParticleSystemCollisionQuality(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (ParticleSystemCollisionQuality)

flow: none

Unity Documentation

CollisionModule get_radiusScale

UnityEngineParticleSystemCollisionModule.__get_radiusScale__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule get_sendCollisionMessages

UnityEngineParticleSystemCollisionModule.__get_sendCollisionMessages__SystemBoolean(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

CollisionModule get_type

UnityEngineParticleSystemCollisionModule.__get_type__UnityEngineParticleSystemCollisionType(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (ParticleSystemCollisionType)

flow: none

Unity Documentation

CollisionModule get_voxelSize

UnityEngineParticleSystemCollisionModule.__get_voxelSize__SystemSingle(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

CollisionModule GetHashCode

UnityEngineParticleSystemCollisionModule.__GetHashCode__SystemInt32(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

CollisionModule GetPlane

UnityEngineParticleSystemCollisionModule.__GetPlane__SystemInt32__UnityEngineTransform(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Int32 index)

outputs: unnamed (Transform)

flow: none

Unity Documentation

CollisionModule GetType

UnityEngineParticleSystemCollisionModule.__GetType__SystemType(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

CollisionModule set_bounce

UnityEngineParticleSystemCollisionModule.__set_bounce__UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystem+MinMaxCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_bounceMultiplier

UnityEngineParticleSystemCollisionModule.__set_bounceMultiplier__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_colliderForce

UnityEngineParticleSystemCollisionModule.__set_colliderForce__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_collidesWith

UnityEngineParticleSystemCollisionModule.__set_collidesWith__UnityEngineLayerMask__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.LayerMask value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_dampen

UnityEngineParticleSystemCollisionModule.__set_dampen__UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystem+MinMaxCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_dampenMultiplier

UnityEngineParticleSystemCollisionModule.__set_dampenMultiplier__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_enabled

UnityEngineParticleSystemCollisionModule.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_enableDynamicColliders

UnityEngineParticleSystemCollisionModule.__set_enableDynamicColliders__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_lifetimeLoss

UnityEngineParticleSystemCollisionModule.__set_lifetimeLoss__UnityEngineParticleSystemMinMaxCurve__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystem+MinMaxCurve value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_lifetimeLossMultiplier

UnityEngineParticleSystemCollisionModule.__set_lifetimeLossMultiplier__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_maxCollisionShapes

UnityEngineParticleSystemCollisionModule.__set_maxCollisionShapes__SystemInt32__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_maxKillSpeed

UnityEngineParticleSystemCollisionModule.__set_maxKillSpeed__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_minKillSpeed

UnityEngineParticleSystemCollisionModule.__set_minKillSpeed__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_mode

UnityEngineParticleSystemCollisionModule.__set_mode__UnityEngineParticleSystemCollisionMode__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystemCollisionMode value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_multiplyColliderForceByCollisionAngle

UnityEngineParticleSystemCollisionModule.__set_multiplyColliderForceByCollisionAngle__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_multiplyColliderForceByParticleSize

UnityEngineParticleSystemCollisionModule.__set_multiplyColliderForceByParticleSize__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_multiplyColliderForceByParticleSpeed

UnityEngineParticleSystemCollisionModule.__set_multiplyColliderForceByParticleSpeed__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_quality

UnityEngineParticleSystemCollisionModule.__set_quality__UnityEngineParticleSystemCollisionQuality__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystemCollisionQuality value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_radiusScale

UnityEngineParticleSystemCollisionModule.__set_radiusScale__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_sendCollisionMessages

UnityEngineParticleSystemCollisionModule.__set_sendCollisionMessages__SystemBoolean__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_type

UnityEngineParticleSystemCollisionModule.__set_type__UnityEngineParticleSystemCollisionType__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceUnityEngine.ParticleSystemCollisionType value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule set_voxelSize

UnityEngineParticleSystemCollisionModule.__set_voxelSize__SystemSingle__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule SetPlane

UnityEngineParticleSystemCollisionModule.__SetPlane__SystemInt32_UnityEngineTransform__SystemVoid(UnityEngine.ParticleSystem+CollisionModule instanceSystem.Int32 indexUnityEngine.Transform transform)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule ToString

UnityEngineParticleSystemCollisionModule.__ToString__SystemString(UnityEngine.ParticleSystem+CollisionModule instance)

outputs: unnamed (String)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

CollisionModule

Variable_UnityEngineParticleSystemCollisionModule(UnityEngine.ParticleSystem+CollisionModule CollisionModuleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation