MaterialPropertyBlock

The MaterialPropertyBlock module.

MaterialPropertyBlock Clear

UnityEngineMaterialPropertyBlock.__Clear__SystemVoid(UnityEngine.MaterialPropertyBlock instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

ctor

UnityEngineMaterialPropertyBlock.__ctor____UnityEngineMaterialPropertyBlock()

outputs: unnamed (MaterialPropertyBlock)

flow: none

MaterialPropertyBlock CopyProbeOcclusionArrayFrom

UnityEngineMaterialPropertyBlock.__CopyProbeOcclusionArrayFrom__SystemCollectionsGenericListUnityEngineVector4__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.Collections.Generic.List`1[UnityEngine.Vector4] occlusionProbes)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock CopySHCoefficientArraysFrom

UnityEngineMaterialPropertyBlock.__CopySHCoefficientArraysFrom__SystemCollectionsGenericListUnityEngineRenderingSphericalHarmonicsL2__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.Collections.Generic.List`1[UnityEngine.Rendering.SphericalHarmonicsL2] lightProbes)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock Equals

UnityEngineMaterialPropertyBlock.__Equals__SystemObject__SystemBoolean(UnityEngine.MaterialPropertyBlock instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

MaterialPropertyBlock get_isEmpty

UnityEngineMaterialPropertyBlock.__get_isEmpty__SystemBoolean(UnityEngine.MaterialPropertyBlock instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

MaterialPropertyBlock GetColor

UnityEngineMaterialPropertyBlock.__GetColor__SystemString__UnityEngineColor(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Color)

flow: none

Unity Documentation

MaterialPropertyBlock GetFloat

UnityEngineMaterialPropertyBlock.__GetFloat__SystemString__SystemSingle(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Single)

flow: none

Unity Documentation

MaterialPropertyBlock GetFloatArray

UnityEngineMaterialPropertyBlock.__GetFloatArray__SystemString__SystemSingleArray(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Single[])

flow: none

Unity Documentation

MaterialPropertyBlock GetHashCode

UnityEngineMaterialPropertyBlock.__GetHashCode__SystemInt32(UnityEngine.MaterialPropertyBlock instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MaterialPropertyBlock GetInt

UnityEngineMaterialPropertyBlock.__GetInt__SystemString__SystemInt32(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Int32)

flow: none

Unity Documentation

MaterialPropertyBlock GetMatrix

UnityEngineMaterialPropertyBlock.__GetMatrix__SystemString__UnityEngineMatrix4x4(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Matrix4x4)

flow: none

Unity Documentation

MaterialPropertyBlock GetMatrixArray

UnityEngineMaterialPropertyBlock.__GetMatrixArray__SystemString__UnityEngineMatrix4x4Array(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Matrix4x4[])

flow: none

Unity Documentation

MaterialPropertyBlock GetTexture

UnityEngineMaterialPropertyBlock.__GetTexture__SystemString__UnityEngineTexture(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Texture)

flow: none

Unity Documentation

MaterialPropertyBlock GetType

UnityEngineMaterialPropertyBlock.__GetType__SystemType(UnityEngine.MaterialPropertyBlock instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

MaterialPropertyBlock GetVector

UnityEngineMaterialPropertyBlock.__GetVector__SystemString__UnityEngineVector4(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Vector4)

flow: none

Unity Documentation

MaterialPropertyBlock GetVectorArray

UnityEngineMaterialPropertyBlock.__GetVectorArray__SystemString__UnityEngineVector4Array(UnityEngine.MaterialPropertyBlock instanceSystem.String name)

outputs: unnamed (Vector4[])

flow: none

Unity Documentation

MaterialPropertyBlock SetBuffer

UnityEngineMaterialPropertyBlock.__SetBuffer__SystemString_UnityEngineComputeBuffer__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameUnityEngine.ComputeBuffer value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetColor

UnityEngineMaterialPropertyBlock.__SetColor__SystemString_UnityEngineColor__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameUnityEngine.Color value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetFloat

UnityEngineMaterialPropertyBlock.__SetFloat__SystemString_SystemSingle__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameSystem.Single value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetFloatArray

UnityEngineMaterialPropertyBlock.__SetFloatArray__SystemString_SystemCollectionsGenericListSystemSingle__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameSystem.Collections.Generic.List`1[System.Single] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetInt

UnityEngineMaterialPropertyBlock.__SetInt__SystemString_SystemInt32__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameSystem.Int32 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetMatrix

UnityEngineMaterialPropertyBlock.__SetMatrix__SystemString_UnityEngineMatrix4x4__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameUnityEngine.Matrix4x4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetMatrixArray

UnityEngineMaterialPropertyBlock.__SetMatrixArray__SystemString_SystemCollectionsGenericListUnityEngineMatrix4x4__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameSystem.Collections.Generic.List`1[UnityEngine.Matrix4x4] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetTexture

UnityEngineMaterialPropertyBlock.__SetTexture__SystemString_UnityEngineTexture__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameUnityEngine.Texture value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetVector

UnityEngineMaterialPropertyBlock.__SetVector__SystemString_UnityEngineVector4__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameUnityEngine.Vector4 value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock SetVectorArray

UnityEngineMaterialPropertyBlock.__SetVectorArray__SystemString_SystemCollectionsGenericListUnityEngineVector4__SystemVoid(UnityEngine.MaterialPropertyBlock instanceSystem.String nameSystem.Collections.Generic.List`1[UnityEngine.Vector4] values)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

MaterialPropertyBlock ToString

UnityEngineMaterialPropertyBlock.__ToString__SystemString(UnityEngine.MaterialPropertyBlock instance)

outputs: unnamed (String)

flow: none

Unity Documentation

MaterialPropertyBlock

Variable_UnityEngineMaterialPropertyBlock(UnityEngine.MaterialPropertyBlock MaterialPropertyBlockSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation