SpringJoint¶
The SpringJoint module.
op_Equality¶
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UnityEngineSpringJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint Equals¶
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UnityEngineSpringJoint.__Equals__SystemObject__SystemBoolean(UnityEngine.SpringJoint instanceSystem.Object other)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint get_anchor¶
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UnityEngineSpringJoint.__get_anchor__UnityEngineVector3(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Vector3)
flow: none
SpringJoint get_autoConfigureConnectedAnchor¶
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UnityEngineSpringJoint.__get_autoConfigureConnectedAnchor__SystemBoolean(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint get_axis¶
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UnityEngineSpringJoint.__get_axis__UnityEngineVector3(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Vector3)
flow: none
SpringJoint get_breakForce¶
-
UnityEngineSpringJoint.__get_breakForce__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_breakTorque¶
-
UnityEngineSpringJoint.__get_breakTorque__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_connectedAnchor¶
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UnityEngineSpringJoint.__get_connectedAnchor__UnityEngineVector3(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Vector3)
flow: none
SpringJoint get_connectedBody¶
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UnityEngineSpringJoint.__get_connectedBody__UnityEngineRigidbody(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Rigidbody)
flow: none
SpringJoint get_connectedMassScale¶
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UnityEngineSpringJoint.__get_connectedMassScale__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_currentForce¶
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UnityEngineSpringJoint.__get_currentForce__UnityEngineVector3(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Vector3)
flow: none
SpringJoint get_currentTorque¶
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UnityEngineSpringJoint.__get_currentTorque__UnityEngineVector3(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Vector3)
flow: none
SpringJoint get_damper¶
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UnityEngineSpringJoint.__get_damper__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_enableCollision¶
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UnityEngineSpringJoint.__get_enableCollision__SystemBoolean(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint get_enablePreprocessing¶
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UnityEngineSpringJoint.__get_enablePreprocessing__SystemBoolean(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint get_gameObject¶
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UnityEngineSpringJoint.__get_gameObject__UnityEngineGameObject(UnityEngine.SpringJoint instance)¶
outputs: unnamed (GameObject)
flow: none
SpringJoint get_massScale¶
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UnityEngineSpringJoint.__get_massScale__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_maxDistance¶
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UnityEngineSpringJoint.__get_maxDistance__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_minDistance¶
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UnityEngineSpringJoint.__get_minDistance__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_name¶
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UnityEngineSpringJoint.__get_name__SystemString(UnityEngine.SpringJoint instance)¶
outputs: unnamed (String)
flow: none
SpringJoint get_spring¶
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UnityEngineSpringJoint.__get_spring__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_tolerance¶
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UnityEngineSpringJoint.__get_tolerance__SystemSingle(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Single)
flow: none
SpringJoint get_transform¶
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UnityEngineSpringJoint.__get_transform__UnityEngineTransform(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Transform)
flow: none
SpringJoint GetComponent¶
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UnityEngineSpringJoint.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.SpringJoint instanceSystem.Type type)¶
outputs: unnamed (Component)
flow: none
SpringJoint GetComponentInChildren¶
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UnityEngineSpringJoint.__GetComponentInChildren__SystemBoolean__T(UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Type type)¶
outputs: T (Object)
flow: none
SpringJoint GetComponentInParent¶
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UnityEngineSpringJoint.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.SpringJoint instanceSystem.Type t)¶
outputs: unnamed (Component)
flow: none
SpringJoint GetComponents¶
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UnityEngineSpringJoint.__GetComponents__ListT__SystemVoid(UnityEngine.SpringJoint instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint GetComponentsInChildren¶
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UnityEngineSpringJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint GetComponentsInParent¶
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UnityEngineSpringJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint GetHashCode¶
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UnityEngineSpringJoint.__GetHashCode__SystemInt32(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Int32)
flow: none
SpringJoint GetInstanceID¶
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UnityEngineSpringJoint.__GetInstanceID__SystemInt32(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Int32)
flow: none
SpringJoint GetType¶
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UnityEngineSpringJoint.__GetType__SystemType(UnityEngine.SpringJoint instance)¶
outputs: unnamed (Type)
flow: none
op_Implicit¶
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UnityEngineSpringJoint.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
op_Inequality¶
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UnityEngineSpringJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)¶
outputs: unnamed (Boolean)
flow: none
SpringJoint set_anchor¶
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UnityEngineSpringJoint.__set_anchor__UnityEngineVector3__SystemVoid(UnityEngine.SpringJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_autoConfigureConnectedAnchor¶
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UnityEngineSpringJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid(UnityEngine.SpringJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_axis¶
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UnityEngineSpringJoint.__set_axis__UnityEngineVector3__SystemVoid(UnityEngine.SpringJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_breakForce¶
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UnityEngineSpringJoint.__set_breakForce__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_breakTorque¶
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UnityEngineSpringJoint.__set_breakTorque__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_connectedAnchor¶
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UnityEngineSpringJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid(UnityEngine.SpringJoint instanceUnityEngine.Vector3 value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_connectedBody¶
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UnityEngineSpringJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid(UnityEngine.SpringJoint instanceUnityEngine.Rigidbody value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_connectedMassScale¶
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UnityEngineSpringJoint.__set_connectedMassScale__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_damper¶
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UnityEngineSpringJoint.__set_damper__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_enableCollision¶
-
UnityEngineSpringJoint.__set_enableCollision__SystemBoolean__SystemVoid(UnityEngine.SpringJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_enablePreprocessing¶
-
UnityEngineSpringJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid(UnityEngine.SpringJoint instanceSystem.Boolean value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_massScale¶
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UnityEngineSpringJoint.__set_massScale__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_maxDistance¶
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UnityEngineSpringJoint.__set_maxDistance__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_minDistance¶
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UnityEngineSpringJoint.__set_minDistance__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_name¶
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UnityEngineSpringJoint.__set_name__SystemString__SystemVoid(UnityEngine.SpringJoint instanceSystem.String value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_spring¶
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UnityEngineSpringJoint.__set_spring__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint set_tolerance¶
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UnityEngineSpringJoint.__set_tolerance__SystemSingle__SystemVoid(UnityEngine.SpringJoint instanceSystem.Single value)¶
outputs: none
flow inputs: unnamed
flow outputs: unnamed
SpringJoint ToString¶
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UnityEngineSpringJoint.__ToString__SystemString(UnityEngine.SpringJoint instance)¶
outputs: unnamed (String)
flow: none