AudioClip

The AudioClip module.

AudioClip Create

UnityEngineAudioClip.__Create__SystemString_SystemInt32_SystemInt32_SystemInt32_SystemBoolean__UnityEngineAudioClip(System.String nameSystem.Int32 lengthSamplesSystem.Int32 channelsSystem.Int32 frequencySystem.Boolean stream)

outputs: unnamed (AudioClip)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineAudioClip.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

AudioClip Equals

UnityEngineAudioClip.__Equals__SystemObject__SystemBoolean(UnityEngine.AudioClip instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

AudioClip get_ambisonic

UnityEngineAudioClip.__get_ambisonic__SystemBoolean(UnityEngine.AudioClip instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AudioClip get_channels

UnityEngineAudioClip.__get_channels__SystemInt32(UnityEngine.AudioClip instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AudioClip get_frequency

UnityEngineAudioClip.__get_frequency__SystemInt32(UnityEngine.AudioClip instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AudioClip get_length

UnityEngineAudioClip.__get_length__SystemSingle(UnityEngine.AudioClip instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

AudioClip get_loadInBackground

UnityEngineAudioClip.__get_loadInBackground__SystemBoolean(UnityEngine.AudioClip instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AudioClip get_loadState

UnityEngineAudioClip.__get_loadState__UnityEngineAudioDataLoadState(UnityEngine.AudioClip instance)

outputs: unnamed (AudioDataLoadState)

flow: none

Unity Documentation

AudioClip get_loadType

UnityEngineAudioClip.__get_loadType__UnityEngineAudioClipLoadType(UnityEngine.AudioClip instance)

outputs: unnamed (AudioClipLoadType)

flow: none

Unity Documentation

AudioClip get_name

UnityEngineAudioClip.__get_name__SystemString(UnityEngine.AudioClip instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AudioClip get_preloadAudioData

UnityEngineAudioClip.__get_preloadAudioData__SystemBoolean(UnityEngine.AudioClip instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

AudioClip get_samples

UnityEngineAudioClip.__get_samples__SystemInt32(UnityEngine.AudioClip instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AudioClip GetData

UnityEngineAudioClip.__GetData__SystemSingleArray_SystemInt32__SystemBoolean(UnityEngine.AudioClip instanceSystem.Single[] dataSystem.Int32 offsetSamples)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AudioClip GetHashCode

UnityEngineAudioClip.__GetHashCode__SystemInt32(UnityEngine.AudioClip instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AudioClip GetInstanceID

UnityEngineAudioClip.__GetInstanceID__SystemInt32(UnityEngine.AudioClip instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

AudioClip GetType

UnityEngineAudioClip.__GetType__SystemType(UnityEngine.AudioClip instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineAudioClip.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineAudioClip.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

AudioClip LoadAudioData

UnityEngineAudioClip.__LoadAudioData__SystemBoolean(UnityEngine.AudioClip instance)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AudioClip set_name

UnityEngineAudioClip.__set_name__SystemString__SystemVoid(UnityEngine.AudioClip instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AudioClip SetData

UnityEngineAudioClip.__SetData__SystemSingleArray_SystemInt32__SystemBoolean(UnityEngine.AudioClip instanceSystem.Single[] dataSystem.Int32 offsetSamples)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AudioClip ToString

UnityEngineAudioClip.__ToString__SystemString(UnityEngine.AudioClip instance)

outputs: unnamed (String)

flow: none

Unity Documentation

AudioClip UnloadAudioData

UnityEngineAudioClip.__UnloadAudioData__SystemBoolean(UnityEngine.AudioClip instance)

outputs: unnamed (Boolean)

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

AudioClip

Variable_UnityEngineAudioClip(UnityEngine.AudioClip AudioClipSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation