UILayoutGroup

The UILayoutGroup module.

LayoutGroup CalculateLayoutInputHorizontal

UnityEngineUILayoutGroup.__CalculateLayoutInputHorizontal__SystemVoid(UnityEngine.UI.LayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup CalculateLayoutInputVertical

UnityEngineUILayoutGroup.__CalculateLayoutInputVertical__SystemVoid(UnityEngine.UI.LayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

op_Equality

UnityEngineUILayoutGroup.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

LayoutGroup Equals

UnityEngineUILayoutGroup.__Equals__SystemObject__SystemBoolean(UnityEngine.UI.LayoutGroup instanceSystem.Object other)

outputs: unnamed (Boolean)

flow: none

C# Documentation

LayoutGroup get_childAlignment

UnityEngineUILayoutGroup.__get_childAlignment__UnityEngineTextAnchor(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (TextAnchor)

flow: none

Unity Documentation

LayoutGroup get_enabled

UnityEngineUILayoutGroup.__get_enabled__SystemBoolean(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutGroup get_flexibleHeight

UnityEngineUILayoutGroup.__get_flexibleHeight__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_flexibleWidth

UnityEngineUILayoutGroup.__get_flexibleWidth__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_gameObject

UnityEngineUILayoutGroup.__get_gameObject__UnityEngineGameObject(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (GameObject)

flow: none

Unity Documentation

LayoutGroup get_layoutPriority

UnityEngineUILayoutGroup.__get_layoutPriority__SystemInt32(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutGroup get_minHeight

UnityEngineUILayoutGroup.__get_minHeight__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_minWidth

UnityEngineUILayoutGroup.__get_minWidth__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_name

UnityEngineUILayoutGroup.__get_name__SystemString(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (String)

flow: none

Unity Documentation

LayoutGroup get_padding

UnityEngineUILayoutGroup.__get_padding__UnityEngineRectOffset(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (RectOffset)

flow: none

Unity Documentation

LayoutGroup get_preferredHeight

UnityEngineUILayoutGroup.__get_preferredHeight__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_preferredWidth

UnityEngineUILayoutGroup.__get_preferredWidth__SystemSingle(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Single)

flow: none

Unity Documentation

LayoutGroup get_transform

UnityEngineUILayoutGroup.__get_transform__UnityEngineTransform(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Transform)

flow: none

Unity Documentation

LayoutGroup GetComponent

UnityEngineUILayoutGroup.__GetComponent__SystemType__UnityEngineComponent(UnityEngine.UI.LayoutGroup instanceSystem.Type type)

outputs: unnamed (Component)

flow: none

Unity Documentation

LayoutGroup GetComponentInChildren

UnityEngineUILayoutGroup.__GetComponentInChildren__SystemBoolean__T(UnityEngine.UI.LayoutGroup instanceSystem.Boolean includeInactiveSystem.Type type)

outputs: T (Object)

flow: none

Unity Documentation

LayoutGroup GetComponentInParent

UnityEngineUILayoutGroup.__GetComponentInParent__SystemType__UnityEngineComponent(UnityEngine.UI.LayoutGroup instanceSystem.Type t)

outputs: unnamed (Component)

flow: none

Unity Documentation

LayoutGroup GetComponents

UnityEngineUILayoutGroup.__GetComponents__ListT__SystemVoid(UnityEngine.UI.LayoutGroup instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup GetComponentsInChildren

UnityEngineUILayoutGroup.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.LayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup GetComponentsInParent

UnityEngineUILayoutGroup.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid(UnityEngine.UI.LayoutGroup instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup GetHashCode

UnityEngineUILayoutGroup.__GetHashCode__SystemInt32(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutGroup GetInstanceID

UnityEngineUILayoutGroup.__GetInstanceID__SystemInt32(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Int32)

flow: none

Unity Documentation

LayoutGroup GetType

UnityEngineUILayoutGroup.__GetType__SystemType(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Type)

flow: none

Unity Documentation

op_Implicit

UnityEngineUILayoutGroup.__op_Implicit__UnityEngineObject__SystemBoolean(UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

op_Inequality

UnityEngineUILayoutGroup.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean(UnityEngine.Object UnityEngine.Object)

outputs: unnamed (Boolean)

flow: none

LayoutGroup IsActive

UnityEngineUILayoutGroup.__IsActive__SystemBoolean(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutGroup IsDestroyed

UnityEngineUILayoutGroup.__IsDestroyed__SystemBoolean(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (Boolean)

flow: none

Unity Documentation

LayoutGroup set_childAlignment

UnityEngineUILayoutGroup.__set_childAlignment__UnityEngineTextAnchor__SystemVoid(UnityEngine.UI.LayoutGroup instanceUnityEngine.TextAnchor value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup set_enabled

UnityEngineUILayoutGroup.__set_enabled__SystemBoolean__SystemVoid(UnityEngine.UI.LayoutGroup instanceSystem.Boolean value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup set_name

UnityEngineUILayoutGroup.__set_name__SystemString__SystemVoid(UnityEngine.UI.LayoutGroup instanceSystem.String value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup set_padding

UnityEngineUILayoutGroup.__set_padding__UnityEngineRectOffset__SystemVoid(UnityEngine.UI.LayoutGroup instanceUnityEngine.RectOffset value)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup SetLayoutHorizontal

UnityEngineUILayoutGroup.__SetLayoutHorizontal__SystemVoid(UnityEngine.UI.LayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup SetLayoutVertical

UnityEngineUILayoutGroup.__SetLayoutVertical__SystemVoid(UnityEngine.UI.LayoutGroup instance)

outputs: none

flow inputs: unnamed

flow outputs: unnamed

Unity Documentation

LayoutGroup ToString

UnityEngineUILayoutGroup.__ToString__SystemString(UnityEngine.UI.LayoutGroup instance)

outputs: unnamed (String)

flow: none

Unity Documentation

LayoutGroup

Variable_UnityEngineUILayoutGroup(UnityEngine.UI.LayoutGroup LayoutGroupSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode)

outputs: none

flow: none

Unity Documentation