AnimatorStateInfo

The AnimatorStateInfo module.

AnimatorStateInfo Equals

UnityEngineAnimatorStateInfo.__Equals__SystemObject__SystemBoolean(UnityEngine.AnimatorStateInfo instanceSystem.Object obj)

outputs: unnamed (Boolean)

flow: none

C# Documentation

AnimatorStateInfo get_fullPathHash

UnityEngineAnimatorStateInfo.__get_fullPathHash__SystemInt32(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AnimatorStateInfo get_length

UnityEngineAnimatorStateInfo.__get_length__SystemSingle(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

AnimatorStateInfo get_loop

UnityEngineAnimatorStateInfo.__get_loop__SystemBoolean(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AnimatorStateInfo get_normalizedTime

UnityEngineAnimatorStateInfo.__get_normalizedTime__SystemSingle(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

AnimatorStateInfo get_shortNameHash

UnityEngineAnimatorStateInfo.__get_shortNameHash__SystemInt32(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AnimatorStateInfo get_speed

UnityEngineAnimatorStateInfo.__get_speed__SystemSingle(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

AnimatorStateInfo get_speedMultiplier

UnityEngineAnimatorStateInfo.__get_speedMultiplier__SystemSingle(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

AnimatorStateInfo get_tagHash

UnityEngineAnimatorStateInfo.__get_tagHash__SystemInt32(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AnimatorStateInfo GetHashCode

UnityEngineAnimatorStateInfo.__GetHashCode__SystemInt32(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AnimatorStateInfo GetType

UnityEngineAnimatorStateInfo.__GetType__SystemType(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

AnimatorStateInfo IsName

UnityEngineAnimatorStateInfo.__IsName__SystemString__SystemBoolean(UnityEngine.AnimatorStateInfo instanceSystem.String name)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AnimatorStateInfo IsTag

UnityEngineAnimatorStateInfo.__IsTag__SystemString__SystemBoolean(UnityEngine.AnimatorStateInfo instanceSystem.String tag)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AnimatorStateInfo ToString

UnityEngineAnimatorStateInfo.__ToString__SystemString(UnityEngine.AnimatorStateInfo instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AnimatorStateInfo

Const_UnityEngineAnimatorStateInfo(UnityEngine.AnimatorStateInfo AnimatorStateInfo)

outputs: unnamed (AnimatorStateInfo)

flow: none

Unity Documentation

AnimatorStateInfo

Variable_UnityEngineAnimatorStateInfo(UnityEngine.AnimatorStateInfo AnimatorStateInfoSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation